mirror of https://github.com/n64decomp/mk64.git
small adjustement
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e19b3b702e
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5e19a02eb8
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@ -39,6 +39,5 @@ void func_80290B14(void);
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extern f32 gLapCompletionPercentByPlayerId[];
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extern s32 gGPCurrentRaceRankByPlayerId[]; // D_801643B8 (position for each player)
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extern u16 COURSE_GHOST_LOCKED;
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#endif
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@ -5,7 +5,7 @@
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* 2. Player ghosts, which were driven by a player and can be raced against
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* 3. Staff ghosts, which can be unlocked on the raceway tracks with a fast enough time
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* All 3 use the same system for storing / replaying the inputs to reproduce a time trial
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* See process_post_TT_replay for additional technical details
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* See process_post_time_trial_replay for additional technical details
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*/
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#include <ultra64.h>
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@ -29,8 +29,8 @@
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extern s32 mio0encode(s32 input, s32, s32);
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extern s32 func_80040174(void*, s32, s32);
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u8* D_80162D80;
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s16 D_80162D84;
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u8* sReplayGhostBuffer;
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s16 sReplayGhostBufferSize;
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s16 D_80162D86;
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static u16 sPlayerGhostButtonsPrev;
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@ -71,8 +71,8 @@ s32 D_80162DFC;
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s32 D_80162E00;
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u32* D_800DC710 = (u32*) &D_802BFB80.arraySize8[0][2][3];
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u32* D_800DC714 = (u32*) &D_802BFB80.arraySize8[1][1][3];
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u32* sReplayGhostEncoded = (u32*) &D_802BFB80.arraySize8[0][2][3];
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u32* gReplayGhostCompressed = (u32*) &D_802BFB80.arraySize8[1][1][3];
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extern s32 gLapCountByPlayerId[];
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@ -90,7 +90,7 @@ void load_course_ghost(void) {
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sCourseGhostReplayIdx = 0;
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}
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void load_post_tt_replay(void) {
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void load_post_time_trial_replay(void) {
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sPostTTReplay = (u32*) &D_802BFB80.arraySize8[0][D_80162DD0][3];
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sPostTTFramesRemaining = *sPostTTReplay & REPLAY_FRAME_COUNTER;
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sPostTTReplayIdx = 0;
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@ -168,17 +168,18 @@ void set_staff_ghost(void) {
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s32 func_800051C4(void) {
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s32 phi_v0;
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if (D_80162D84 != 0) {
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if (sReplayGhostBufferSize != 0) {
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// func_80040174 in mio0_decode.s
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func_80040174((void*) D_80162D80, (D_80162D84 * 4) + 0x20, (s32) D_800DC710);
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phi_v0 = mio0encode((s32) D_800DC710, (D_80162D84 * 4) + 0x20, (s32) D_800DC714);
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func_80040174((void*) sReplayGhostBuffer, (sReplayGhostBufferSize * 4) + 0x20, (s32) sReplayGhostEncoded);
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phi_v0 =
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mio0encode((s32) sReplayGhostEncoded, (sReplayGhostBufferSize * 4) + 0x20, (s32) gReplayGhostCompressed);
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return phi_v0 + 0x1e;
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}
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}
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void func_8000522C(void) {
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sPlayerGhostReplay = (u32*) &D_802BFB80.arraySize8[0][D_80162DC8][3];
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mio0decode((u8*) D_800DC714, (u8*) sPlayerGhostReplay);
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mio0decode((u8*) gReplayGhostCompressed, (u8*) sPlayerGhostReplay);
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sPlayerGhostFramesRemaining = (s32) (*sPlayerGhostReplay & REPLAY_FRAME_COUNTER);
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sPlayerGhostReplayIdx = 0;
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D_80162E00 = 1;
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@ -195,8 +196,8 @@ void func_800052A4(void) {
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D_80162DCC = 0;
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}
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temp_v0 = sPlayerInputIdx;
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D_80162D80 = (void*) &D_802BFB80.arraySize8[0][D_80162DC8][3];
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D_80162D84 = temp_v0;
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sReplayGhostBuffer = (void*) &D_802BFB80.arraySize8[0][D_80162DC8][3];
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sReplayGhostBufferSize = temp_v0;
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D_80162D86 = temp_v0;
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}
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@ -218,7 +219,7 @@ void func_80005310(void) {
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if (gModeSelection == TIME_TRIALS && gActiveScreenMode == SCREEN_MODE_1P) {
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if (D_8015F890 == 1) {
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load_post_tt_replay();
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load_post_time_trial_replay();
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if (D_80162DD8 == 0) {
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load_player_ghost();
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}
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@ -264,7 +265,7 @@ void func_80005310(void) {
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bit 31: B
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bit 32: A
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*/
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void process_post_TT_replay(void) {
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void process_post_time_trial_replay(void) {
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u32 inputs;
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u32 stickBytes;
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UNUSED u16 unk;
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@ -323,7 +324,7 @@ void process_post_TT_replay(void) {
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}
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}
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// See process_post_TT_replay comment
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// See process_post_time_trial_replay comment
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void process_course_ghost_replay(void) {
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u32 inputs;
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u32 stickBytes;
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@ -381,7 +382,7 @@ void process_course_ghost_replay(void) {
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}
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}
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// See process_post_TT_replay comment
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// See process_post_time_trial_replay comment
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void process_player_ghost_replay(void) {
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u32 inputs;
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u32 stickBytes;
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@ -442,7 +443,7 @@ void process_player_ghost_replay(void) {
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}
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}
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// See process_post_TT_replay comment
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// See process_post_time_trial_replay comment
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void save_player_replay(void) {
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s16 buttons;
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u32 inputs;
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@ -539,8 +540,8 @@ void func_80005B18(void) {
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func_80005AE8(gPlayerTwo);
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func_80005AE8(gPlayerThree);
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} else {
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D_80162D80 = D_802BFB80.arraySize8[0][D_80162DC8][3].pixel_index_array;
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D_80162D84 = D_80162D86;
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sReplayGhostBuffer = D_802BFB80.arraySize8[0][D_80162DC8][3].pixel_index_array;
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sReplayGhostBufferSize = D_80162D86;
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D_80162DD0 = D_80162DCC;
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D_80162DE8 = gPlayerOne->characterId;
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D_80162DD8 = 0;
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@ -551,8 +552,8 @@ void func_80005B18(void) {
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}
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} else {
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if ((gLapCountByPlayerId[0] == 3) && (D_80162DDC == 0) && (gPostTTReplayCannotSave == 1)) {
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D_80162D80 = D_802BFB80.arraySize8[0][D_80162DC8][3].pixel_index_array;
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D_80162D84 = D_80162D86;
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sReplayGhostBuffer = D_802BFB80.arraySize8[0][D_80162DC8][3].pixel_index_array;
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sReplayGhostBufferSize = D_80162D86;
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D_80162DDC = 1;
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}
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if ((gPlayerOne->type & 0x800) == 0x800) {
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@ -588,7 +589,7 @@ void func_80005E6C(void) {
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process_course_ghost_replay(); // 2
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}
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if ((gPlayerOne->type & PLAYER_CINEMATIC_MODE) != PLAYER_CINEMATIC_MODE) {
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process_post_TT_replay(); // 1
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process_post_time_trial_replay(); // 1
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return;
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}
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func_80005AE8(gPlayerTwo);
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@ -6,14 +6,14 @@
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void func_80005B18(void);
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void load_course_ghost(void);
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void load_post_tt_replay(void);
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void load_post_time_trial_replay(void);
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void load_player_ghost(void);
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void set_staff_ghost(void);
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s32 func_800051C4(void);
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void func_8000522C(void);
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void func_800052A4(void);
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void func_80005310(void);
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void process_replay_replay(void);
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void process_post_time_trial_replay(void);
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void process_course_ghost_replay(void);
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void process_player_ghost_replay(void);
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void func_8000599C(void);
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@ -734,7 +734,7 @@ u8 func_800B60E8(s32 page) {
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u32 checksum = 0;
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u8* addr;
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for (i = 0, addr = (u8*) &((u8*) D_800DC714)[page * 256]; i < 256; i++) {
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for (i = 0, addr = (u8*) &((u8*) gReplayGhostCompressed)[page * 256]; i < 256; i++) {
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checksum += (*addr++ * (page + 1) + i);
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}
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return checksum;
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@ -765,7 +765,7 @@ s32 func_800B6178(s32 arg0) {
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}
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} else {
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var_v0 = osPfsReadWriteFile(&gControllerPak1FileHandle, gControllerPak1FileNote, 1U, (arg0 * 0x3C00) + 0x100,
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0x00003C00, (u8*) D_800DC714);
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0x00003C00, (u8*) gReplayGhostCompressed);
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if (var_v0 == 0) {
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temp_s3->ghostDataSaved = 1;
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if (gGamestate == RACING) {
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@ -854,7 +854,7 @@ s32 func_800B64EC(s32 arg0) {
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}
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temp_v0 = osPfsReadWriteFile(&gControllerPak1FileHandle, gControllerPak1FileNote, PFS_READ, (arg0 * 0x3C00) + 0x100,
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0x3C00, (u8*) D_800DC714);
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0x3C00, (u8*) gReplayGhostCompressed);
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if (temp_v0 == 0) {
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// clang-format off
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phi_s1 = (u8 *) &D_8018EE10[arg0]; temp_s0 = 0; while (1) {
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@ -892,7 +892,7 @@ s32 func_800B65F4(s32 arg0, s32 arg1) {
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return -1;
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}
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writeStatus = osPfsReadWriteFile(&gControllerPak2FileHandle, gControllerPak2FileNote, 0U, (arg0 * 0x3C00) + 0x100,
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0x00003C00, (u8*) D_800DC714);
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0x00003C00, (u8*) gReplayGhostCompressed);
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if (writeStatus == 0) {
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temp_s3 = &((struct_8018EE10_entry*) gSomeDLBuffer)[arg0];
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for (i = 0; i < 0x3C; i++) {
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@ -87,7 +87,7 @@ s32 func_800B6A68(void);
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/* data */
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// these might not be in this file, but for now...
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extern u32* D_800DC714;
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extern u32* gReplayGhostCompressed;
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extern struct_8018EE10_entry D_8018EE10[];
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extern u16 gCompanyCode;
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