Fix remaining pointers for shifting

This commit is contained in:
CoderStig 2022-03-04 23:10:21 -07:00
parent c1114ebb6b
commit 345cbd4f19
11 changed files with 24 additions and 71 deletions

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@ -2,7 +2,6 @@
.section .bss
glabel D_802BA050
.skip 4
@ -20,40 +19,3 @@ glabel D_802BA060
glabel D_802BA260
.skip 16
#glabel D_802BA270
#.skip 4
#glabel D_802BA274
#.skip 4 # 4
#glabel sPoolFreeSpace
#.skip 4
#glabel sPoolListHeadL
#.skip 4
#glabel sPoolListHeadR
#.skip 875776 # 16
#glabel D_802BA290
#.skip 22768 # 100592
#glabel D_802BFB80
#.skip 77824
#glabel D_802D2B80
#.skip 32768
#glabel D_802DAB80
#.skip 20480
#glabel D_802DFB80
#.skip 74752
#glabel D_802F1F80
#.skip 32768
#glabel gZBuffer
#.skip 153600

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@ -86,7 +86,7 @@ glabel func_8003D080
.L8003D1BC:
/* 03DDBC 8003D1BC 3C01800F */ lui $at, %hi(gPlayers+0x14) # $at, 0x800f
/* 03DDC0 8003D1C0 C42C69A4 */ lwc1 $f12, %lo(gPlayers+0x14)($at)
/* 03DDC4 8003D1C4 3C01800F */ lui $at, %hi(gPlayers+0x14) # $at, 0x800f
/* 03DDC4 8003D1C4 3C01800F */ lui $at, %hi(gPlayers+0x18) # $at, 0x800f
/* 03DDC8 8003D1C8 3C07800F */ lui $a3, %hi(gPlayers+0x2E) # $a3, 0x800f
/* 03DDCC 8003D1CC 24090001 */ li $t1, 1
/* 03DDD0 8003D1D0 AFA90010 */ sw $t1, 0x10($sp)
@ -151,13 +151,13 @@ glabel func_8003D080
.L8003D2AC:
/* 03DEAC 8003D2AC 3C01800F */ lui $at, %hi(gPlayers+0x14) # $at, 0x800f
/* 03DEB0 8003D2B0 C42C69A4 */ lwc1 $f12, %lo(gPlayers+0x14)($at)
/* 03DEB4 8003D2B4 3C01800F */ lui $at, %hi(gPlayers+0x14) # $at, 0x800f
/* 03DEB4 8003D2B4 3C01800F */ lui $at, %hi(gPlayers+0x18) # $at, 0x800f
/* 03DEB8 8003D2B8 3C07800F */ lui $a3, %hi(gPlayers+0x2E) # $a3, 0x800f
/* 03DEBC 8003D2BC 240E0009 */ li $t6, 9
/* 03DEC0 8003D2C0 AFAE0010 */ sw $t6, 0x10($sp)
/* 03DEC4 8003D2C4 84E769BE */ lh $a3, %lo(gPlayers+0x2E)($a3)
/* 03DEC8 8003D2C8 C42E69A8 */ lwc1 $f14, %lo(gPlayers+0x18)($at)
/* 03DECC 8003D2CC 8CC669AC */ lw $a2, 0x69ac($a2)
/* 03DECC 8003D2CC 8CC669AC */ lw $a2, %lo(gPlayers+0x1C)($a2) # 0x69ac($a2)
/* 03DED0 8003D2D0 0C007134 */ jal func_8001C4D0
/* 03DED4 8003D2D4 AFA00014 */ sw $zero, 0x14($sp)
/* 03DED8 8003D2D8 3C02800F */ lui $v0, %hi(gPlayers+0xDD8) # $v0, 0x800f
@ -377,7 +377,7 @@ glabel func_8003D080
/* 03E20C 8003D60C AFAB0010 */ sw $t3, 0x10($sp)
/* 03E210 8003D610 84E769BE */ lh $a3, %lo(gPlayers+0x2E)($a3)
/* 03E214 8003D614 C42E69A8 */ lwc1 $f14, %lo(gPlayers+0x18)($at)
/* 03E218 8003D618 8CC669AC */ lw $a2, 0x69ac($a2)
/* 03E218 8003D618 8CC669AC */ lw $a2, %lo(gPlayers+0x1C)($a2) # 0x69ac($a2)
/* 03E21C 8003D61C 0C007134 */ jal func_8001C4D0
/* 03E220 8003D620 AFA00014 */ sw $zero, 0x14($sp)
/* 03E224 8003D624 3C02800F */ lui $v0, %hi(gPlayers+0xDD8) # $v0, 0x800f

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@ -8,10 +8,10 @@ glabel func_802A0D54
/* 10A37C 802A0D6C AFB20020 */ sw $s2, 0x20($sp)
/* 10A380 802A0D70 3C11800F */ lui $s1, %hi(gPlayers) # $s1, 0x800f
/* 10A384 802A0D74 3C138016 */ lui $s3, %hi(D_8015F9B8) # $s3, 0x8016
/* 10A388 802A0D78 3C168010 */ lui $s6, 0x8010 # fake pointer. Bitflag
/* 10A388 802A0D78 3C168010 */ lui $s6, %hi(gPlayers+0x6EC0) # 0x8010
/* 10A38C 802A0D7C AFBF0034 */ sw $ra, 0x34($sp)
/* 10A390 802A0D80 AFB00018 */ sw $s0, 0x18($sp)
/* 10A394 802A0D84 26D6D850 */ addiu $s6, $s6, -0x27b0 # fake pointer
/* 10A394 802A0D84 26D6D850 */ addiu $s6, $s6, %lo(gPlayers+0x6EC0) # -0x27b0
/* 10A398 802A0D88 2673F9B8 */ addiu $s3, %lo(D_8015F9B8) # addiu $s3, $s3, -0x648
/* 10A39C 802A0D8C 26316990 */ addiu $s1, %lo(gPlayers) # addiu $s1, $s1, 0x6990
/* 10A3A0 802A0D90 3C120400 */ lui $s2, 0x400

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@ -47,4 +47,4 @@
#.word L800026B4, L800026CC, L800026E4, L800026FC
#.word L80002714, L8000272C, L8000276C, L8000276C
#.word L8000276C, L8000274C
glabel D_800EB670
#glabel D_800EB670

17
mk64.ld
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@ -214,18 +214,15 @@ SECTIONS
BUILD_DIR/src/os/_Litob.o(.text);
BUILD_DIR/src/os/_Ldtob.o(.text);
BUILD_DIR/src/os/ldiv.o(.text);
BUILD_DIR/data/rsp.o(.text);
BUILD_DIR/src/main.o(.data);
BUILD_DIR/data/data_0DD0A0.o(.data);
BUILD_DIR/src/code_800029B0.o(.data);
BUILD_DIR/data/data_0DD0A0_0.o(.data);
BUILD_DIR/src/crash_screen.o(.data);
BUILD_DIR/src/staff_ghosts.o(.data);
BUILD_DIR/data/data_0DD0A0_1.o(.data);
BUILD_DIR/src/code_8001C4D0.o(.data);
BUILD_DIR/src/code_8001F980.o(.data);
BUILD_DIR/data/data_0DD0A0_1_1.o(.data);
BUILD_DIR/src/kart_attributes.inc.o(.data);
BUILD_DIR/data/data_0DD0A0_2.o(.rodata);
@ -234,7 +231,6 @@ SECTIONS
BUILD_DIR/src/os/osViTable.o(.data);
BUILD_DIR/src/os/osCreatePiManager.o(.data);
BUILD_DIR/src/os/osContInit.o(.data);
BUILD_DIR/data/data_0DD0A0_2_1.o(.data);
BUILD_DIR/src/os/osTimer.o(.data);
BUILD_DIR/src/os/__osViInit.o(.data);
@ -243,7 +239,6 @@ SECTIONS
BUILD_DIR/src/os/_Printf.o(.data);
BUILD_DIR/src/os/osViData.o(.data);
BUILD_DIR/src/os/_Litob.o(.data);
BUILD_DIR/data/rodata_main.o(.rodata);
BUILD_DIR/src/main.o(.rodata);
BUILD_DIR/src/code_800029B0.o(.rodata);
BUILD_DIR/data/data_0DD0A0_3.o(.rodata);
@ -294,15 +289,7 @@ SECTIONS
BUILD_DIR/asm/bss_after_diskinit.o(.bss);
}
END_NOLOAD(main)
_mainSegmentNoloadSize = SIZEOF(.main.noload) + 0x10;
_mainSegmentNoloadSizeHi = _mainSegmentNoloadSize >> 16;
_mainSegmentNoloadSizeLo = _mainSegmentNoloadSize & 0xFFFF;
/* 0x8028DF00 0F7510-123640 [2C130] */
BEGIN_SEG(code_8028DF00, SEG_8028DF00)
{
@ -340,10 +327,6 @@ SECTIONS
_code_8028DF00SegmentNoloadSizeHi = _code_8028DF00SegmentNoloadSize >> 16;
_code_8028DF00SegmentNoloadSizeLo = _code_8028DF00SegmentNoloadSize & 0xFFFF;
/* 0x80280000 123640-12AAE0 [74A0] */
BEGIN_SEG(code_80280000, SEG_80280000)
{

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@ -101,7 +101,7 @@ Lights1 D_800DC610[] = {
gdSPDefLights1(175, 175, 175, 255, 255, 255, 0, 0, 120),
gdSPDefLights1(115, 115, 115, 255, 255, 255, 0, 0, 120),
};
static s32 pad = 0x80000000;
static s32 pad_800029B0 = 0x80000000;
s16 gCreditsCourseId = COURSE_LUIGI_RACEWAY;
s16 gPlaceItemBoxes = 1;

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@ -14,7 +14,6 @@ Camera *camera1 = &cameras[0];
Camera *camera2 = &cameras[1];
Camera *camera3 = &cameras[2];
Camera *camera4 = &cameras[3];
//s32 test;
extern Player *gPlayerTwo;

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@ -12,8 +12,6 @@ extern Camera *camera2;
extern Camera *camera3;
extern Camera *camera4;
//GLOBAL_ASM("asm/non_matchings/code_800393C0/spawn_player.s")
void spawn_player(Player *player, s8 playerIndex, f32 arg2, f32 arg3, f32 arg4, f32 arg5, u16 arg6, s16 arg7) {
f32 ret;
s8 idx;

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@ -115,7 +115,7 @@ extern void func_80005AE8();
extern u16 D_8015F894;
//u32 testbss[0x200];
u16 D_802BA030;
u16 D_802BA032;

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@ -47,6 +47,7 @@ extern void read_controllers();
extern struct Controller *gControllerOne;
//s32 shift = 0;
u32 D_800DC670 = 0;

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@ -63,6 +63,9 @@ struct Controller *gControllerFive = &gControllers[4]; // 0x800DC4CC
struct Controller *gControllerSix = &gControllers[5]; // 0x800DC4D0
struct Controller *gControllerSeven = &gControllers[6]; // 0x800DC4D4
struct Controller *gControllerEight = &gControllers[7]; // 0x800DC4D8
//Player shift[1];
//Player *shifting = &shift[0];
Player gPlayers[8];
Player *gPlayerOne = &gPlayers[0]; // 0x800DC4DC
@ -171,8 +174,8 @@ u16 gEnableDebugMode = 0;
s32 D_800DC524 = 7; // = COURSE_DATA_MENU?;
UNUSED s32 D_800DC528 = 1;
s32 gActiveScreenMode = SCREEN_MODE_1P;
s32 gScreenModeSelection[2] = {0};
s32 gScreenModeSelection = 0;
UNUSED s32 D_800DC534 = 0;
s32 gPlayerCountSelection1 = 2;
s32 gModeSelection = GRAND_PRIX;
@ -1123,7 +1126,7 @@ void func_80002684(void) {
extern s32 D_800DC600;
extern s32 D_8015F8B8, D_8015F8BC, D_8015F8C0, D_8015F8C4, D_8015F8C8, D_8015F8CC;
//extern u8 _networkSegmentRomStart;
void thread5_game_logic(s32 arg0) {
osCreateMesgQueue(&D_8014EF88, &D_8014F00C, 1);
osCreateMesgQueue(&D_8014EF70, &D_8014F008, 1);
@ -1142,6 +1145,13 @@ void thread5_game_logic(s32 arg0) {
read_controllers();
func_800C5CB8();
//set_segment_base_addr(0x8, SEG_NETWORK);
//osInvalICache(SEG_NETWORK, 0x90);
//osInvalDCache(SEG_NETWORK+0x90, 0xFF);
//osPiStartDma(&gDmaIoMesg, 0, 0, &_networkSegmentRomStart, SEG_NETWORK, 0xFF, &gDmaMesgQueue);
//osRecvMesg(&gDmaMesgQueue, &gMainReceivedMesg, 1);
while(1) {
func_800CB2C4();
if (D_800DC524 != D_800DC50C) {
@ -1174,4 +1184,4 @@ void thread4_audio(UNUSED s32 arg0) {
}
profiler_log_thread4_time();
}
}
}