Ini file and fallback directories (#462)
* implements an ini file and fallback directories * Update README.md
This commit is contained in:
parent
d93b5a6293
commit
a7f320beb0
|
@ -23,6 +23,7 @@ if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/VERSION")
|
|||
else()
|
||||
include(GetGitRevisionDescription)
|
||||
git_describe(DETHRACE_VERSION)
|
||||
|
||||
if(NOT DETHRACE_VERSION)
|
||||
set(DETHRACE_VERSION "unknown")
|
||||
endif()
|
||||
|
@ -42,12 +43,15 @@ option(DETHRACE_3DFX_PATCH "Include changes from VOODOO2C.EXE" ON)
|
|||
|
||||
function(add_compile_flag_if_supported TARGET FLAG)
|
||||
cmake_parse_arguments(ARGS "" "" "LANGUAGES" ${ARGN})
|
||||
|
||||
if(NOT ARGS_LANGUAGES)
|
||||
set(ARGS_LANGUAGES C CXX)
|
||||
endif()
|
||||
|
||||
string(MAKE_C_IDENTIFIER "${FLAG}" FLAG_TO_IDENTIFIER)
|
||||
set(HAVE_FLAG_VARIABLE_NAME "HAVE_${FLAG_TO_IDENTIFIER}")
|
||||
check_c_compiler_flag("${FLAG}" "${HAVE_FLAG_VARIABLE_NAME}")
|
||||
|
||||
if(${HAVE_FLAG_VARIABLE_NAME})
|
||||
string(REPLACE ";" "," ARGS_LANGUAGES "${ARGS_LANGUAGES}")
|
||||
target_compile_options("${TARGET}" PRIVATE "$<$<COMPILE_LANGUAGE:${ARGS_LANGUAGES}>:${FLAG}>")
|
||||
|
@ -63,20 +67,24 @@ endfunction()
|
|||
test_big_endian(IS_BIGENDIAN)
|
||||
|
||||
option(DETHRACE_PLATFORM_SDL1 "Support SDL 1.2 platform driver" OFF)
|
||||
option(DETHRACE_PLATFORM_SDL2 "Support SDL 2 platform driver" ON)
|
||||
option(DETHRACE_PLATFORM_SDL2 "Support SDL 2 platform driver" ON)
|
||||
set(count_sdl_platforms 0)
|
||||
|
||||
set(DETHRACE_PLATFORMS )
|
||||
set(DETHRACE_PLATFORMS)
|
||||
|
||||
if(DETHRACE_PLATFORM_SDL1)
|
||||
find_package(SDL REQUIRED)
|
||||
list(APPEND DETHRACE_PLATFORMS SDL1)
|
||||
math(EXPR count_sdl_platforms "${count_sdl_platforms} + 1")
|
||||
endif()
|
||||
|
||||
if(DETHRACE_PLATFORM_SDL2)
|
||||
find_package(SDL2 CONFIG)
|
||||
|
||||
if(NOT SDL2_FOUND)
|
||||
find_package(SDL2 MODULE REQUIRED)
|
||||
endif()
|
||||
|
||||
list(APPEND DETHRACE_PLATFORMS SDL2)
|
||||
math(EXPR count_sdl_platforms "${count_sdl_platforms} + 1")
|
||||
endif()
|
||||
|
@ -100,6 +108,7 @@ add_subdirectory(lib/BRender-v1.3.2)
|
|||
add_subdirectory(lib/libsmacker)
|
||||
add_subdirectory(lib/miniaudio)
|
||||
add_subdirectory(lib/stb)
|
||||
add_subdirectory(lib/inih)
|
||||
|
||||
add_library(compile_with_werror INTERFACE)
|
||||
|
||||
|
@ -140,6 +149,7 @@ if(DETHRACE_INSTALL)
|
|||
set(CPACK_SYSTEM_NAME "${DETHRACE_PACKAGE_PLATFORM}")
|
||||
|
||||
set(CPACK_PACKAGE_FILE_NAME "dethrace-${DETHRACE_VERSION}-${DETHRACE_PACKAGE_PLATFORM}")
|
||||
|
||||
if(DETHRACE_PACKAGE_ARCH)
|
||||
string(APPEND CPACK_PACKAGE_FILE_NAME "-${DETHRACE_PACKAGE_ARCH}")
|
||||
endif()
|
||||
|
|
66
README.md
66
README.md
|
@ -16,50 +16,20 @@ Dethrace is an attempt to learn how the 1997 driving/mayhem game [Carmageddon](h
|
|||
<img width="752" alt="Screenshot 2024-05-27 at 8 44 10 AM" src="https://github.com/dethrace-labs/dethrace/assets/1063652/10b3b579-1eb1-4242-8b56-ff062cfff810">
|
||||
|
||||
|
||||
## Background
|
||||
Watcom debug symbols for an earlier internal build [were discovered](http://1amstudios.com/2014/12/02/carma1-symbols-dumped) named `DETHRSC.SYM` on the [Carmageddon Splat Pack](http://carmageddon.wikia.com/wiki/Carmageddon_Splat_Pack) expansion CD release. The symbols unfortunately did not match any known released executable, meaning they were interesting but not immediately usable to reverse engineer the game.
|
||||
|
||||
This is what it looked like from the Watcom debugger - the names of all the methods were present but the code location they were pointing to was junk:
|
||||
|
||||

|
||||
|
||||
_CrayzKirk_ from the Carmageddon community picked it up and did a lot of painstaking work manually matching up many functions and data structures in the DOS executable to the debugging symbols.
|
||||
|
||||
We are slowly replacing the original assembly code with equivalent C code, function by function.
|
||||
|
||||
### Is "dethrace" a typo?
|
||||
No, well, I don't think so at least. The original files according to the symbol dump were stored in `c:\DETHRACE`, and the symbol file is called `DETHSRC.SYM`. Maybe they removed the "a" to be compatible with [8.3 filenames](https://en.wikipedia.org/wiki/8.3_filename)?
|
||||
|
||||
## Game content
|
||||
|
||||
Dethrace does not ship with any content. You'll need access to the data from the original game. If you don't have an original CD then you can [buy Carmageddon from GoG.com](https://www.gog.com/game/carmageddon_max_pack).
|
||||
|
||||
`dethrace` also supports the various freeware demos:
|
||||
- [Original Carmageddon demo](https://rr2000.cwaboard.co.uk/R4/PC/carmdemo.zip)
|
||||
- [Splat Pack demo](https://rr2000.cwaboard.co.uk/R4/PC/splatdem.zip)
|
||||
- [Splat Pack Xmas demo](https://rr2000.cwaboard.co.uk/R4/PC/Splatpack_christmas_demo.zip)
|
||||
|
||||
|
||||
## Building
|
||||
|
||||
### Dependencies
|
||||
|
||||
Dethrace has a dependency on SDL2. The easiest way to install SDL is via your favorite package manager.
|
||||
Dethrace using CMake to build, and SDL2 at runtime. The easiest way to install them is via your favorite package manager.
|
||||
|
||||
OSX:
|
||||
```sh
|
||||
brew install SDL2
|
||||
brew install SDL2 cmake
|
||||
```
|
||||
|
||||
Linux:
|
||||
```sh
|
||||
apt-get install libsdl2-dev
|
||||
```
|
||||
|
||||
|
||||
Point Dethrace at the Carmageddon install directory:
|
||||
```sh
|
||||
export DETHRACE_ROOT_DIR=/path/to/carmageddon
|
||||
apt-get install libsdl2-dev cmake
|
||||
```
|
||||
|
||||
### Clone
|
||||
|
@ -71,9 +41,10 @@ cd dethrace
|
|||
git submodule update --init --recursive
|
||||
```
|
||||
|
||||
Dethrace uses [cmake](https://cmake.org/) for generating build files.
|
||||
### Build
|
||||
Dethrace uses [cmake](https://cmake.org/)
|
||||
|
||||
To generate the build files (generally only required once):
|
||||
To generate the build files:
|
||||
```sh
|
||||
mkdir build
|
||||
cd build
|
||||
|
@ -87,25 +58,40 @@ make
|
|||
|
||||
## Running the game
|
||||
|
||||
Firstly, you need a copy of the [Carmageddon game content](https://github.com/dethrace-labs/dethrace?tab=readme-ov-file#game-content). Extract the zip file if necessary.
|
||||
Dethrace does not ship with any content. You'll need access to the data from the original game. If you don't have an original CD then you can [buy Carmageddon from GoG.com](https://www.gog.com/game/carmageddon_max_pack).
|
||||
|
||||
Dethrace expects to be placed into the top level Carmageddon folder. You know you have the right folder when you see the original `CARMA.EXE` there. If you are on Windows, you must also place `SDL2.dll` in the same folder.
|
||||
`dethrace` also supports the various freeware demos:
|
||||
- [Original Carmageddon demo](https://rr2000.cwaboard.co.uk/R4/PC/carmdemo.zip)
|
||||
- [Splat Pack demo](https://rr2000.cwaboard.co.uk/R4/PC/splatdem.zip)
|
||||
- [Splat Pack Xmas demo](https://rr2000.cwaboard.co.uk/R4/PC/Splatpack_christmas_demo.zip)
|
||||
|
||||
<img width="638" alt="Screenshot 2024-09-20 at 12 25 05 PM" src="https://github.com/user-attachments/assets/fda77818-9007-44fa-9d8d-c311396fd435">
|
||||
Dethrace generally expects to be placed into the top level Carmageddon folder. You know you have the right folder when you see the original `CARMA.EXE` there. If you are on Windows, you must also place `SDL2.dll` in the same folder.
|
||||
|
||||
### Configuration INI file
|
||||
Alternatively, you may configure a different Carmageddon directory and settings by providing a [dethrace.ini file](docs/CONFIGURATION.md).
|
||||
|
||||
### CD audio
|
||||
|
||||
Dethrace supports the GOG cd audio convention. If there is a `MUSIC` folder in the Carmageddon folder containing files `Track02.ogg`, `Track03.ogg` etc, then Dethrace will use those files in place of the original CD audio functions.
|
||||
|
||||
<img width="571" alt="Screenshot 2024-09-30 at 8 31 59 AM" src="https://github.com/user-attachments/assets/cec72203-9156-4c2a-a15a-328609e65c68">
|
||||
|
||||
## Background
|
||||
Watcom debug symbols for an earlier internal build [were discovered](http://1amstudios.com/2014/12/02/carma1-symbols-dumped) named `DETHRSC.SYM` on the [Carmageddon Splat Pack](http://carmageddon.wikia.com/wiki/Carmageddon_Splat_Pack) expansion CD release. The symbols unfortunately did not match any known released executable, meaning they were interesting but not immediately usable to reverse engineer the game.
|
||||
|
||||
This is what it looked like from the Watcom debugger - the names of all the methods were present but the code location they were pointing to was junk:
|
||||
|
||||

|
||||
|
||||
We are slowly replacing the original assembly code with equivalent C code, function by function.
|
||||
|
||||
### Is "dethrace" a typo?
|
||||
No, well, I don't think so at least. The original files according to the symbol dump were stored in `c:\DETHRACE`, and the symbol file is called `DETHSRC.SYM`. Maybe they removed the "a" to be compatible with [8.3 filenames](https://en.wikipedia.org/wiki/8.3_filename)?
|
||||
|
||||
## Changelog
|
||||
[From the beginning until release](docs/CHANGELOG.md)
|
||||
|
||||
## Credits
|
||||
- CrayzKirk (manually matching up functions and data structures in the executable to the debugging symbols)
|
||||
- CrayzKirk (did the first manual matching up functions and data structures in the DOS executable to the debugging symbols and proved it was possible!)
|
||||
- The developer at Stainless Software who left an old debugging .SYM file on the Splat Pack CD ;)
|
||||
|
||||
## Legal
|
||||
|
|
|
@ -0,0 +1,70 @@
|
|||
# Configuration
|
||||
|
||||
Dethrace looks for a `dethrace.ini` file in the [system preferences directory](https://wiki.libsdl.org/SDL2/SDL_GetPrefPath):
|
||||
| Platform | Example Path |
|
||||
|----------|----------------------------------------------------------------------|
|
||||
| Windows | `C:\Users\bob\AppData\Roaming\dethrace\dethrace.ini` |
|
||||
| macOS | `/Users/bob/Library/Application Support/dethrace/dethrace.ini` |
|
||||
| Linux | `/home/bob/.local/share/dethrace/dethrace.ini` |
|
||||
|
||||
|
||||
If this file is not present, dethrace will run with default configuration and attempt to discover the correct Carmageddon directory to use (see below).
|
||||
|
||||
## Example dethrace.ini file
|
||||
```ini
|
||||
[General]
|
||||
; Enable original CD check
|
||||
CdCheck = 0
|
||||
|
||||
; Enable original censorship check
|
||||
GoreCheck = 0
|
||||
|
||||
; set to 0 to disable
|
||||
FPSLimit = 60
|
||||
|
||||
; Full screen or window
|
||||
Windowed = 1
|
||||
|
||||
; 3dfx mode (via OpenGL)
|
||||
Emulate3DFX = 0
|
||||
|
||||
; Censored zombie/robots mode
|
||||
BoringMode = 0
|
||||
|
||||
; Play cut scenes on startup and between races
|
||||
Cutscenes = 0
|
||||
|
||||
; "hires" mode is 640x480, otherwise default 320x200
|
||||
Hires = 1
|
||||
|
||||
; Only used in 'demo' mode. Default demo time out is 240s (5 mins)
|
||||
DemoTimeout = 240
|
||||
|
||||
; Which directory in the [Games] section to run
|
||||
DefaultGame = c1
|
||||
|
||||
[Games]
|
||||
c1 = /opt/carma/c1
|
||||
c1demo = /opt/carma/c1demo
|
||||
sp = /opt/carma/splatpack
|
||||
|
||||
[Cheats]
|
||||
EditMode = 0
|
||||
FreezeTimer = 0
|
||||
GameCompleted = 0
|
||||
|
||||
[Sound]
|
||||
Enabled = 1
|
||||
SoundOptionsScreen = 1
|
||||
VolumeMultiplier = 1
|
||||
|
||||
[Network]
|
||||
AdapterName = ""
|
||||
```
|
||||
|
||||
## Order of precedence for game directory detection:
|
||||
1. Directory pointed to by DefaultGame
|
||||
2. First game in the list if at least 1 game dir is specified
|
||||
3. `DETHRACE_ROOT_DIR` environment variable
|
||||
4. Current working directory (if `DATA/GENERAL.TXT` exists)
|
||||
5. `SDL_GetPrefPath` directory
|
|
@ -0,0 +1,20 @@
|
|||
cmake_minimum_required(VERSION 3.10)
|
||||
|
||||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/")
|
||||
|
||||
if(NOT DEFINED CMAKE_BUILD_TYPE)
|
||||
set(CMAKE_BUILD_TYPE "Debug" CACHE STRING "Choose the type of build, options are: Debug Release RelWithDebInfo" FORCE)
|
||||
endif()
|
||||
|
||||
project(inih C)
|
||||
|
||||
add_library(inih STATIC)
|
||||
|
||||
target_include_directories(inih
|
||||
SYSTEM PUBLIC
|
||||
.
|
||||
)
|
||||
|
||||
target_sources(inih PRIVATE
|
||||
ini.c
|
||||
)
|
|
@ -0,0 +1,28 @@
|
|||
// Taken from https://github.com/benhoyt/inih/blob/master/LICENSE.txt
|
||||
|
||||
The "inih" library is distributed under the New BSD license:
|
||||
|
||||
Copyright (c) 2009, Ben Hoyt
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
* Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
* Neither the name of Ben Hoyt nor the names of its contributors
|
||||
may be used to endorse or promote products derived from this software
|
||||
without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY BEN HOYT ''AS IS'' AND ANY
|
||||
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL BEN HOYT BE LIABLE FOR ANY
|
||||
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
@ -0,0 +1,315 @@
|
|||
/* inih -- simple .INI file parser
|
||||
|
||||
SPDX-License-Identifier: BSD-3-Clause
|
||||
|
||||
Copyright (C) 2009-2020, Ben Hoyt
|
||||
|
||||
inih is released under the New BSD license (see LICENSE.txt). Go to the project
|
||||
home page for more info:
|
||||
|
||||
https://github.com/benhoyt/inih
|
||||
|
||||
*/
|
||||
|
||||
#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS)
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include <ctype.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "ini.h"
|
||||
|
||||
#if !INI_USE_STACK
|
||||
#if INI_CUSTOM_ALLOCATOR
|
||||
#include <stddef.h>
|
||||
void* ini_malloc(size_t size);
|
||||
void ini_free(void* ptr);
|
||||
void* ini_realloc(void* ptr, size_t size);
|
||||
#else
|
||||
#include <stdlib.h>
|
||||
#define ini_malloc malloc
|
||||
#define ini_free free
|
||||
#define ini_realloc realloc
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#define MAX_SECTION 50
|
||||
#define MAX_NAME 50
|
||||
|
||||
/* Used by ini_parse_string() to keep track of string parsing state. */
|
||||
typedef struct {
|
||||
const char* ptr;
|
||||
size_t num_left;
|
||||
} ini_parse_string_ctx;
|
||||
|
||||
/* Strip whitespace chars off end of given string, in place. Return s. */
|
||||
static char* ini_rstrip(char* s) {
|
||||
char* p = s + strlen(s);
|
||||
while (p > s && isspace((unsigned char)(*--p)))
|
||||
*p = '\0';
|
||||
return s;
|
||||
}
|
||||
|
||||
/* Return pointer to first non-whitespace char in given string. */
|
||||
static char* ini_lskip(const char* s) {
|
||||
while (*s && isspace((unsigned char)(*s)))
|
||||
s++;
|
||||
return (char*)s;
|
||||
}
|
||||
|
||||
/* Return pointer to first char (of chars) or inline comment in given string,
|
||||
or pointer to NUL at end of string if neither found. Inline comment must
|
||||
be prefixed by a whitespace character to register as a comment. */
|
||||
static char* ini_find_chars_or_comment(const char* s, const char* chars) {
|
||||
#if INI_ALLOW_INLINE_COMMENTS
|
||||
int was_space = 0;
|
||||
while (*s && (!chars || !strchr(chars, *s)) && !(was_space && strchr(INI_INLINE_COMMENT_PREFIXES, *s))) {
|
||||
was_space = isspace((unsigned char)(*s));
|
||||
s++;
|
||||
}
|
||||
#else
|
||||
while (*s && (!chars || !strchr(chars, *s))) {
|
||||
s++;
|
||||
}
|
||||
#endif
|
||||
return (char*)s;
|
||||
}
|
||||
|
||||
/* Similar to strncpy, but ensures dest (size bytes) is
|
||||
NUL-terminated, and doesn't pad with NULs. */
|
||||
static char* ini_strncpy0(char* dest, const char* src, size_t size) {
|
||||
/* Could use strncpy internally, but it causes gcc warnings (see issue #91) */
|
||||
size_t i;
|
||||
for (i = 0; i < size - 1 && src[i]; i++)
|
||||
dest[i] = src[i];
|
||||
dest[i] = '\0';
|
||||
return dest;
|
||||
}
|
||||
|
||||
/* See documentation in header file. */
|
||||
int ini_parse_stream(ini_reader reader, void* stream, ini_handler handler,
|
||||
void* user) {
|
||||
/* Uses a fair bit of stack (use heap instead if you need to) */
|
||||
#if INI_USE_STACK
|
||||
char line[INI_MAX_LINE];
|
||||
size_t max_line = INI_MAX_LINE;
|
||||
#else
|
||||
char* line;
|
||||
size_t max_line = INI_INITIAL_ALLOC;
|
||||
#endif
|
||||
#if INI_ALLOW_REALLOC && !INI_USE_STACK
|
||||
char* new_line;
|
||||
#endif
|
||||
char section[MAX_SECTION] = "";
|
||||
#if INI_ALLOW_MULTILINE
|
||||
char prev_name[MAX_NAME] = "";
|
||||
#endif
|
||||
|
||||
size_t offset;
|
||||
char* start;
|
||||
char* end;
|
||||
char* name;
|
||||
char* value;
|
||||
int lineno = 0;
|
||||
int error = 0;
|
||||
char abyss[16]; /* Used to consume input when a line is too long. */
|
||||
|
||||
#if !INI_USE_STACK
|
||||
line = (char*)ini_malloc(INI_INITIAL_ALLOC);
|
||||
if (!line) {
|
||||
return -2;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if INI_HANDLER_LINENO
|
||||
#define HANDLER(u, s, n, v) handler(u, s, n, v, lineno)
|
||||
#else
|
||||
#define HANDLER(u, s, n, v) handler(u, s, n, v)
|
||||
#endif
|
||||
|
||||
/* Scan through stream line by line */
|
||||
while (reader(line, (int)max_line, stream) != NULL) {
|
||||
offset = strlen(line);
|
||||
|
||||
#if INI_ALLOW_REALLOC && !INI_USE_STACK
|
||||
while (offset == max_line - 1 && line[offset - 1] != '\n') {
|
||||
max_line *= 2;
|
||||
if (max_line > INI_MAX_LINE)
|
||||
max_line = INI_MAX_LINE;
|
||||
new_line = ini_realloc(line, max_line);
|
||||
if (!new_line) {
|
||||
ini_free(line);
|
||||
return -2;
|
||||
}
|
||||
line = new_line;
|
||||
if (reader(line + offset, (int)(max_line - offset), stream) == NULL)
|
||||
break;
|
||||
offset += strlen(line + offset);
|
||||
if (max_line >= INI_MAX_LINE)
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
|
||||
lineno++;
|
||||
|
||||
/* If line exceeded INI_MAX_LINE bytes, discard till end of line. */
|
||||
if (offset == max_line - 1 && line[offset - 1] != '\n') {
|
||||
while (reader(abyss, sizeof(abyss), stream) != NULL) {
|
||||
if (!error)
|
||||
error = lineno;
|
||||
if (abyss[strlen(abyss) - 1] == '\n')
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
start = line;
|
||||
#if INI_ALLOW_BOM
|
||||
if (lineno == 1 && (unsigned char)start[0] == 0xEF && (unsigned char)start[1] == 0xBB && (unsigned char)start[2] == 0xBF) {
|
||||
start += 3;
|
||||
}
|
||||
#endif
|
||||
start = ini_rstrip(ini_lskip(start));
|
||||
|
||||
if (strchr(INI_START_COMMENT_PREFIXES, *start)) {
|
||||
/* Start-of-line comment */
|
||||
}
|
||||
#if INI_ALLOW_MULTILINE
|
||||
else if (*prev_name && *start && start > line) {
|
||||
#if INI_ALLOW_INLINE_COMMENTS
|
||||
end = ini_find_chars_or_comment(start, NULL);
|
||||
if (*end)
|
||||
*end = '\0';
|
||||
ini_rstrip(start);
|
||||
#endif
|
||||
/* Non-blank line with leading whitespace, treat as continuation
|
||||
of previous name's value (as per Python configparser). */
|
||||
if (!HANDLER(user, section, prev_name, start) && !error)
|
||||
error = lineno;
|
||||
}
|
||||
#endif
|
||||
else if (*start == '[') {
|
||||
/* A "[section]" line */
|
||||
end = ini_find_chars_or_comment(start + 1, "]");
|
||||
if (*end == ']') {
|
||||
*end = '\0';
|
||||
ini_strncpy0(section, start + 1, sizeof(section));
|
||||
#if INI_ALLOW_MULTILINE
|
||||
*prev_name = '\0';
|
||||
#endif
|
||||
#if INI_CALL_HANDLER_ON_NEW_SECTION
|
||||
if (!HANDLER(user, section, NULL, NULL) && !error)
|
||||
error = lineno;
|
||||
#endif
|
||||
} else if (!error) {
|
||||
/* No ']' found on section line */
|
||||
error = lineno;
|
||||
}
|
||||
} else if (*start) {
|
||||
/* Not a comment, must be a name[=:]value pair */
|
||||
end = ini_find_chars_or_comment(start, "=:");
|
||||
if (*end == '=' || *end == ':') {
|
||||
*end = '\0';
|
||||
name = ini_rstrip(start);
|
||||
value = end + 1;
|
||||
#if INI_ALLOW_INLINE_COMMENTS
|
||||
end = ini_find_chars_or_comment(value, NULL);
|
||||
if (*end)
|
||||
*end = '\0';
|
||||
#endif
|
||||
value = ini_lskip(value);
|
||||
ini_rstrip(value);
|
||||
|
||||
#if INI_ALLOW_MULTILINE
|
||||
ini_strncpy0(prev_name, name, sizeof(prev_name));
|
||||
#endif
|
||||
/* Valid name[=:]value pair found, call handler */
|
||||
if (!HANDLER(user, section, name, value) && !error)
|
||||
error = lineno;
|
||||
} else if (!error) {
|
||||
/* No '=' or ':' found on name[=:]value line */
|
||||
#if INI_ALLOW_NO_VALUE
|
||||
*end = '\0';
|
||||
name = ini_rstrip(start);
|
||||
if (!HANDLER(user, section, name, NULL) && !error)
|
||||
error = lineno;
|
||||
#else
|
||||
error = lineno;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
#if INI_STOP_ON_FIRST_ERROR
|
||||
if (error)
|
||||
break;
|
||||
#endif
|
||||
}
|
||||
|
||||
#if !INI_USE_STACK
|
||||
ini_free(line);
|
||||
#endif
|
||||
|
||||
return error;
|
||||
}
|
||||
|
||||
/* See documentation in header file. */
|
||||
int ini_parse_file(FILE* file, ini_handler handler, void* user) {
|
||||
return ini_parse_stream((ini_reader)fgets, file, handler, user);
|
||||
}
|
||||
|
||||
/* See documentation in header file. */
|
||||
int ini_parse(const char* filename, ini_handler handler, void* user) {
|
||||
FILE* file;
|
||||
int error;
|
||||
|
||||
file = fopen(filename, "r");
|
||||
if (!file)
|
||||
return -1;
|
||||
error = ini_parse_file(file, handler, user);
|
||||
fclose(file);
|
||||
return error;
|
||||
}
|
||||
|
||||
/* An ini_reader function to read the next line from a string buffer. This
|
||||
is the fgets() equivalent used by ini_parse_string(). */
|
||||
static char* ini_reader_string(char* str, int num, void* stream) {
|
||||
ini_parse_string_ctx* ctx = (ini_parse_string_ctx*)stream;
|
||||
const char* ctx_ptr = ctx->ptr;
|
||||
size_t ctx_num_left = ctx->num_left;
|
||||
char* strp = str;
|
||||
char c;
|
||||
|
||||
if (ctx_num_left == 0 || num < 2)
|
||||
return NULL;
|
||||
|
||||
while (num > 1 && ctx_num_left != 0) {
|
||||
c = *ctx_ptr++;
|
||||
ctx_num_left--;
|
||||
*strp++ = c;
|
||||
if (c == '\n')
|
||||
break;
|
||||
num--;
|
||||
}
|
||||
|
||||
*strp = '\0';
|
||||
ctx->ptr = ctx_ptr;
|
||||
ctx->num_left = ctx_num_left;
|
||||
return str;
|
||||
}
|
||||
|
||||
/* See documentation in header file. */
|
||||
int ini_parse_string(const char* string, ini_handler handler, void* user) {
|
||||
return ini_parse_string_length(string, strlen(string), handler, user);
|
||||
}
|
||||
|
||||
/* See documentation in header file. */
|
||||
int ini_parse_string_length(const char* string, size_t length,
|
||||
ini_handler handler, void* user) {
|
||||
ini_parse_string_ctx ctx;
|
||||
|
||||
ctx.ptr = string;
|
||||
ctx.num_left = length;
|
||||
return ini_parse_stream((ini_reader)ini_reader_string, &ctx, handler,
|
||||
user);
|
||||
}
|
|
@ -0,0 +1,188 @@
|
|||
/* inih -- simple .INI file parser
|
||||
|
||||
SPDX-License-Identifier: BSD-3-Clause
|
||||
|
||||
Copyright (C) 2009-2020, Ben Hoyt
|
||||
|
||||
inih is released under the New BSD license (see LICENSE.txt). Go to the project
|
||||
home page for more info:
|
||||
|
||||
https://github.com/benhoyt/inih
|
||||
|
||||
*/
|
||||
|
||||
#ifndef INI_H
|
||||
#define INI_H
|
||||
|
||||
/* Make this header file easier to include in C++ code */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
/* Nonzero if ini_handler callback should accept lineno parameter. */
|
||||
#ifndef INI_HANDLER_LINENO
|
||||
#define INI_HANDLER_LINENO 0
|
||||
#endif
|
||||
|
||||
/* Visibility symbols, required for Windows DLLs */
|
||||
#ifndef INI_API
|
||||
#if defined _WIN32 || defined __CYGWIN__
|
||||
#ifdef INI_SHARED_LIB
|
||||
#ifdef INI_SHARED_LIB_BUILDING
|
||||
#define INI_API __declspec(dllexport)
|
||||
#else
|
||||
#define INI_API __declspec(dllimport)
|
||||
#endif
|
||||
#else
|
||||
#define INI_API
|
||||
#endif
|
||||
#else
|
||||
#if defined(__GNUC__) && __GNUC__ >= 4
|
||||
#define INI_API __attribute__((visibility("default")))
|
||||
#else
|
||||
#define INI_API
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/* Typedef for prototype of handler function.
|
||||
|
||||
Note that even though the value parameter has type "const char*", the user
|
||||
may cast to "char*" and modify its content, as the value is not used again
|
||||
after the call to ini_handler. This is not true of section and name --
|
||||
those must not be modified.
|
||||
*/
|
||||
#if INI_HANDLER_LINENO
|
||||
typedef int (*ini_handler)(void* user, const char* section,
|
||||
const char* name, const char* value,
|
||||
int lineno);
|
||||
#else
|
||||
typedef int (*ini_handler)(void* user, const char* section,
|
||||
const char* name, const char* value);
|
||||
#endif
|
||||
|
||||
/* Typedef for prototype of fgets-style reader function. */
|
||||
typedef char* (*ini_reader)(char* str, int num, void* stream);
|
||||
|
||||
/* Parse given INI-style file. May have [section]s, name=value pairs
|
||||
(whitespace stripped), and comments starting with ';' (semicolon). Section
|
||||
is "" if name=value pair parsed before any section heading. name:value
|
||||
pairs are also supported as a concession to Python's configparser.
|
||||
|
||||
For each name=value pair parsed, call handler function with given user
|
||||
pointer as well as section, name, and value (data only valid for duration
|
||||
of handler call). Handler should return nonzero on success, zero on error.
|
||||
|
||||
Returns 0 on success, line number of first error on parse error (doesn't
|
||||
stop on first error), -1 on file open error, or -2 on memory allocation
|
||||
error (only when INI_USE_STACK is zero).
|
||||
*/
|
||||
INI_API int ini_parse(const char* filename, ini_handler handler, void* user);
|
||||
|
||||
/* Same as ini_parse(), but takes a FILE* instead of filename. This doesn't
|
||||
close the file when it's finished -- the caller must do that. */
|
||||
INI_API int ini_parse_file(FILE* file, ini_handler handler, void* user);
|
||||
|
||||
/* Same as ini_parse(), but takes an ini_reader function pointer instead of
|
||||
filename. Used for implementing custom or string-based I/O (see also
|
||||
ini_parse_string). */
|
||||
INI_API int ini_parse_stream(ini_reader reader, void* stream, ini_handler handler,
|
||||
void* user);
|
||||
|
||||
/* Same as ini_parse(), but takes a zero-terminated string with the INI data
|
||||
instead of a file. Useful for parsing INI data from a network socket or
|
||||
which is already in memory. */
|
||||
INI_API int ini_parse_string(const char* string, ini_handler handler, void* user);
|
||||
|
||||
/* Same as ini_parse_string(), but takes a string and its length, avoiding
|
||||
strlen(). Useful for parsing INI data from a network socket or which is
|
||||
already in memory, or interfacing with C++ std::string_view. */
|
||||
INI_API int ini_parse_string_length(const char* string, size_t length, ini_handler handler, void* user);
|
||||
|
||||
/* Nonzero to allow multi-line value parsing, in the style of Python's
|
||||
configparser. If allowed, ini_parse() will call the handler with the same
|
||||
name for each subsequent line parsed. */
|
||||
#ifndef INI_ALLOW_MULTILINE
|
||||
#define INI_ALLOW_MULTILINE 1
|
||||
#endif
|
||||
|
||||
/* Nonzero to allow a UTF-8 BOM sequence (0xEF 0xBB 0xBF) at the start of
|
||||
the file. See https://github.com/benhoyt/inih/issues/21 */
|
||||
#ifndef INI_ALLOW_BOM
|
||||
#define INI_ALLOW_BOM 1
|
||||
#endif
|
||||
|
||||
/* Chars that begin a start-of-line comment. Per Python configparser, allow
|
||||
both ; and # comments at the start of a line by default. */
|
||||
#ifndef INI_START_COMMENT_PREFIXES
|
||||
#define INI_START_COMMENT_PREFIXES ";#"
|
||||
#endif
|
||||
|
||||
/* Nonzero to allow inline comments (with valid inline comment characters
|
||||
specified by INI_INLINE_COMMENT_PREFIXES). Set to 0 to turn off and match
|
||||
Python 3.2+ configparser behaviour. */
|
||||
#ifndef INI_ALLOW_INLINE_COMMENTS
|
||||
#define INI_ALLOW_INLINE_COMMENTS 1
|
||||
#endif
|
||||
#ifndef INI_INLINE_COMMENT_PREFIXES
|
||||
#define INI_INLINE_COMMENT_PREFIXES ";"
|
||||
#endif
|
||||
|
||||
/* Nonzero to use stack for line buffer, zero to use heap (malloc/free). */
|
||||
#ifndef INI_USE_STACK
|
||||
#define INI_USE_STACK 1
|
||||
#endif
|
||||
|
||||
/* Maximum line length for any line in INI file (stack or heap). Note that
|
||||
this must be 3 more than the longest line (due to '\r', '\n', and '\0'). */
|
||||
#ifndef INI_MAX_LINE
|
||||
#define INI_MAX_LINE 200
|
||||
#endif
|
||||
|
||||
/* Nonzero to allow heap line buffer to grow via realloc(), zero for a
|
||||
fixed-size buffer of INI_MAX_LINE bytes. Only applies if INI_USE_STACK is
|
||||
zero. */
|
||||
#ifndef INI_ALLOW_REALLOC
|
||||
#define INI_ALLOW_REALLOC 0
|
||||
#endif
|
||||
|
||||
/* Initial size in bytes for heap line buffer. Only applies if INI_USE_STACK
|
||||
is zero. */
|
||||
#ifndef INI_INITIAL_ALLOC
|
||||
#define INI_INITIAL_ALLOC 200
|
||||
#endif
|
||||
|
||||
/* Stop parsing on first error (default is to keep parsing). */
|
||||
#ifndef INI_STOP_ON_FIRST_ERROR
|
||||
#define INI_STOP_ON_FIRST_ERROR 0
|
||||
#endif
|
||||
|
||||
/* Nonzero to call the handler at the start of each new section (with
|
||||
name and value NULL). Default is to only call the handler on
|
||||
each name=value pair. */
|
||||
#ifndef INI_CALL_HANDLER_ON_NEW_SECTION
|
||||
#define INI_CALL_HANDLER_ON_NEW_SECTION 0
|
||||
#endif
|
||||
|
||||
/* Nonzero to allow a name without a value (no '=' or ':' on the line) and
|
||||
call the handler with value NULL in this case. Default is to treat
|
||||
no-value lines as an error. */
|
||||
#ifndef INI_ALLOW_NO_VALUE
|
||||
#define INI_ALLOW_NO_VALUE 0
|
||||
#endif
|
||||
|
||||
/* Nonzero to use custom ini_malloc, ini_free, and ini_realloc memory
|
||||
allocation functions (INI_USE_STACK must also be 0). These functions must
|
||||
have the same signatures as malloc/free/realloc and behave in a similar
|
||||
way. ini_realloc is only needed if INI_ALLOW_REALLOC is set. */
|
||||
#ifndef INI_CUSTOM_ALLOCATOR
|
||||
#define INI_CUSTOM_ALLOCATOR 0
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* INI_H */
|
|
@ -334,9 +334,7 @@ void DoLogos(void) {
|
|||
#ifdef DETHRACE_FIX_BUGS
|
||||
/* StartMusic is only called in PlaySmackerFile when sound and cutscenes are enabled */
|
||||
if (!gSound_override && gCut_scene_override) {
|
||||
if (!harness_game_config.no_music) {
|
||||
StartMusic();
|
||||
}
|
||||
StartMusic();
|
||||
}
|
||||
#endif
|
||||
gProgram_state.prog_status = eProg_opening;
|
||||
|
|
|
@ -4,18 +4,18 @@ add_library(harness STATIC)
|
|||
|
||||
target_include_directories(harness
|
||||
PRIVATE
|
||||
.
|
||||
${CMAKE_SOURCE_DIR}
|
||||
"${CMAKE_CURRENT_BINARY_DIR}"
|
||||
.
|
||||
${CMAKE_SOURCE_DIR}
|
||||
"${CMAKE_CURRENT_BINARY_DIR}"
|
||||
PUBLIC
|
||||
include
|
||||
include
|
||||
)
|
||||
|
||||
if(DETHRACE_FIX_BUGS)
|
||||
target_compile_definitions(harness PRIVATE DETHRACE_FIX_BUGS)
|
||||
endif()
|
||||
|
||||
target_link_libraries(harness PRIVATE brender miniaudio stb compile_with_werror)
|
||||
target_link_libraries(harness PRIVATE brender miniaudio stb inih compile_with_werror)
|
||||
|
||||
if(NOT MSVC)
|
||||
target_compile_options(harness PRIVATE
|
||||
|
@ -41,6 +41,7 @@ target_sources(harness PRIVATE
|
|||
include/harness/config.h
|
||||
include/harness/os.h
|
||||
include/harness/audio.h
|
||||
|
||||
# cameras/debug_camera.c
|
||||
# cameras/debug_camera.h
|
||||
ascii_tables.h
|
||||
|
@ -61,6 +62,7 @@ if(DETHRACE_PLATFORM_SDL1)
|
|||
platforms/sdl1_syms.h
|
||||
)
|
||||
target_compile_definitions(harness PRIVATE DETHRACE_PLATFORM_SDL1)
|
||||
|
||||
if(DETHRACE_PLATFORM_SDL_DYNAMIC)
|
||||
set_property(SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/platforms/sdl1.c" APPEND PROPERTY INCLUDE_DIRECTORIES "$<TARGET_PROPERTY:SDL::SDL,INTERFACE_INCLUDE_DIRECTORIES>")
|
||||
get_filename_component(sdl_library_directory "${SDL_LIBRARY}" DIRECTORY)
|
||||
|
@ -78,6 +80,7 @@ if(DETHRACE_PLATFORM_SDL2)
|
|||
platforms/sdl2_syms.h
|
||||
)
|
||||
target_compile_definitions(harness PRIVATE DETHRACE_PLATFORM_SDL2)
|
||||
|
||||
if(DETHRACE_PLATFORM_SDL_DYNAMIC)
|
||||
set_property(SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/platforms/sdl2.c" APPEND PROPERTY INCLUDE_DIRECTORIES "$<TARGET_PROPERTY:SDL2::SDL2,INTERFACE_INCLUDE_DIRECTORIES>")
|
||||
set_property(GLOBAL APPEND PROPERTY DETHRACE_BUILD_RPATHS "$<TARGET_FILE_DIR:SDL2::SDL2>")
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
#include "include/harness/config.h"
|
||||
#include "include/harness/hooks.h"
|
||||
#include "include/harness/os.h"
|
||||
#include "ini.h"
|
||||
#include "platforms/null.h"
|
||||
#include "version.h"
|
||||
|
||||
|
@ -12,14 +13,18 @@
|
|||
#include <string.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
// todo tidy this up...
|
||||
extern uint32_t gI_am_cheating;
|
||||
extern int gSound_override;
|
||||
extern int gSausage_override;
|
||||
extern int gGraf_spec_index;
|
||||
|
||||
extern void Harness_Platform_Init(tHarness_platform* platform);
|
||||
|
||||
extern const tPlatform_bootstrap SDL1_bootstrap;
|
||||
extern const tPlatform_bootstrap SDL2_bootstrap;
|
||||
|
||||
static const tPlatform_bootstrap *platform_bootstraps[] = {
|
||||
static const tPlatform_bootstrap* platform_bootstraps[] = {
|
||||
#ifdef DETHRACE_PLATFORM_SDL2
|
||||
&SDL2_bootstrap,
|
||||
#endif
|
||||
|
@ -40,12 +45,67 @@ tHarness_platform gHarness_platform;
|
|||
static int force_null_platform = 0;
|
||||
|
||||
typedef struct {
|
||||
const char *platform_name;
|
||||
const char* platform_name;
|
||||
uint32_t platform_capabilityies;
|
||||
int install_signalhandler;
|
||||
} tArgument_config;
|
||||
|
||||
static int Harness_ProcessCommandLine(tArgument_config* argument_config, int* argc, char* argv[]);
|
||||
static int Harness_ProcessIniFile(void);
|
||||
|
||||
static int Harness_InitPlatform(tArgument_config* argument_config) {
|
||||
if (force_null_platform) {
|
||||
Null_Platform_Init(&gHarness_platform);
|
||||
} else {
|
||||
const tPlatform_bootstrap* selected_bootstrap = NULL;
|
||||
|
||||
if (argument_config->platform_name != NULL) {
|
||||
size_t i;
|
||||
for (i = 0; i < BR_ASIZE(platform_bootstraps); i++) {
|
||||
if (strcasecmp(platform_bootstraps[i]->name, argument_config->platform_name) == 0) {
|
||||
if ((platform_bootstraps[i]->capabilities & argument_config->platform_capabilityies) != argument_config->platform_capabilityies) {
|
||||
fprintf(stderr, "Platform \"%s\" does not support requested capabilities. Try another video driver and/or add/remove --opengl\n", selected_bootstrap->name);
|
||||
return 1;
|
||||
}
|
||||
selected_bootstrap = platform_bootstraps[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (selected_bootstrap == NULL) {
|
||||
fprintf(stderr, "Could not find a platform named \"%s\"\n", argument_config->platform_name);
|
||||
return 1;
|
||||
}
|
||||
if (selected_bootstrap->init(&gHarness_platform) != 0) {
|
||||
fprintf(stderr, "%s initialization failed\n", selected_bootstrap->name);
|
||||
return 1;
|
||||
}
|
||||
} else {
|
||||
size_t i;
|
||||
for (i = 0; i < BR_ASIZE(platform_bootstraps); i++) {
|
||||
LOG_TRACE10("Attempting video driver \"%s\"", platform_bootstraps[i]->name);
|
||||
if ((platform_bootstraps[i]->capabilities & argument_config->platform_capabilityies) != argument_config->platform_capabilityies) {
|
||||
fprintf(stderr, "Skipping platform \"%s\". Does not support required capabilities.\n", platform_bootstraps[i]->name);
|
||||
continue;
|
||||
}
|
||||
LOG_TRACE10("Try platform \"%s\"...");
|
||||
if (platform_bootstraps[i]->init(&gHarness_platform) == 0) {
|
||||
selected_bootstrap = platform_bootstraps[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (selected_bootstrap == NULL) {
|
||||
fprintf(stderr, "Could not find a supported platform\n");
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
if (selected_bootstrap == NULL) {
|
||||
fprintf(stderr, "Could not find a supported platform\n");
|
||||
return 1;
|
||||
}
|
||||
LOG_INFO("Platform: %s (%s)", selected_bootstrap->name, selected_bootstrap->description);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void Harness_DetectGameMode(void) {
|
||||
if (access("DATA/RACES/CASTLE.TXT", F_OK) != -1) {
|
||||
|
@ -150,11 +210,47 @@ static void Harness_DetectGameMode(void) {
|
|||
}
|
||||
}
|
||||
|
||||
void Harness_DetectAndSetWorkingDirectory(char* argv0) {
|
||||
char* path;
|
||||
char* env_var;
|
||||
char pref_path[MAX_PATH];
|
||||
|
||||
env_var = getenv("DETHRACE_ROOT_DIR");
|
||||
|
||||
if (harness_game_config.selected_dir != NULL) {
|
||||
path = harness_game_config.selected_dir->directory;
|
||||
} else if (env_var != NULL) {
|
||||
LOG_INFO("DETHRACE_ROOT_DIR is set to '%s'", env_var);
|
||||
path = env_var;
|
||||
} else {
|
||||
path = OS_GetWorkingDirectory(argv0);
|
||||
if (access("DATA/GENERAL.TXT", F_OK) == 0) {
|
||||
// good, found
|
||||
} else {
|
||||
gHarness_platform.GetPrefPath(pref_path, "dethrace");
|
||||
path = pref_path;
|
||||
}
|
||||
}
|
||||
|
||||
// if root_dir is null or empty, no need to chdir
|
||||
if (path != NULL && path[0] != '\0') {
|
||||
printf("Using game directory: %s\n", path);
|
||||
if (chdir(path) != 0) {
|
||||
LOG_PANIC("Failed to chdir. Error is %s", strerror(errno));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int Harness_Init(int* argc, char* argv[]) {
|
||||
int result;
|
||||
|
||||
printf("Dethrace version: %s\n", DETHRACE_VERSION);
|
||||
|
||||
tArgument_config argument_config;
|
||||
// don't require a particular platform
|
||||
argument_config.platform_name = NULL;
|
||||
// request software renderer capability
|
||||
argument_config.platform_capabilityies = ePlatform_cap_software;
|
||||
|
||||
memset(&harness_game_info, 0, sizeof(harness_game_info));
|
||||
|
||||
// disable the original CD check code
|
||||
|
@ -182,37 +278,25 @@ int Harness_Init(int* argc, char* argv[]) {
|
|||
// Disable verbose logging
|
||||
harness_game_config.verbose = 0;
|
||||
|
||||
tArgument_config argument_config;
|
||||
// don't require a particular platform
|
||||
argument_config.platform_name = NULL;
|
||||
// request software renderer capability
|
||||
argument_config.platform_capabilityies = ePlatform_cap_software;
|
||||
// install signal handler
|
||||
argument_config.install_signalhandler = 1;
|
||||
harness_game_config.install_signalhandler = 1;
|
||||
|
||||
if (Harness_ProcessCommandLine(&argument_config, argc, argv) != 0) {
|
||||
fprintf(stderr, "Failed to parse harness command line\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (argument_config.install_signalhandler) {
|
||||
if (Harness_InitPlatform(&argument_config) != 0) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
Harness_ProcessIniFile();
|
||||
|
||||
if (harness_game_config.install_signalhandler) {
|
||||
OS_InstallSignalHandler(argv[0]);
|
||||
}
|
||||
|
||||
char* root_dir = getenv("DETHRACE_ROOT_DIR");
|
||||
if (root_dir != NULL) {
|
||||
LOG_INFO("DETHRACE_ROOT_DIR is set to '%s'", root_dir);
|
||||
} else {
|
||||
root_dir = OS_GetWorkingDirectory(argv[0]);
|
||||
}
|
||||
// if root_dir is null or empty, no need to chdir
|
||||
if (root_dir != NULL && root_dir[0] != '\0') {
|
||||
printf("Using root directory: %s\n", root_dir);
|
||||
result = chdir(root_dir);
|
||||
if (result != 0) {
|
||||
LOG_PANIC("Failed to chdir. Error is %s", strerror(errno));
|
||||
}
|
||||
}
|
||||
Harness_DetectAndSetWorkingDirectory(argv[0]);
|
||||
|
||||
if (harness_game_info.mode == eGame_none) {
|
||||
Harness_DetectGameMode();
|
||||
|
@ -223,56 +307,6 @@ int Harness_Init(int* argc, char* argv[]) {
|
|||
exit(1);
|
||||
}
|
||||
|
||||
if (force_null_platform) {
|
||||
Null_Platform_Init(&gHarness_platform);
|
||||
} else {
|
||||
const tPlatform_bootstrap* selected_bootstrap = NULL;
|
||||
|
||||
if (argument_config.platform_name != NULL) {
|
||||
size_t i;
|
||||
for (i = 0; i < BR_ASIZE(platform_bootstraps); i++) {
|
||||
if (strcasecmp(platform_bootstraps[i]->name, argument_config.platform_name) == 0) {
|
||||
if ((platform_bootstraps[i]->capabilities & argument_config.platform_capabilityies) != argument_config.platform_capabilityies) {
|
||||
fprintf(stderr, "Platform \"%s\" does not support requested capabilities. Try another video driver and/or add/remove --opengl\n", selected_bootstrap->name);
|
||||
return 1;
|
||||
}
|
||||
selected_bootstrap = platform_bootstraps[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (selected_bootstrap == NULL) {
|
||||
fprintf(stderr, "Could not find a platform named \"%s\"\n", argument_config.platform_name);
|
||||
return 1;
|
||||
}
|
||||
if (selected_bootstrap->init(&gHarness_platform) != 0) {
|
||||
fprintf(stderr, "%s initialization failed\n", selected_bootstrap->name);
|
||||
return 1;
|
||||
}
|
||||
} else {
|
||||
size_t i;
|
||||
for (i = 0; i < BR_ASIZE(platform_bootstraps); i++) {
|
||||
LOG_TRACE10("Attempting video driver \"%s\"", platform_bootstraps[i]->name);
|
||||
if ((platform_bootstraps[i]->capabilities & argument_config.platform_capabilityies) != argument_config.platform_capabilityies) {
|
||||
fprintf(stderr, "Skipping platform \"%s\". Does not support required capabilities.\n", platform_bootstraps[i]->name);
|
||||
continue;
|
||||
}
|
||||
LOG_TRACE10("Try platform \"%s\"...");
|
||||
if (platform_bootstraps[i]->init(&gHarness_platform) == 0) {
|
||||
selected_bootstrap = platform_bootstraps[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (selected_bootstrap == NULL) {
|
||||
fprintf(stderr, "Could not find a supported platform\n");
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
if (selected_bootstrap == NULL) {
|
||||
fprintf(stderr, "Could not find a supported platform\n");
|
||||
return 1;
|
||||
}
|
||||
LOG_INFO("Platform: %s (%s)", selected_bootstrap->name, selected_bootstrap->description);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -309,7 +343,7 @@ int Harness_ProcessCommandLine(tArgument_config* config, int* argc, char* argv[]
|
|||
consumed = 1;
|
||||
} else if (strcasecmp(argv[i], "--no-signal-handler") == 0) {
|
||||
LOG_INFO("Don't install the signal handler");
|
||||
config->install_signalhandler = 0;
|
||||
harness_game_config.install_signalhandler = 0;
|
||||
consumed = 1;
|
||||
} else if (strstr(argv[i], "--demo-timeout=") != NULL) {
|
||||
char* s = strstr(argv[i], "=");
|
||||
|
@ -345,9 +379,6 @@ int Harness_ProcessCommandLine(tArgument_config* config, int* argc, char* argv[]
|
|||
config->platform_capabilityies |= ePlatform_cap_opengl;
|
||||
harness_game_config.opengl_3dfx_mode = 1;
|
||||
consumed = 1;
|
||||
} else if (strcasecmp(argv[i], "--no-music") == 0) {
|
||||
harness_game_config.no_music = 1;
|
||||
consumed = 1;
|
||||
} else if (strcasecmp(argv[i], "--game-completed") == 0) {
|
||||
harness_game_config.game_completed = 1;
|
||||
consumed = 1;
|
||||
|
@ -379,6 +410,111 @@ int Harness_ProcessCommandLine(tArgument_config* config, int* argc, char* argv[]
|
|||
return 0;
|
||||
}
|
||||
|
||||
static int Harness_Ini_Callback(void* user, const char* section, const char* name, const char* value) {
|
||||
int i;
|
||||
float f;
|
||||
|
||||
#define MATCH(s, n) strcmp(section, s) == 0 && strcmp(name, n) == 0
|
||||
#define MATCH_NAME(s, n) strcmp(name, s) == 0
|
||||
|
||||
if (strcmp(section, "Games") == 0) {
|
||||
strcpy(harness_game_config.game_dirs[harness_game_config.game_dirs_count].name, name);
|
||||
strcpy(harness_game_config.game_dirs[harness_game_config.game_dirs_count].directory, value);
|
||||
harness_game_config.game_dirs_count++;
|
||||
}
|
||||
|
||||
else if (MATCH("General", "CdCheck")) {
|
||||
harness_game_config.enable_cd_check = (value[0] == '1');
|
||||
} else if (MATCH("General", "GoreCheck")) {
|
||||
harness_game_config.gore_check = (value[0] == '1');
|
||||
} else if (MATCH("General", "FPSLimit")) {
|
||||
i = atoi(value);
|
||||
harness_game_config.fps = i;
|
||||
} else if (MATCH("General", "DemoTimeout")) {
|
||||
i = atoi(value);
|
||||
harness_game_config.demo_timeout = i * 1000;
|
||||
} else if (MATCH("General", "Windowed")) {
|
||||
harness_game_config.start_full_screen = (value[0] == '0');
|
||||
} else if (MATCH("General", "Emulate3DFX")) {
|
||||
harness_game_config.opengl_3dfx_mode = (value[0] == '1');
|
||||
} else if (MATCH("General", "DefaultGame")) {
|
||||
strcpy(harness_game_config.default_game, value);
|
||||
} else if (MATCH("General", "BoringMode")) {
|
||||
gSausage_override = (value[0] == '1');
|
||||
} else if (MATCH("General", "Hires")) {
|
||||
gGraf_spec_index = (value[0] == '1');
|
||||
}
|
||||
|
||||
else if (MATCH("Cheats", "EditMode")) {
|
||||
if (value[0] == '1') {
|
||||
gI_am_cheating = 0xa11ee75d;
|
||||
}
|
||||
} else if (MATCH("Cheats", "FreezeTimer")) {
|
||||
harness_game_config.freeze_timer = (value[0] == '1');
|
||||
} else if (MATCH("Cheats", "GameCompleted")) {
|
||||
harness_game_config.game_completed = (value[0] == '1');
|
||||
}
|
||||
|
||||
else if (MATCH("Sound", "Enabled")) {
|
||||
// gSound_override=1 means sound is disabled
|
||||
gSound_override = (value[0] == '0');
|
||||
} else if (MATCH("Sound", "SoundOptionsScreen")) {
|
||||
harness_game_config.sound_options = (value[0] == '1');
|
||||
} else if (MATCH("Sound", "VolumeMultiplier")) {
|
||||
f = atof(value);
|
||||
harness_game_config.volume_multiplier = f;
|
||||
}
|
||||
|
||||
else if (MATCH("Network", "AdapterName")) {
|
||||
strcpy(harness_game_config.network_adapter_name, value);
|
||||
}
|
||||
|
||||
else if (MATCH("Developers", "Diagnostics")) {
|
||||
harness_game_config.enable_diagnostics = (value[0] == '1');
|
||||
} else if (MATCH("Developers", "PhysicsStepTime")) {
|
||||
i = atoi(value);
|
||||
harness_game_config.physics_step_time = i;
|
||||
} else if (MATCH("Developers", "InstallSignalHandler")) {
|
||||
harness_game_config.install_signalhandler = (value[0] == '1');
|
||||
}
|
||||
|
||||
else {
|
||||
// unknown section/name
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int Harness_ProcessIniFile(void) {
|
||||
int i;
|
||||
char path[1024];
|
||||
gHarness_platform.GetPrefPath(path, "dethrace");
|
||||
|
||||
strcat(path, "dethrace.ini");
|
||||
|
||||
if (ini_parse(path, Harness_Ini_Callback, NULL) < 0) {
|
||||
LOG_DEBUG("Failed to load config file %s", path);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// if there is a default specified
|
||||
if (strlen(harness_game_config.default_game) > 0) {
|
||||
for (i = 0; i < harness_game_config.game_dirs_count; i++) {
|
||||
if (strcmp(harness_game_config.game_dirs[i].name, harness_game_config.default_game) == 0) {
|
||||
harness_game_config.selected_dir = &harness_game_config.game_dirs[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// if no default found, and we have some game dirs, default to first one
|
||||
if (harness_game_config.selected_dir == NULL && harness_game_config.game_dirs_count > 0) {
|
||||
harness_game_config.selected_dir = &harness_game_config.game_dirs[0];
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Filesystem hooks
|
||||
FILE* Harness_Hook_fopen(const char* pathname, const char* mode) {
|
||||
return OS_fopen(pathname, mode);
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
#ifndef HARNESS_CONFIG_H
|
||||
#define HARNESS_CONFIG_H
|
||||
|
||||
#define MAX_PATH 1024
|
||||
|
||||
typedef enum tHarness_game_type {
|
||||
eGame_none,
|
||||
eGame_carmageddon,
|
||||
|
@ -34,6 +36,11 @@ typedef struct tHarness_game_info {
|
|||
int data_dir_has_3dfx_assets;
|
||||
} tHarness_game_info;
|
||||
|
||||
typedef struct tHarness_game_dir {
|
||||
char name[256];
|
||||
char directory[MAX_PATH];
|
||||
} tHarness_game_dir;
|
||||
|
||||
typedef struct tHarness_game_config {
|
||||
int enable_cd_check;
|
||||
int physics_step_time;
|
||||
|
@ -46,7 +53,6 @@ typedef struct tHarness_game_config {
|
|||
int gore_check;
|
||||
int sound_options;
|
||||
|
||||
int no_music;
|
||||
int verbose;
|
||||
int opengl_3dfx_mode;
|
||||
int game_completed;
|
||||
|
@ -54,6 +60,11 @@ typedef struct tHarness_game_config {
|
|||
int install_signalhandler;
|
||||
int no_bind;
|
||||
char network_adapter_name[256];
|
||||
|
||||
tHarness_game_dir* selected_dir;
|
||||
int game_dirs_count;
|
||||
tHarness_game_dir game_dirs[10];
|
||||
char default_game[256];
|
||||
} tHarness_game_config;
|
||||
|
||||
extern tHarness_game_info harness_game_info;
|
||||
|
|
|
@ -47,6 +47,8 @@ typedef struct tHarness_platform {
|
|||
void* (*GL_GetProcAddress)(const char* name);
|
||||
void (*GetViewport)(int* x, int* y, float* width_multiplier, float* height_multiplier);
|
||||
|
||||
void (*GetPrefPath)(char* path, char* app_name);
|
||||
|
||||
} tHarness_platform;
|
||||
|
||||
enum {
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#include "null.h"
|
||||
#include <string.h>
|
||||
|
||||
static uint32_t null_time;
|
||||
|
||||
|
@ -53,6 +54,10 @@ static uint32_t null_getticks(void) {
|
|||
return null_time;
|
||||
}
|
||||
|
||||
static void null_get_pref_path(char* path, char* app_name) {
|
||||
strcpy(path, ".");
|
||||
}
|
||||
|
||||
void Null_Platform_Init(tHarness_platform* platform) {
|
||||
null_time = 0;
|
||||
platform->ProcessWindowMessages = null_get_and_handle_message;
|
||||
|
@ -68,4 +73,5 @@ void Null_Platform_Init(tHarness_platform* platform) {
|
|||
platform->ShowErrorMessage = null_show_error_message;
|
||||
|
||||
platform->Renderer_SetPalette = null_set_palette;
|
||||
platform->GetPrefPath = null_get_pref_path;
|
||||
}
|
||||
|
|
|
@ -286,6 +286,12 @@ static void SDL1_Harness_GetViewport(int* x, int* y, float* width_multipler, flo
|
|||
*height_multiplier = viewport.scale_y;
|
||||
}
|
||||
|
||||
static void SDL1_Harness_GetPrefPath(char* path, char* app_name) {
|
||||
// SDL_GetPrefPath not in SDL1. We could implement it if we really needed to.
|
||||
// for now, just return the current path
|
||||
strcpy(path, ".");
|
||||
}
|
||||
|
||||
static int SDL1_Harness_Platform_Init(tHarness_platform* platform) {
|
||||
if (SDL1_LoadSymbols() != 0) {
|
||||
return 1;
|
||||
|
@ -307,6 +313,7 @@ static int SDL1_Harness_Platform_Init(tHarness_platform* platform) {
|
|||
platform->PaletteChanged = SDL1_Harness_PaletteChanged;
|
||||
platform->GL_GetProcAddress = SDL1_GL_GetProcAddress;
|
||||
platform->GetViewport = SDL1_Harness_GetViewport;
|
||||
platform->GetPrefPath = SDL1_Harness_GetPrefPath;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
|
@ -367,6 +367,12 @@ static void SDL2_Harness_GetViewport(int* x, int* y, float* width_multipler, flo
|
|||
*height_multiplier = viewport.scale_y;
|
||||
}
|
||||
|
||||
static void SDL2_Harness_GetPrefPath(char* path, char* app_name) {
|
||||
char* sdl_path = SDL2_GetPrefPath(NULL, app_name);
|
||||
strcpy(path, sdl_path);
|
||||
SDL2_free(sdl_path);
|
||||
}
|
||||
|
||||
static int SDL2_Harness_Platform_Init(tHarness_platform* platform) {
|
||||
if (SDL2_LoadSymbols() != 0) {
|
||||
return 1;
|
||||
|
@ -388,6 +394,7 @@ static int SDL2_Harness_Platform_Init(tHarness_platform* platform) {
|
|||
platform->PaletteChanged = SDL2_Harness_PaletteChanged;
|
||||
platform->GL_GetProcAddress = SDL2_GL_GetProcAddress;
|
||||
platform->GetViewport = SDL2_Harness_GetViewport;
|
||||
platform->GetPrefPath = SDL2_Harness_GetPrefPath;
|
||||
return 0;
|
||||
};
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
X(GetTicks, Uint32, (void)) \
|
||||
X(GetError, const char*, (void)) \
|
||||
X(PollEvent, int, (SDL_Event*)) \
|
||||
X(ShowSimpleMessageBox, int, (Uint32, const char*, const char *, SDL_Window*)) \
|
||||
X(ShowSimpleMessageBox, int, (Uint32, const char*, const char*, SDL_Window*)) \
|
||||
X(CreateWindow, SDL_Window*, (const char*, int, int, int, int, Uint32)) \
|
||||
X(DestroyWindow, void, (SDL_Window*)) \
|
||||
X(GetWindowFlags, Uint32, (SDL_Window*)) \
|
||||
|
@ -20,7 +20,7 @@
|
|||
X(SetWindowSize, void, (SDL_Window*, int, int)) \
|
||||
X(CreateRenderer, SDL_Renderer*, (SDL_Window*, int, Uint32)) \
|
||||
X(RenderClear, int, (SDL_Renderer*)) \
|
||||
X(RenderCopy, int, (SDL_Renderer*,SDL_Texture*, const SDL_Rect*, const SDL_Rect*)) \
|
||||
X(RenderCopy, int, (SDL_Renderer*, SDL_Texture*, const SDL_Rect*, const SDL_Rect*)) \
|
||||
X(RenderPresent, void, (SDL_Renderer*)) \
|
||||
X(RenderWindowToLogical, void, (SDL_Renderer*, int, int, float*, float*)) \
|
||||
X(GetRendererInfo, int, (SDL_Renderer*, SDL_RendererInfo*)) \
|
||||
|
@ -33,12 +33,14 @@
|
|||
X(GetMouseState, Uint32, (int*, int*)) \
|
||||
X(ShowCursor, int, (int)) \
|
||||
X(GetPixelFormatName, const char*, (Uint32)) \
|
||||
X(GetScancodeName, const char *, (SDL_Scancode)) \
|
||||
X(GetScancodeName, const char*, (SDL_Scancode)) \
|
||||
X(GL_CreateContext, SDL_GLContext, (SDL_Window*)) \
|
||||
X(GL_GetProcAddress, void*, (const char*)) \
|
||||
X(GL_SetAttribute, int, (SDL_GLattr, int)) \
|
||||
X(GL_SetSwapInterval, int, (int)) \
|
||||
X(GL_SwapWindow, void, (SDL_Window*))
|
||||
X(GL_SwapWindow, void, (SDL_Window*)) \
|
||||
X(GetPrefPath, char*, (const char* org, const char* app)) \
|
||||
X(free, void, (void*))
|
||||
|
||||
#undef SDL2_SYM
|
||||
|
||||
|
|
Loading…
Reference in New Issue