mirror of https://github.com/n64decomp/mk64.git
fix typo debug (#660)
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
This commit is contained in:
parent
9b779c1466
commit
2f288fbe10
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@ -82,14 +82,14 @@ static u32 variable_to_u64(variableWatchAttributes *attribute) {
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u32 variable;
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switch (attribute->variableSize) {
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case sizeof(u8):
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case sizeof(u8):
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variable = *((u8*) attribute->variablePointer);
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break;
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case sizeof(u16):
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case sizeof(u16):
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variable = *((u16*) attribute->variablePointer);
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break;
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case sizeof(u32):
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case sizeof(u64):
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case sizeof(u64):
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variable = *((u32*) attribute->variablePointer); // no floating point rounding
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break;
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default:
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@ -103,7 +103,7 @@ static void round_up_float(u32 *variable, u8 variableSize) {
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switch (variableSize) {
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case sizeof(u64):
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case sizeof(u32):
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*variable = (u32) (*(f32*) &*variable);
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*variable = (u32) (*(f32*) &*variable);
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break;
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default:
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sDisplayListState = BAD;
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@ -131,7 +131,7 @@ static void u64_to_string(variableWatchAttributes *attribute, u32 variable, u8 b
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switch (variableSize) {
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case sizeof(u8):
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signedVariable = (s8) variable;
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if (signedVariable < 0) {
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if (signedVariable < 0) {
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signedVariable = -signedVariable;
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variable = (u8) signedVariable;
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*bufferedString = '-';
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@ -150,7 +150,7 @@ static void u64_to_string(variableWatchAttributes *attribute, u32 variable, u8 b
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case sizeof(u32):
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case sizeof(u64):
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signedVariable = (s32) variable;
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if (signedVariable < 0) {
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if (signedVariable < 0) {
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signedVariable = -signedVariable;
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variable = (u32) signedVariable;
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*bufferedString = '-';
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@ -164,11 +164,11 @@ static void u64_to_string(variableWatchAttributes *attribute, u32 variable, u8 b
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// convert u64 into a string but it gets put in reverse
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if (base != HEXIDECIMAL) {
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do {
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do {
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stringLength++;
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*bufferedString = variable % base + '0';
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bufferedString++;
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variable /= base;
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variable /= base;
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} while (variable != 0);
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} else {
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do {
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@ -186,8 +186,8 @@ static void u64_to_string(variableWatchAttributes *attribute, u32 variable, u8 b
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} while (variable != 0);
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}
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bufferedString -= stringLength;
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upperIndex = stringLength - 1;
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bufferedString -= stringLength;
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upperIndex = stringLength - 1;
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// flip string 4321 --> 1234
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for (lowerIndex = 0; lowerIndex < stringLength >> 1; lowerIndex++) {
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@ -228,7 +228,7 @@ static void u64_to_string(variableWatchAttributes *attribute, u32 variable, u8 b
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static u32 _strlen(const char *str) {
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u32 len;
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len = 0;
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for (; *str != '\0'; str++) {
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len++;
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@ -245,7 +245,7 @@ static void _memcpy(char *destStr, const char *copyStr, u32 copySize) {
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*destStr = *copyStr;
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destStr++;
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copyStr++;
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}
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}
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}
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#endif
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@ -6,7 +6,7 @@
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extern s32 gGlobalTimer;
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/**
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/**
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* Edit this to edit what displays on the screen while the DVDL is active.
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* The Size of the structure array is calculated at compile time.
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*/
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@ -14,42 +14,42 @@ variableWatchAttributes gMainVariableWatchList[] = {
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{
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"Global Timer: ",
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&gGlobalTimer,
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sizeof(gGlobalTimer),
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sizeof(gGlobalTimer),
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DISPLAY_DECIMAL_NUMBER | DISPLAY_SIGNED_NUMBER,
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0, 0
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},
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{
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"Actors: ",
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&gNumActors,
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sizeof(gNumActors),
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sizeof(gNumActors),
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DISPLAY_DECIMAL_NUMBER,
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0, 0
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},
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{
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"Player Type: ",
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&gPlayers[0].type,
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sizeof(gPlayerOne->type),
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sizeof(gPlayerOne->type),
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DISPLAY_HEXIDECIMAL_NUMBER,
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0, 0
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},
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{
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"X ",
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&gPlayers[0].pos[0],
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sizeof(gPlayerOne->pos[0]),
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sizeof(gPlayerOne->pos[0]),
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DISPLAY_FLOAT_NUMBER,
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0, 0
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},
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{
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"Y ",
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&gPlayers[0].pos[1],
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sizeof(gPlayerOne->pos[1]),
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sizeof(gPlayerOne->pos[1]),
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DISPLAY_FLOAT_NUMBER,
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0, 0
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},
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{
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"Z ",
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&gPlayers[0].pos[2],
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sizeof(gPlayerOne->pos[2]),
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sizeof(gPlayerOne->pos[2]),
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DISPLAY_FLOAT_NUMBER,
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0, 0
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},
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