Update README.md (#411)
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@ -88,13 +88,13 @@ Once cmake has generated the build files for your platform, run the build. For e
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make
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```
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### Run
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### Running the game
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After building, `build/dethrace` is created
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Firstly, you need a copy of the [Carmageddon game content](https://github.com/dethrace-labs/dethrace?tab=readme-ov-file#game-content). Extract the zip file if necessary.
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```sh
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./dethrace [args]
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```
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Dethrace expects to be placed into the top level Carmageddon folder. You know you have the right folder when you see the original `CARMA.EXE` there. If you are on Windows, you must also place `SDL2.dll` in the same folder.
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<img width="638" alt="Screenshot 2024-09-20 at 12 25 05 PM" src="https://github.com/user-attachments/assets/fda77818-9007-44fa-9d8d-c311396fd435">
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## Run tests
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