* Adds first cut of GL renderer * Adds harness: where we add modern code to interface with the original game code |
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| .github/workflows | ||
| docs | ||
| src | ||
| test | ||
| tools/watcom-codegen | ||
| .clang-format | ||
| .gitignore | ||
| LICENSE | ||
| Makefile | ||
| README.md | ||
| run.sh | ||
README.md
Dethrace
Install dependencies
SDL2
OSX:
brew install SDL2
Run tests
make test
Run a single test
DR_TEST_ARGS="-n test_name" make test
Run game
export DETHRACE_ROOT_DIR=/path/to/carmageddon
make run
