Update README.md (#411)

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@ -88,13 +88,13 @@ Once cmake has generated the build files for your platform, run the build. For e
make make
``` ```
### Run ### Running the game
After building, `build/dethrace` is created Firstly, you need a copy of the [Carmageddon game content](https://github.com/dethrace-labs/dethrace?tab=readme-ov-file#game-content). Extract the zip file if necessary.
```sh Dethrace expects to be placed into the top level Carmageddon folder. You know you have the right folder when you see the original `CARMA.EXE` there. If you are on Windows, you must also place `SDL2.dll` in the same folder.
./dethrace [args]
``` <img width="638" alt="Screenshot 2024-09-20 at 12 25 05PM" src="https://github.com/user-attachments/assets/fda77818-9007-44fa-9d8d-c311396fd435">
## Run tests ## Run tests