Compare against pointers
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@ -604,8 +604,8 @@ void BrModelUpdate(br_model* model, br_uint_16 flags) {
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if (model->flags & BR_MODF_PREPREPARED) {
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return;
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}
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if (!model->faces || !model->vertices) {
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BrFailure("BrModelUpdate: model has no faces or vertices (%s)", model->identifier ? model->identifier : "<NULL>");
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if (model->faces == NULL || model->vertices == NULL) {
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BrFailure("BrModelUpdate: model has no faces or vertices (%s)", model->identifier != NULL ? model->identifier : "<NULL>");
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}
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if (flags & BR_MODU_UNKNOWN) {
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flags |= BR_MODU_NORMALS;
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@ -1687,7 +1687,7 @@ void MungeWindscreen(br_model* pModel) {
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void SetModelFlags(br_model* pModel, int pOwner) {
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LOG_TRACE("(%p, %d)", pModel, pOwner);
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if (pModel && pModel->nfaces) {
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if (pModel != NULL&& pModel->nfaces != 0) {
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#if defined(DETHRACE_FIX_BUGS) /* Show Squad Car in the wreck gallery. */
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if (gAusterity_mode) {
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#else
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@ -368,7 +368,7 @@ br_pixelmap* DRPixelmapAllocate(br_uint_8 pType, br_uint_16 pW, br_uint_16 pH, v
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br_pixelmap* the_map;
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the_map = BrPixelmapAllocate(pType, pW, pH, pPixels, pFlags);
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if (the_map) {
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if (the_map != NULL) {
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the_map->origin_y = 0;
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the_map->origin_x = 0;
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}
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