force cmake 3.20 to not override msvc lib selection
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@ -57,6 +57,9 @@ if(MSVC_42_FOR_RECCMP)
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set(DETHRACE_PLATFORM_SDL3 OFF)
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set(BRENDER_BUILD_DRIVERS OFF)
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# Allow us to explicitly set "/MLd"
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set(CMAKE_MSVC_RUNTIME_LIBRARY "" CACHE STRING "" FORCE)
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set(CMAKE_C_FLAGS_DEBUG "/Od /Oi /Zi /MLd")
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include("reccmp")
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@ -187,6 +187,7 @@ endif()
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# Create our main game binary.
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if(MSVC_42_FOR_RECCMP)
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add_executable(dethrace WIN32)
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set(CMAKE_C_FLAGS_DEBUG "/Oi /Zi /MLd /G5")
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add_compile_definitions(_DEBUG)
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