diff --git a/src/harness/platforms/sdl1.c b/src/harness/platforms/sdl1.c index 35ffc4ec..f730968d 100644 --- a/src/harness/platforms/sdl1.c +++ b/src/harness/platforms/sdl1.c @@ -92,7 +92,7 @@ static void recreate_screen(void) { } screen = SDL1_SetVideoMode(window_width, window_height, 32, video_flags); if (screen == NULL) { - LOG_PANIC("SDL_SetVideoMode failed (%s)", SDL1_GetError()); + LOG_PANIC2("SDL_SetVideoMode failed (%s)", SDL1_GetError()); } } @@ -103,13 +103,13 @@ static void SDL1_Harness_CreateWindow(const char* title, int width, int height, initializeSDL1KeyNums(); if (SDL1_Init(SDL_INIT_VIDEO) != 0) { - LOG_PANIC("SDL_INIT_VIDEO error: %s", SDL1_GetError()); + LOG_PANIC2("SDL_INIT_VIDEO error: %s", SDL1_GetError()); } if (window_type == eWindow_type_software) { recreate_screen(); } else { - LOG_PANIC("Unsupported window type (%d)", window_type); + LOG_PANIC2("Unsupported window type (%d)", window_type); } SDL1_WM_SetCaption("Carmageddon", NULL); @@ -166,7 +166,7 @@ static void SDL1_Harness_ProcessWindowMessages(void) { // Map incoming SDL key to PC scan code as used by game code dethrace_scancode = sdl1KeyToDirectInputKeyNum[event.key.keysym.sym]; if (dethrace_scancode == 0) { - LOG_WARN("unexpected key \"%s\" (0x%x)", SDL1_GetKeyName(event.key.keysym.sym), event.key.keysym.sym); + LOG_WARN3("unexpected key \"%s\" (0x%x)", SDL1_GetKeyName(event.key.keysym.sym), event.key.keysym.sym); return; } if (event.type == SDL_KEYDOWN) {