Document sequence IDs

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ProjectUltra75 2025-07-17 16:44:32 -04:00 committed by GitHub
parent 46bbf30d0d
commit 1000bf00f4
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2 changed files with 51 additions and 33 deletions

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@ -23,6 +23,7 @@
#include "effects.h"
#include "math.h"
#include "menus.h"
#include "seq_ids.h"
#pragma intrinsic(sqrtf)
@ -415,59 +416,76 @@ UNUSED void func_8028EC38(s32 arg0) {
gDemoTimer = 5;
}
void func_8028EC98(s32 arg0) {
void play_music_for_current_track(s32 track) {
if (gScreenModeSelection == SCREEN_MODE_3P_4P_SPLITSCREEN) {
return;
return; // If 3P/4P splitscreen mode is currently on, don't play the music for the current track.
}
func_800029B0();
switch (arg0) {
case COURSE_MARIO_RACEWAY:
switch (track) {
case COURSE_MARIO_RACEWAY: // Raceways, Wario Stadium
case COURSE_ROYAL_RACEWAY:
case COURSE_LUIGI_RACEWAY:
case COURSE_WARIO_STADIUM:
func_800C8EAC(3);
play_sequence(SEQ_TRACK_RACEWAY);
break;
case COURSE_TOADS_TURNPIKE:
func_800C8EAC(21);
case COURSE_TOADS_TURNPIKE: // Toad's Turnpike
play_sequence(SEQ_TRACK_TURNPIKE);
break;
case COURSE_YOSHI_VALLEY:
case COURSE_YOSHI_VALLEY: // Yoshi Valley, Moo Moo Farm
case COURSE_MOO_MOO_FARM:
func_800C8EAC(4);
play_sequence(SEQ_TRACK_FARM);
break;
case COURSE_CHOCO_MOUNTAIN:
case COURSE_CHOCO_MOUNTAIN: // Choco Mountain, Various Battle Stages
case COURSE_BLOCK_FORT:
case COURSE_DOUBLE_DECK:
func_800C8EAC(5);
play_sequence(SEQ_TRACK_MOUNTAIN);
break;
case COURSE_KALAMARI_DESERT:
func_800C8EAC(10);
case COURSE_KALAMARI_DESERT: // Kalimari Desert
play_sequence(SEQ_TRACK_DESERT);
break;
case COURSE_KOOPA_BEACH:
func_800C8EAC(6);
case COURSE_KOOPA_BEACH: // Koopa Troopa Beach
play_sequence(SEQ_TRACK_BEACH);
break;
case COURSE_BOWSER_CASTLE:
func_800C8EAC(9);
case COURSE_BOWSER_CASTLE: // Bowser Castle
play_sequence(SEQ_TRACK_CASTLE);
break;
case COURSE_BANSHEE_BOARDWALK:
func_800C8EAC(7);
case COURSE_BANSHEE_BOARDWALK: // Banshee Boardwalk
play_sequence(SEQ_TRACK_SCARY);
break;
case COURSE_FRAPPE_SNOWLAND:
case COURSE_FRAPPE_SNOWLAND: // Frappe Snowland, Sherbet Land
case COURSE_SHERBET_LAND:
func_800C8EAC(8);
play_sequence(SEQ_TRACK_SNOW);
break;
case COURSE_RAINBOW_ROAD:
func_800C8EAC(18);
case COURSE_RAINBOW_ROAD: // Rainbow Road
play_sequence(SEQ_TRACK_RAINBOW);
break;
case COURSE_DK_JUNGLE:
func_800C8EAC(19);
case COURSE_DK_JUNGLE: // DK's Jungle Parkway
play_sequence(SEQ_TRACK_JUNGLE);
break;
case COURSE_SKYSCRAPER:
case COURSE_SKYSCRAPER: // Other Battle Stages
case COURSE_BIG_DONUT:
func_800C8EAC(25);
play_sequence(SEQ_TRACK_BATTLE);
break;
#ifdef AVOID_UB
default: //! @BUG: No default case. Enable AVOID_UB for custom tracks.
play_sequence(SEQ_TRACK_RACEWAY);
break;
#endif
}
}
@ -475,8 +493,8 @@ void start_race(void) {
s32 i;
D_8015011E = -1;
if (!gDemoMode) {
func_8028EC98(gCurrentCourseId);
if (!gDemoMode) { // If we're not in the title screen demo, play the music for the current track.
play_music_for_current_track(gCurrentCourseId);
}
if (D_800DC510 == 2) {
@ -898,13 +916,13 @@ void func_8028FCBC(void) {
}
switch (D_800DC510) {
case 0:
if (!gDemoMode) {
if (!gDemoMode) { // If we're not in the demo mode, play the starting fanfare for the current mode (Grand Prix / Time Trials / VS / Battle)
if (gModeSelection == GRAND_PRIX) {
func_800C8EF8(11);
play_sequence2(SEQ_EVENT_RACE_STARTING);
play_sound2(SOUND_ACTION_REV_ENGINE);
play_sound2(SOUND_ACTION_REV_ENGINE_2);
} else {
func_800C8EF8(22);
play_sequence2(SEQ_EVENT_RACE_STARTING_VS);
}
}
func_80002DAC();

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@ -13,7 +13,7 @@ void func_8028E3A0(void);
void func_8028E438(void);
void func_8028E678(void);
void func_8028EC38(s32);
void func_8028EC98(s32);
void play_music_for_current_track(s32);
void start_race(void);
f32 func_8028EE8C(s32);
void func_8028EEF0(s32);