* Fix SEGFAULT due to reading out of bounds (we were using wrong index) * Use floats instead of doubles * Implement all flicplay.c functions * Compare ptr against NULL * Implement TotalRepair * Implement some edit functions * Implement actor/special volume related edit functions * Implement MungeSpecialVolume * Implement a few depth functions * Fix location of spawned actors (when SHIFT was not pressed) Co-authored-by: Dethrace Engineering Department <78985374+dethrace-labs@users.noreply.github.com> |
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| BRSRC13 | ||
| DETHRACE | ||
| S3 | ||
| harness | ||