dethrace/DETHRACE/source/common/init.c

161 lines
2.2 KiB
C

#include "init.h"
// Global variables
int gInitialisation_finished;
tU32 gAustere_time;
int gInitial_rank;
int gGame_initialized;
int gBr_initialized;
int gBrZb_initialized;
int gRender_indent;
int gCredits_per_rank[3];
int gInitial_credits[3];
int gNet_mode_of_last_game;
br_material *gDefault_track_material;
// Offset: 0
// Size: 115
void AllocateSelf() {
}
// Offset: 116
// Size: 514
void AllocateCamera() {
int i;
}
// Offset: 632
// Size: 582
void ReinitialiseForwardCamera() {
float the_angle;
float d;
float w;
}
// Offset: 1216
// Size: 217
void AllocateRearviewPixelmap() {
}
// Offset: 1436
// Size: 169
void ReinitialiseRearviewCamera() {
}
// Offset: 1608
// Size: 347
void ReinitialiseRenderStuff() {
int y_diff;
}
// Offset: 1956
// Size: 34
void InstallFindFailedHooks() {
}
// Offset: 1992
// Size: 158
void AllocateStandardLamp() {
br_actor *lamp;
int i;
}
// Offset: 2152
// Size: 342
void InitializeBRenderEnvironment() {
}
// Offset: 2496
// Size: 79
void InitBRFonts() {
}
// Offset: 2576
// Size: 196
void AustereWarning() {
}
// Offset: 2772
// Size: 309
void InitLineStuff() {
}
// Offset: 3084
// Size: 896
void InitSmokeStuff() {
tPath_name path;
}
// Offset: 3980
// Size: 1350
void Init2DStuff() {
br_token_value fadealpha[3];
tPath_name path;
br_scalar prat_u;
br_scalar prat_v;
}
// Offset: 5332
// Size: 671
// EAX: pArgc
// EDX: pArgv
void InitialiseApplication(int pArgc, char **pArgv, signed char __unk2__) {
}
// Offset: 6004
// Size: 64
// EAX: pArgc
// EDX: pArgv
void InitialiseDeathRace(int pArgc, char **pArgv, signed char the_path) {
}
// Offset: 6068
// Size: 427
// EAX: pStart_race
void InitGame(int pStart_race) {
int i;
}
// Offset: 6496
// Size: 191
void DisposeGameIfNecessary() {
}
// Offset: 6688
// Size: 54
void LoadInTrack() {
}
// Offset: 6744
// Size: 44
void DisposeTrack() {
}
// Offset: 6788
// Size: 97
// EAX: pMaterial
void CopyMaterialColourFromIndex(br_material *pMaterial) {
}
// Offset: 6888
// Size: 1230
void InitRace() {
}
// Offset: 8120
// Size: 208
void DisposeRace() {
}
// Offset: 8328
// Size: 45
int GetScreenSize() {
}
// Offset: 8376
// Size: 45
// EAX: pNew_size
void SetScreenSize(int pNew_size) {
}