Commit Graph

24 Commits

Author SHA1 Message Date
Jeff Harris f665dbf6cf
Implements Select Driver screen (#39)
* Adds driver select interface screen
2020-09-23 00:30:16 -07:00
Jeff Harris a7e588d1f8
Adds VerifyQuit screen, tidies up memory alloc/free tracing (#37)
* Adds VerifyQuit screen, tidies up very verbose memory alloc/free tracing, extra error checks on SDL calls
2020-09-09 07:41:12 -07:00
Jeff Harris 185fb8a2dc
Feature/mainmenu (#35)
* rendering main menu
2020-09-03 00:35:15 -07:00
Jeff Harris ecc435ef8e
Feature/keyboard input (#33)
* Adds basic keyboard handling, palette fading
2020-07-24 18:49:35 -07:00
Jeff Harris 716c65807d
plays intro smack files (#32)
* plays intro smack files
2020-07-19 23:42:03 -07:00
Jeff Harris e54cf25a74
Feature/load races (#31)
* loading races, powerups, opponents
* runs all the way to end of initialization
2020-07-15 22:02:11 -07:00
Jeff Harris 77e404f141
Adds font rendering, makes low memory screen work (#30)
* Adds font rendering, makes low memory screen work
* fix tests without data directory
2020-07-08 21:08:55 -07:00
Jeff Harris 0246c1de7f
Feature/renderer (#29)
* Adds first cut of GL renderer
* Adds harness: where we add modern code to interface with the original game code
2020-07-06 00:45:08 -07:00
Jeff Harris 60309ba905
Load fonts, pixelmaps, materials (#28)
* load fonts, pixelmaps, shadetables, materials
2020-06-29 21:20:03 -07:00
Jeff Harris 12da0ed779
LoadActor (#25)
* Implements LoadActor call tree
* Added defines for df_* constants that we don’t have symbols for
2020-05-22 19:05:22 -07:00
Jeff Harris 4995fe4979
Implements LoadModel (#24)
* cpoint.dat model loading working
* Simplify resource_header padding, fixes resource free callback to close files correctly
2020-05-17 14:59:41 -07:00
Jeff Harris 92d549520e
Actor, pixelmap allocation etc (#23)
* Adds screen init, camera allocation
* Implements missing BrActorAdd
2020-02-01 09:15:06 -08:00
Jeff Harris f52f394675 merge 2020-01-11 09:27:00 -08:00
Jeff Harris efe0a8dbdc
clang format all files (#21) 2020-01-11 09:23:28 -08:00
Jeff Harris 8648891d4a merge 2020-01-10 15:03:27 -08:00
Jeff Harris 1a5715dc81
BrV1dbBeginWrapper_Float call tree (#19)
* Implements BrV1dbBeginWrapper_Float tree calls
2020-01-10 14:59:43 -08:00
Jeff Harris 7d1789a6ef Adds LoadGeneralParameters function 2020-01-10 14:56:03 -08:00
Jeff Harris 2ae8c4bc8d Implements BrV1dbBeginWrapper_Float tree calls 2020-01-02 21:40:49 -08:00
Jeff Harris 53de41f556 tests pass with *prev 2019-12-30 12:52:18 -08:00
Jeff Harris 25eeef2010 wip 2019-12-17 23:04:46 -08:00
Jeff Harris f42242306a
Implements GameMain initialization (#17)
* GameMain methods
* Adds tests for PDInitialise, CD checks
2019-12-06 09:50:11 -08:00
Jeff Harris 66fe07e9a2
implements main method (#16)
* Implements: main, Usage
2019-12-02 11:24:18 -08:00
OmniBlade cee44698b2 Implements BrFloat* functions. (#15) 2019-11-26 16:21:18 -08:00
Jeff Harris b04c31139f
Adds unit tests, some more implementations (#14)
* unit tests, some implementations
2019-11-24 21:19:15 -08:00