Jeff Harris
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f665dbf6cf
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Implements Select Driver screen (#39)
* Adds driver select interface screen
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2020-09-23 00:30:16 -07:00 |
Jeff Harris
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a7e588d1f8
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Adds VerifyQuit screen, tidies up memory alloc/free tracing (#37)
* Adds VerifyQuit screen, tidies up very verbose memory alloc/free tracing, extra error checks on SDL calls
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2020-09-09 07:41:12 -07:00 |
Jeff Harris
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185fb8a2dc
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Feature/mainmenu (#35)
* rendering main menu
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2020-09-03 00:35:15 -07:00 |
Jeff Harris
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ecc435ef8e
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Feature/keyboard input (#33)
* Adds basic keyboard handling, palette fading
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2020-07-24 18:49:35 -07:00 |
Jeff Harris
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716c65807d
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plays intro smack files (#32)
* plays intro smack files
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2020-07-19 23:42:03 -07:00 |
Jeff Harris
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e54cf25a74
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Feature/load races (#31)
* loading races, powerups, opponents
* runs all the way to end of initialization
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2020-07-15 22:02:11 -07:00 |
Jeff Harris
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77e404f141
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Adds font rendering, makes low memory screen work (#30)
* Adds font rendering, makes low memory screen work
* fix tests without data directory
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2020-07-08 21:08:55 -07:00 |
Jeff Harris
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0246c1de7f
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Feature/renderer (#29)
* Adds first cut of GL renderer
* Adds harness: where we add modern code to interface with the original game code
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2020-07-06 00:45:08 -07:00 |
Jeff Harris
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60309ba905
|
Load fonts, pixelmaps, materials (#28)
* load fonts, pixelmaps, shadetables, materials
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2020-06-29 21:20:03 -07:00 |
Jeff Harris
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12da0ed779
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LoadActor (#25)
* Implements LoadActor call tree
* Added defines for df_* constants that we don’t have symbols for
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2020-05-22 19:05:22 -07:00 |
Jeff Harris
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4995fe4979
|
Implements LoadModel (#24)
* cpoint.dat model loading working
* Simplify resource_header padding, fixes resource free callback to close files correctly
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2020-05-17 14:59:41 -07:00 |
Jeff Harris
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92d549520e
|
Actor, pixelmap allocation etc (#23)
* Adds screen init, camera allocation
* Implements missing BrActorAdd
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2020-02-01 09:15:06 -08:00 |
Jeff Harris
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f52f394675
|
merge
|
2020-01-11 09:27:00 -08:00 |
Jeff Harris
|
efe0a8dbdc
|
clang format all files (#21)
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2020-01-11 09:23:28 -08:00 |
Jeff Harris
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8648891d4a
|
merge
|
2020-01-10 15:03:27 -08:00 |
Jeff Harris
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1a5715dc81
|
BrV1dbBeginWrapper_Float call tree (#19)
* Implements BrV1dbBeginWrapper_Float tree calls
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2020-01-10 14:59:43 -08:00 |
Jeff Harris
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7d1789a6ef
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Adds LoadGeneralParameters function
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2020-01-10 14:56:03 -08:00 |
Jeff Harris
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2ae8c4bc8d
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Implements BrV1dbBeginWrapper_Float tree calls
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2020-01-02 21:40:49 -08:00 |
Jeff Harris
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53de41f556
|
tests pass with *prev
|
2019-12-30 12:52:18 -08:00 |
Jeff Harris
|
25eeef2010
|
wip
|
2019-12-17 23:04:46 -08:00 |
Jeff Harris
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f42242306a
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Implements GameMain initialization (#17)
* GameMain methods
* Adds tests for PDInitialise, CD checks
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2019-12-06 09:50:11 -08:00 |
Jeff Harris
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66fe07e9a2
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implements main method (#16)
* Implements: main, Usage
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2019-12-02 11:24:18 -08:00 |
OmniBlade
|
cee44698b2
|
Implements BrFloat* functions. (#15)
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2019-11-26 16:21:18 -08:00 |
Jeff Harris
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b04c31139f
|
Adds unit tests, some more implementations (#14)
* unit tests, some implementations
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2019-11-24 21:19:15 -08:00 |