Jeff Harris
|
a7e588d1f8
|
Adds VerifyQuit screen, tidies up memory alloc/free tracing (#37)
* Adds VerifyQuit screen, tidies up very verbose memory alloc/free tracing, extra error checks on SDL calls
|
2020-09-09 07:41:12 -07:00 |
Jeff Harris
|
5defeb8a59
|
removes nocutscenes from makefile
|
2020-09-04 22:12:42 -07:00 |
Jeff Harris
|
185fb8a2dc
|
Feature/mainmenu (#35)
* rendering main menu
|
2020-09-03 00:35:15 -07:00 |
Jeff Harris
|
716c65807d
|
plays intro smack files (#32)
* plays intro smack files
|
2020-07-19 23:42:03 -07:00 |
Jeff Harris
|
77e404f141
|
Adds font rendering, makes low memory screen work (#30)
* Adds font rendering, makes low memory screen work
* fix tests without data directory
|
2020-07-08 21:08:55 -07:00 |
Jeff Harris
|
0246c1de7f
|
Feature/renderer (#29)
* Adds first cut of GL renderer
* Adds harness: where we add modern code to interface with the original game code
|
2020-07-06 00:45:08 -07:00 |
Jeff Harris
|
92d549520e
|
Actor, pixelmap allocation etc (#23)
* Adds screen init, camera allocation
* Implements missing BrActorAdd
|
2020-02-01 09:15:06 -08:00 |
Jeff Harris
|
7d1789a6ef
|
Adds LoadGeneralParameters function
|
2020-01-10 14:56:03 -08:00 |
Jeff Harris
|
f42242306a
|
Implements GameMain initialization (#17)
* GameMain methods
* Adds tests for PDInitialise, CD checks
|
2019-12-06 09:50:11 -08:00 |
Jeff Harris
|
b04c31139f
|
Adds unit tests, some more implementations (#14)
* unit tests, some implementations
|
2019-11-24 21:19:15 -08:00 |
Jeff Harris
|
57bf2c3dc4
|
compile DETHRACE and BRSRC13 separately. (#13)
* compile DETHRACE and BRSRC13 separately. Fixed some types wronly generated into dr_types.h
* Fix makefile ordering
* make gcc happy
|
2019-11-22 09:25:44 -08:00 |
Jeff Harris
|
3ed8d79000
|
Codegen: add static modifier (#12)
* Codegen: add static modifier
|
2019-11-18 22:12:30 -08:00 |
Jeff Harris
|
5944ae4b75
|
Cleans up compile output, only half dozen warnings
|
2019-11-15 16:23:23 -08:00 |
Jeff Harris
|
cfbafe8533
|
move to src
|
2019-10-29 17:17:46 -07:00 |