if ($($Env:PLATFORM_ARCH) -eq "x86") { $sdl_path = "x86" } else { $sdl_path = "x64" } if ($($Env:GITHUB_REF_TYPE) -eq "tag") { $build_tag=$Env:GITHUB_REF_NAME } else { $build_tag=$(git rev-parse --short HEAD) } $sdl2_version = "2.24.0" # install deps Invoke-WebRequest -Uri https://www.libsdl.org/release/SDL2-devel-$sdl2_version-VC.zip -OutFile $Env:TEMP\SDL2-devel.zip Expand-Archive $Env:TEMP\SDL2-devel.zip -DestinationPath $Env:TEMP # build cmake -G Ninja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DBUILD_TESTS=ON "-DSDL2_ROOT_DIR=$($Env:TEMP)\SDL2-$sdl2_version" -B build cmake --build build --config RelWithDebInfo # copy SDL2.dll to build folder, so tests can run cp $Env:TEMP\SDL2-$sdl2_version\lib\$sdl_path\SDL2.dll build # package artifact $releasename="dethrace-$build_tag-windows-$Env:PLATFORM_ARCH" mkdir "$releasename" cp build/dethrace.exe "$releasename/dethrace.exe" cp build/dethrace.pdb "$releasename/dethrace.pdb" cp build/SDL2.dll "$releasename/SDL2.dll" 7z a -tzip "$releasename.zip" "$releasename" echo "filename=$releasename.zip">>$Env:GITHUB_OUTPUT