Fix intro cinematic of splatpack (#530)

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Anonymous Maarten 2025-12-22 14:57:06 +01:00 committed by GitHub
parent f9c5a65770
commit f97ed5d9c9
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1 changed files with 1 additions and 1 deletions

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@ -127,7 +127,7 @@ static void Harness_DetectGameMode(void) {
// All splatpack edition have the castle track
if (access("DATA/RACES/CASTLE2.TXT", F_OK) != -1) {
// Only the full splat release has the castle2 track
harness_game_info.defines.INTRO_SMK_FILE = "SPLINTRO.SMK";
harness_game_info.defines.INTRO_SMK_FILE = "MIX_INTR.SMK";
harness_game_info.defines.GERMAN_LOADSCRN = "LOADSCRN.PIX";
harness_game_info.mode = eGame_splatpack;
printf("Game mode: Splat Pack\n");