Commit Graph

6 Commits

Author SHA1 Message Date
Anonymous Maarten a2cdd1f061
Support multiple platform drivers (#444)
* Start of supporting multiple platform drivers

* Remove dependency of null platform on SDL2

* cmake: support loading SDL2 dynamically

* Move CMake options to project root for SDL2::SDL2 access

* Don't link to OpenGL

* Move common dynamic loading to header

* Add SDL 1.2 platform

* Add SDL1 platform backend

* Remove accidental addition

* Try multiple platform drivers until we find a good one

* Fix sdl1 mouse

* Use my BRender fork FIXME FIXME FIXME REMOVEME REMOVEME REMOVEME

* Build dethrace supporting SDL1 on ci

* use dethrace-labs BRender fork
2025-05-03 23:44:46 +02:00
Dethrace Engineering Department ef9e4d668d
Implements win95sys.c (#301)
* refactor to use win95sys instead of dossys

* added underscore to avoid conflict with windows functions
2023-04-18 22:50:05 +12:00
Dethrace Engineering Department 3a91a526c8
Implements quitgame function (#294)
* implements quitgame function

* updates IOPlatform_* function names
2023-04-01 15:40:40 +13:00
Dethrace Engineering Department 4473b14d62
Update PORTING.md 2022-03-21 12:14:27 +13:00
Dethrace Engineering Department 26e766b92f
Update PORTING.md 2022-03-21 12:14:17 +13:00
Dethrace Engineering Department 7e14a97692
Easier platform porting (#108)
* Create PORTING.md

* Creates io_platform abstraction

* removes miniposix

* remove unistd refs

* removes watcom functions

* fixes shadow rendering memory leak
2022-03-21 12:10:49 +13:00