diff --git a/src/audio/external.c b/src/audio/external.c index bc8949eb8..7aae4e5ae 100644 --- a/src/audio/external.c +++ b/src/audio/external.c @@ -2395,11 +2395,13 @@ void func_800C70A8(u8 playerId) { } } -// Routine to tell the game which "finish" music to play depending on which mode the player is in (Grand Prix, Time Trials, etc), -// whether the game is in multiplayer or not, and which position they ended up finishing in (1st, 2nd, 3rd, etc) -// -// Contains a LOT of inlined funcs. -// Modify if you dare. +/* + Routine to tell the game which "finish" music to play depending on which mode the player is in (Grand Prix, Time Trials, etc), + whether the game is in multiplayer or not, and which position they ended up finishing in (1st, 2nd, 3rd, etc) + + Contains a LOT of inlined funcs. + Modify if you dare. +*/ void func_800C76C0(u8 playerId) { if (D_800E9EA4[playerId] != 0) { if (D_800E9EA4[playerId] < 0x2BC) {