Commit Graph

13 Commits

Author SHA1 Message Date
Anonymous Maarten a2cdd1f061
Support multiple platform drivers (#444)
* Start of supporting multiple platform drivers

* Remove dependency of null platform on SDL2

* cmake: support loading SDL2 dynamically

* Move CMake options to project root for SDL2::SDL2 access

* Don't link to OpenGL

* Move common dynamic loading to header

* Add SDL 1.2 platform

* Add SDL1 platform backend

* Remove accidental addition

* Try multiple platform drivers until we find a good one

* Fix sdl1 mouse

* Use my BRender fork FIXME FIXME FIXME REMOVEME REMOVEME REMOVEME

* Build dethrace supporting SDL1 on ci

* use dethrace-labs BRender fork
2025-05-03 23:44:46 +02:00
Dethrace Engineering Department 6222f6994f
Software renderer (#363)
* BRender software rendering initial commit

* changes required for brender v1.3.2

* fixes missing selection rectangle in race summary screen

* fix track rendering, remove opengl bits

* adding BRender submodule

* enables mirror, bumps brender

* enable linux arm64 builds

* clang-format on all files

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Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com>
2024-06-14 19:52:09 +12:00
Dethrace Engineering Department 1c10b74141
Networking #1 - Lobby implemented (#335)
* Basic networking functions implemented to get the lobby functional

* Apply suggestions from code review

* PDNetObtainSystemUserName gets local system name

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Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2023-07-05 14:18:52 +12:00
Anonymous Maarten b5ccfe7dd2
No more gcc/clang warnings (#169)
* Change type of DRPixelmapCleverText2 to char*

* Fix warnings emitted due to -Wreturn-type

* Fix BR_ONE_LS redefinition warning

* Fix warnings emitted by -Wparentheses

* Tag FatalError and PDFatalError with noreturn attribute, fixing -Wreturn-type warnings

* Fix string type of TransBrPixelmapText~

* Fix a few -Wmaybe-uninitialized warnings

* Fix -Wformat and -Wpointer-sign warnings in test_datafile.c

* Fix -Wshift-negative-value warning

* Fix -Wpointer-sign warning

* chdir is declared with attribute 'warn_unused_result'

* Fix -Wmaybe-uninitialized warning

* Fix -Warray-bounds warning

* Fix -Wmaybe-unitialized warning

* Fix -Wmaybe-unitialized warning

* Fix -Wmaybe-unitialized warning

* Fix -Wmaybe-unitialized warnings

* Fix a few -Wmaybe-uninitialized warnings

* cmake: unify warnings amongst gcc and clang

* fatalerror_fixup

* Fix -Wabsolute-value warning

* Fix all warnings when building with MinGW on Windows

* Fix warning caused by -Wimplicit-fallthrough

* Fix warnings caused by -Wcast-function-type

Fixes these types of warnings:
cast between incompatible function types from ‘br_uint_32 (*)(br_actor *, void *)’ {aka ‘unsigned int (*)(struct br_actor *, void *)’} to ‘intptr_t (*)(br_actor *, void *)’ {aka ‘long int (*)(struct br_actor *, void *)’} [-Wcast-function-type]

* Fix warning caused by -Wmissing-field-initializers

* Normalize direction_v vector and store in displacement
2022-09-24 17:42:58 +12:00
Anonymous Maarten e97bc083d9
Add pedestrians + power-ups (#118)
* Add pedestrians

* Pedestrian tweaks

* glrenderer: add texture tranformation support for animated pedestrians

* Use Brender functions in more locations

* Implement CheckPileDriverBonus

* revert changes to CollideCamera2 except bugfix

* fix uninitialized variable

Co-authored-by: Dethrace Engineering Department <78985374+dethrace-labs@users.noreply.github.com>
Co-authored-by: Dethrace Labs <carmageddon.reversing@gmail.com>
2022-05-10 23:39:55 +12:00
Dethrace Engineering Department 7e14a97692
Easier platform porting (#108)
* Create PORTING.md

* Creates io_platform abstraction

* removes miniposix

* remove unistd refs

* removes watcom functions

* fixes shadow rendering memory leak
2022-03-21 12:10:49 +13:00
Anonymous Maarten 26fd105889
Various work for upstream (#93)
* dethrace: right align numbers in columns

* tools/progress.py: allow sorting on different keys

* brender: add BrPixelmapSave(Many)? to brender.h

* brender: add BrActorLoadMany and BrModelAddMany to brender.h

* brender: add BrWriteModeSet to brender.h header

* brender: define br_size_t as size_t

* brender: expose default order_table through header

* brender: sort tokens by value (and add _BRT_LAST_BUILTIN_TOKEN value)

* brender: diffusion factor of default material is 0.7

* brender; br_value_tag and br_lexer_token.v are unions

* brender: add all genclip functions

* brender: add all token functions

* brender: add assocarr functions

* brender: add lexer functions

* brender: add default model

* brender: add resource functions

* brender: fix BrMaterialAllocate

* brender: add logwrite functions

* brender: add brprintf functions

* brender: add missing file function (BrFileAttributes)

* brender: add BrAngleToDegrees define in br_defs.h

* brender: add image functions

* brender: implement all resreg functions

* brender: implement all pmnull methods

* dethrace: fix brender init string + other params

* brender: use BR_ASIZE when using pm_resourceClasses

* brender: implement all dbsetup functions

* dethrace: implement all input functions

* dethrace: implement various depth edit mode functions

* infra: add WARN_ONCE macro to avoid spamming the console

* dethrace: add enable/disable plingmaterials + add log message

* dethrace: Implement a few loading functions

* dethrace: implement PrintScreenFile + PrintScreen to write screen to BMP

* brender: 8 directories for image is a better default

* brender: Implement makeMeshFromBounds + add typedef for render callbacks

* brender: implement all functions in enables.c

* brender: implement all fwsetup functions

* brender: implement some prepmesh functions

* brender: implement all modsupt.c functions

* brender: use correct types in comparisons

* brender: add whitespace in brlists.c

* brender: actually return something in BrBoundsToMatrix34

* brender: implement all bswap functions

* brender: implement all brerxcept functions

* brender: Implement BrActorSearch + fix RenumberActor

'd' is the depth, it should be the same for all children

* dethrace: gMem_names contains empty strings instead of NULL

* dethrace: ServiceTheGame also does CheckMemory

* dethrace: implement DisposeActorMatrix + DisposeColumns

* dethrace: Implement TogglePedestrians + GetPedCount + GetPedPosition

* dethrace: implement a few superficial powerup functions

* dethrace: implement a few shading helper functions

* dethrace: implement a few world actor helper functions

* dethrace: InitNetGameplayStuff has empty implementation

* dethrace: implement + use DRPixelmapCentredText

* dethrace: display APO bars on HUD

* dethrace: do DoNewGameAnimation when starting a new race (=empty)

* dethrace: (Open|Close)Diagnostics are the first/last functions to run

* dethrace: implement RestoreCameraPosition

* dethrace: LoadOpponentMugShot does a MAMSLock

* dethrace: use enum value for gRace_over_reason

* dethrace: add withespace after LOG_TRACE

* dethrace: implement SetSmokeLastDamageLEvel + StealCar

* dethrace: implement ResetOilSpills

* dethrace: InitRace calls InitNetGameplayStuff

* dethrace: use COUNT_OF instead of magic number

* brender; br_value_tag and br_lexer_token.v are unions

* dethrace: implement options menu (missing graphics/controller/sound menu)

* dethrace: implement DrawRectangle + DrawRRectangle

* dethrace: implement (Set|Reset)NonFatalALlocationErrors + MAMSInitMem

* dethrace: Call MAMSInitMem() in InitialiseApplication

* dethrace: implement some flic accessor methods

* dethrace: implement getters to initialize the graphics options menu

* dethrace: implement graphics options menu

* dethrace: support saving options to file

* dethrace: implement AwardTime

* Add utility script to decode encrypted text file

* dethrace: implement Log2 + LoadDepthTable

* dethrace: replace number with their character equivalent

* dethrace: implement DimRectangle

Dimming the rectangles for the HUD is not working, because the renderer needs to write back to the back screen.

* dethrace: implement KillOldestQueuedHeadup

* resource: remove debug fflush

* modrend: fix comment

* depth: fix factor 2 bug

* loading: undefine BAIL_IF_NEGATIVE

* dbsetup: use macros for enabled types

* input: remove outdated comment
2022-02-23 13:58:24 +13:00
Anonymous Maarten 5260839fbe
Serialize pixelmap/material/model/actor structs to file (#80)
* regsupt: Implement all regsupt functions

* test: fix regsupt tests to cope with 'polluted' brender state

* tests: Re-order tests + fix temp file

* tests: Move binary/test file contents test to shared file+header

* Add euler defines to angles header

* Stub BrPixelmapDirectLock and BrPixelmapDirectUnlock (FIXME: add TODO/FIXME)

* math: Implement BrVectorX functions

* Fix BRender duplicate material struct name + bug in datafile

* Add missing brstddiag functions

* BrStdioOpenRead: use brender types

* Implement all functions in v1dbfile + genfile (=BRender resource loading)

* tests: Fix test_loading_ConvertPixToStripMap

* Fix tests on Windows

* Use array indices as argument to offset
2022-02-06 16:23:10 +13:00
Anonymous Maarten ba4b7630fb
Add all datafile functions (+needed dependent functions) (#73)
* brender: add fixed functions + tests

* brender: re-order assignment of variables

Little nitpick patch, sorry :^)

* brender: implement all scratch functions + tests

* tests: Actually build and run math test functions

* brender: implement BrFilePrintf

* brender: BrVsprintfN returns number of characers written

* tests: add ability to create temporary file in temporary folder

* brender: add binary/text store+load of datafile + tests
2022-01-26 11:54:30 +13:00
Anonymous Maarten ee032df264
Fix MSVC tests + add mingw support (#65)
* Include windows.h before imagehlp.h

This fixes a long list of undefined type errors when building with mingw (on Linux).

* Remove matherr function

This function is provided by the c library.

* Use GetFileAttributesA to filter files

dirent->d_type is not available in all implementation.
Posix only mandates the fields d_name and d_ino.

* Use FindOpenGL.cmake to get the opengl library

Mingw has no libGL.so, but has libopengl32.a. Use the CMake module to abstract this away.

* harness needs to link to dbghelp

This fixes undefined references to:
__imp_SymInitialize, __imp_SymGetModuleBase64,
__imp_SymFunctionTableAccess64, __imp_StackWalk64 and __imp_SymCleanup.

* Don't add -g to compile options.

CMAKE_BUILD_TYPE=(Debug|RelWithDebInfo) takes care of this

* Set test file name before running tests in suite.

This causes the message to contain the correct file name where an assertion failed/succeeded.

* Use wrapper to sleep for number on seconds in tests

sleep on Windows expects milliseconds.
sleep on Posix expects seconds.

* Use char* instead of void*

MSVC complained that it couldn't determine the size of void

* Don't test state of removed resource after deletion when building Debug

When building in Debug configuration, the compiler may mark deleted memory ranges with some value.
Therefore, we cannot expect deleted memory to remain unchanged.
(MSVC in Debug mode does this)

* Use helper to get system temporary folder.

Using /tmp on Windows failed hard.

* Header containing sse3 intrinsics is pmmintrin.h

See https://github.com/recp/cglm/pull/234

* Add errno.h include for ENOTSUP

* Fix test_utility_GetALineWithNoPossibleService: avoid strcpy of uninitialized s

Found by running the tests with CMAKE_BUILD_TYPE=Debug with MSVC

* Add mingw@Linux and mingw@Windows jobs to github workflow

* Rename build-windows.ps1 script to build-msvc.ps1.

Also bump the versions of SDL2 and ninja, used in this script.

* Run tests in github jobs running on Windows

Co-authored-by: Dethrace Engineering Laboratory <78985374+dethrace-labs@users.noreply.github.com>
2022-01-20 13:17:10 +13:00
Anonymous Maarten e8f3b6f95b
Implement all brender matrix functions (#66)
* Add macro to test float array with precision

* Implement all matrix4 functions + add tests

* Implement all matrix23 functions + add tests

* Implement all matrix34 functions + add tests

* Implement all quat functions + add tests
2022-01-20 13:13:25 +13:00
Jeff Harris 1ce611e9d8
Implements load race screen and grid selection screens! (#45)
* Load Race screen
* Grid Selection screen
* Loads race objects into memory
2021-03-25 06:51:35 +13:00
OmniBlade d1232abceb Refactors CMake to allow buildings tests.
Adds running of tests to the linux and macos workflows.
Tests themselves need some refactoring to pass on windows.
2021-03-12 15:49:29 +00:00