Do not timeout main menu when cutscenes are disabled

This commit is contained in:
Anonymous Maarten 2025-12-25 15:21:59 +01:00
parent d125d61cd6
commit d773e298c0
1 changed files with 9 additions and 1 deletions

View File

@ -706,7 +706,15 @@ void DoProgram(void) {
if (gGame_to_load >= 0) {
DoLoadGame();
} else {
DoMainMenuScreen(30000u, 0, 0);
#ifdef DETHRACE_FIX_BUGS
tU32 MAIN_MENU_TIMEOUT = 30000u;
if (gCut_scene_override) {
MAIN_MENU_TIMEOUT = 0;
}
#else
#define MAIN_MENU_TIMEOUT 30000u
#endif
DoMainMenuScreen(MAIN_MENU_TIMEOUT, 0, 0);
}
break;
case eProg_demo: