From f99be5f57a251f124a648fdca309460671ba93ab Mon Sep 17 00:00:00 2001 From: Anonymous Maarten Date: Wed, 7 Sep 2022 05:59:37 +0200 Subject: [PATCH] Fix buffer overflow when driving with full speed into noncar thing (#144) --- src/DETHRACE/common/car.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/DETHRACE/common/car.c b/src/DETHRACE/common/car.c index 3cdbd488..54791c64 100644 --- a/src/DETHRACE/common/car.c +++ b/src/DETHRACE/common/car.c @@ -3077,7 +3077,7 @@ void CrushAndDamageCar(tCar_spec* c, br_vector3* pPosition, br_vector3* pForce_c c->who_last_hit_me = car2; } - if (c->driver == eDriver_non_car_unused_slot) { + if (c->driver == eDriver_non_car_unused_slot || c->driver == eDriver_non_car) { return; } fudge_multiplier = gNet_mode == eNet_mode_none || gNet_softness[gCurrent_net_game->type] == 1.0f ? 1.0f : gNet_softness[gCurrent_net_game->type];