GetOpponentsSectionMinSpeed effectively matching
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@ -3032,12 +3032,10 @@ int GetOpponentsSectionMinSpeed(tOpponent_spec* pOpponent_spec, tS16 pSection, i
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if (pSection >= 20000 && pSection - 20000 < pOpponent_spec->nnext_sections) {
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section_no = pOpponent_spec->next_sections[pSection - 20000].section_no;
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direction = pOpponent_spec->next_sections[pSection - 20000].direction;
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return gProgram_state.AI_vehicles.path_sections[section_no].min_speed[pTowards_finish == direction];
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}
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if (pSection >= 15000) {
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return gProgram_state.AI_vehicles.path_sections[section_no].min_speed[(direction ^ pTowards_finish) == 0];
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} else if (pSection >= 15000) {
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return 0;
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}
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if (pSection == 10000) {
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} else if (pSection == 10000) {
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return pOpponent_spec->pursue_car_data.direct_line_section.min_speed[pTowards_finish];
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}
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dr_dprintf("WARNING - GetOpponentsSectionMinSpeed() - section not found in next_section array for opponent %s", pOpponent_spec->car_spec->driver_name);
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