Rename code_8001F980 to render_player and code_800B45E0 to save (#507)

* Update and rename code_8001F980.c to render_player.c

* Rename code_8001F980.h to render_player.h

* rename import file to render_player

* Update and rename code_80004740.c to save.c

* Rename code_80004740.h to save.h
This commit is contained in:
coco875 2023-12-24 23:52:09 +01:00 committed by GitHub
parent f1befa8bcd
commit 670a930f31
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
30 changed files with 42 additions and 42 deletions

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@ -70,7 +70,7 @@
#include "src/code_800029B0.h"
#include "src/code_80004740.h"
#include "src/code_80005FD0.h"
#include "src/code_8001F980.h"
#include "src/render_player.h"
#include "src/code_8003DC40.h"
#include "src/code_80057C60.h"
#include "src/code_8006E9C0.h"
@ -80,7 +80,7 @@
#include "src/code_80091440.h"
#include "src/code_80091750.h"
#include "src/code_800AF9B0.h"
#include "src/code_800B45E0.h"
#include "src/save.h"
#include "src/common_textures.h"
#include "src/data/data_800E45C0.h"
#include "src/data/data_800E8700.h"

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@ -49,10 +49,10 @@ index 02275b1..406739d 100644
break;
case 8:
func_8001E0C4(camera, player, index);
diff --git a/src/code_8001F980.c b/src/code_8001F980.c
diff --git a/src/render_player.c b/src/render_player.c
index 6b14e27..d10796b 100644
--- a/src/code_8001F980.c
+++ b/src/code_8001F980.c
--- a/src/render_player.c
+++ b/src/render_player.c
@@ -65,6 +65,8 @@ void func_8001F9E4(Player *player, Camera *camera, s8 arg2) {
}
}

12
mk64.ld
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@ -46,7 +46,7 @@ SECTIONS
BUILD_DIR/asm/unused_overflow_check.o(.text);
BUILD_DIR/src/code_80005FD0.jp.o(.text);
BUILD_DIR/src/camera.o(.text);
BUILD_DIR/src/code_8001F980.o(.text);
BUILD_DIR/src/render_player.o(.text);
BUILD_DIR/src/kart_dma.o(.text);
BUILD_DIR/src/player_controller.o(.text);
BUILD_DIR/src/spawn_players.o(.text);
@ -66,7 +66,7 @@ SECTIONS
BUILD_DIR/src/code_80091750.jp.o(.text);
BUILD_DIR/src/code_800AF9B0.o(.text);
BUILD_DIR/src/menus.o(.text);
BUILD_DIR/src/code_800B45E0.o(.text);
BUILD_DIR/src/save.o(.text);
BUILD_DIR/src/audio/synthesis.o(.text);
BUILD_DIR/src/audio/heap.o(.text);
BUILD_DIR/src/audio/load.o(.text);
@ -210,7 +210,7 @@ SECTIONS
BUILD_DIR/src/staff_ghosts.o(.data);
BUILD_DIR/data/data_0DD0A0_1.o(.data);
BUILD_DIR/src/camera.o(.data);
BUILD_DIR/src/code_8001F980.o(.data);
BUILD_DIR/src/render_player.o(.data);
BUILD_DIR/src/kart_dma.o(.data);
BUILD_DIR/src/data/kart_attributes.inc.o(.data);
BUILD_DIR/src/player_controller.o(.data);
@ -224,7 +224,7 @@ SECTIONS
BUILD_DIR/src/code_80091750.jp.o(.data);
BUILD_DIR/src/code_800AF9B0.o(.data);
BUILD_DIR/src/menus.o(.data);
BUILD_DIR/src/code_800B45E0.o(.data);
BUILD_DIR/src/save.o(.data);
BUILD_DIR/src/data/data_800E8700.o(.data);
BUILD_DIR/src/audio/synthesis.o(.data);
BUILD_DIR/src/audio/heap.o(.data);
@ -259,7 +259,7 @@ SECTIONS
BUILD_DIR/src/code_800029B0.o(.rodata);
BUILD_DIR/src/code_80005FD0.jp.o(.rodata);
BUILD_DIR/src/camera.o(.rodata);
BUILD_DIR/src/code_8001F980.o(.rodata);
BUILD_DIR/src/render_player.o(.rodata);
BUILD_DIR/src/player_controller.o(.rodata);
BUILD_DIR/src/spawn_players.o(.rodata);
BUILD_DIR/src/code_8003DC40.o(.rodata);
@ -272,7 +272,7 @@ SECTIONS
BUILD_DIR/src/code_80091750.jp.o(.rodata);
BUILD_DIR/src/code_800AF9B0.o(.rodata);
BUILD_DIR/src/menus.o(.rodata);
BUILD_DIR/src/code_800B45E0.o(.rodata);
BUILD_DIR/src/save.o(.rodata);
BUILD_DIR/src/audio/heap.o(.rodata);
BUILD_DIR/src/audio/load.o(.rodata);
BUILD_DIR/src/audio/playback.o(.rodata);

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@ -10,7 +10,7 @@
#include "racing/memory.h"
#include "waypoints.h"
#include "variables.h"
#include "code_8001F980.h"
#include "render_player.h"
#include "collision.h"
#include "code_80057C60.h"
#include "code_80005FD0.h"

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@ -10,7 +10,7 @@
#include "camera.h"
#include "actors.h"
#include "actors_extended.h"
#include "code_8001F980.h"
#include "render_player.h"
#include "player_controller.h"
#include "code_80071F00.h"
#include "collision.h"

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@ -13,7 +13,7 @@
#include "math_util.h"
#include "math_util_2.h"
#include "code_80005FD0.h"
#include "code_8001F980.h"
#include "render_player.h"
#include "hud_renderer.h"
#include "code_80071F00.h"
#include "code_80086E70.h"

View File

@ -10,7 +10,7 @@
#include "kart_attributes.h"
#include "waypoints.h"
#include "code_80005FD0.h"
#include "code_8001F980.h"
#include "render_player.h"
#include "player_controller.h"
#include "hud_renderer.h"
#include "code_80057C60.h"

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@ -9,7 +9,7 @@
#include "code_80091750.h"
#include "code_80005FD0.h"
#include "menus.h"
#include "code_800B45E0.h"
#include "save.h"
#include "code_80057C60.h"
#include "credits.h"
#include "data_segment2.h"

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@ -13,7 +13,7 @@
#include <code_800029B0.h>
#include <code_80004740.h>
#include <code_80005FD0.h>
#include <code_8001F980.h>
#include <render_player.h>
#include <player_controller.h>
#include <code_8003DC40.h>
#include <code_80057C60.h>
@ -24,7 +24,7 @@
#include <code_80091440.h>
#include <code_80091750.h>
#include <code_800AF9B0.h>
#include <code_800B45E0.h>
#include <save.h>
#include <code_80280000.h>
#include <podium_ceremony_actors.h>
#include <code_80281780.h>

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@ -12,7 +12,7 @@
#include "podium_ceremony_actors.h"
#include "ceremony_and_credits.h"
#include "podium_ceremony_actors.h"
#include "code_8001F980.h"
#include "render_player.h"
struct UnkStruct80287560 {
s16 unk0;

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@ -9,7 +9,7 @@
#include "memory.h"
#include "variables.h"
#include "common_textures.h"
#include "code_8001F980.h"
#include "render_player.h"
#include "hud_renderer.h"
#include "podium_ceremony_actors.h"
#include "camera_junk.h"

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@ -18,7 +18,7 @@
#include "waypoints.h"
#include "bomb_kart.h"
#include "common_textures.h"
#include "code_8001F980.h"
#include "render_player.h"
#include "code_80004740.h"
#include "code_80005FD0.h"
#include "code_80057C60.h"

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@ -29,7 +29,7 @@
#include "code_80057C60.h"
#include "profiler.h"
#include "player_controller.h"
#include "code_8001F980.h"
#include "render_player.h"
#include "render_courses.h"
#include "actors.h"
#include "staff_ghosts.h"

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@ -9,7 +9,7 @@
#include "memory.h"
#include "collision.h"
#include "code_8001F980.h"
#include "render_player.h"
#pragma intrinsic (sqrtf)

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@ -13,7 +13,7 @@
#include "code_80005FD0.h"
#include "code_80091750.h"
#include "code_800AF9B0.h"
#include "code_800B45E0.h"
#include "save.h"
#include "staff_ghosts.h"
#include "save_data.h"
#include <sounds.h>

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@ -9,7 +9,7 @@
#include "kart_attributes.h"
#include "racing/memory.h"
#include "math_util.h"
#include "code_8001F980.h"
#include "render_player.h"
#include "code_8008C1D0.h"
#include "collision.h"
#include "waypoints.h"

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@ -11,7 +11,7 @@
#include "memory.h"
#include "camera.h"
#include "common_textures.h"
#include "code_8001F980.h"
#include "render_player.h"
#include "code_80057C60.h"
#include "code_80091750.h"
#include "actors.h"

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@ -11,7 +11,7 @@
#include "functions.h"
#include "kart_dma.h"
#include "objects.h"
#include "code_8001F980.h"
#include "render_player.h"
#include "code_80057C60.h"
#include "code_8008C1D0.h"
#include "framebuffers.h"

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@ -3,7 +3,7 @@
#include <defines.h>
#include "global.h"
#include "code_800B45E0.h"
#include "save.h"
#include "code_80091750.h"
#include "menus.h"
@ -370,7 +370,7 @@ s32 func_800B5218(void) {
}
}
#else
GLOBAL_ASM("asm/non_matchings/code_800B45E0/func_800B5218.s")
GLOBAL_ASM("asm/non_matchings/save/func_800B5218.s")
#endif
void func_800B536C(s32 arg0) {
@ -506,7 +506,7 @@ s32 func_800B578C(s32 arg0) {
return (var_v1 % 256) & 0xFF;
}
#else
GLOBAL_ASM("asm/non_matchings/code_800B45E0/func_800B578C.s")
GLOBAL_ASM("asm/non_matchings/save/func_800B578C.s")
#endif
s32 func_800B5888(s32 arg0) {
@ -759,7 +759,7 @@ u8 func_800B60E8(s32 page) {
return checksum;
}
#else
GLOBAL_ASM("asm/non_matchings/code_800B45E0/func_800B60E8.s")
GLOBAL_ASM("asm/non_matchings/save/func_800B60E8.s")
#endif
s32 func_800B6178(s32 arg0) {
@ -982,7 +982,7 @@ u8 func_800B68F4(s32 arg0) {
return checksum;
}
#else
GLOBAL_ASM("asm/non_matchings/code_800B45E0/func_800B68F4.s")
GLOBAL_ASM("asm/non_matchings/save/func_800B68F4.s")
#endif
#ifdef NON_MATCHING
@ -1006,7 +1006,7 @@ s32 func_800B69BC(s32 arg0) {
return osPfsReadWriteFile(&gControllerPak1FileHandle, gControllerPak1FileNote, PFS_WRITE, offset, sizeof(struct_8018EE10_entry), (u8 *)plz);
}
#else
GLOBAL_ASM("asm/non_matchings/code_800B45E0/func_800B69BC.s")
GLOBAL_ASM("asm/non_matchings/save/func_800B69BC.s")
#endif
s32 func_800B6A68(void) {

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@ -1,5 +1,5 @@
#ifndef CODE_800B045E0_H
#define CODE_800B045E0_H
#ifndef SAVE_H
#define SAVE_H
#include "PR/os.h"
#include "common_structs.h"

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@ -16,11 +16,11 @@
#include "render_courses.h"
#include "staff_ghosts.h"
#include "code_80005FD0.h"
#include "code_8001F980.h"
#include "render_player.h"
#include "podium_ceremony_actors.h"
#include "main.h"
#include "menus.h"
#include "code_8001F980.h"
#include "render_player.h"
// arg4 is height? Or something like that?
void spawn_player(Player *player, s8 playerIndex, f32 startingRow, f32 startingColumn, f32 arg4, f32 arg5, u16 characterId, s16 playerType) {

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@ -7,7 +7,7 @@
#include "main.h"
#include "code_800029B0.h"
#include "framebuffers.h"
#include "code_800B45E0.h"
#include "save.h"
#include "staff_ghosts.h"
#include "code_80091750.h"

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@ -53,7 +53,7 @@ segments:
- [0x6B90, asm, unused_overflow_check]
- [0x6BB0, c, code_80005FD0]
- [0x1D0B0, c, camera]
- [0x20560, c, code_8001F980]
- [0x20560, c, render_player]
- [0x27C20, c, kart_dma]
- [0x288E0, c, code_80027D00]
- [0x39FA0, c, spawn_players]
@ -73,7 +73,7 @@ segments:
- [0x92350, c, code_80091750]
- [0xB05B0, c, code_800AF9B0]
- [0xB0F50, c, menus]
- [0xB51E0, c, code_800B45E0]
- [0xB51E0, c, save]
- [0xB77F0, c, audio/synthesis]
- [0xB99E0, c, audio/heap]
- [0xBB680, c, audio/load]

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@ -52,7 +52,7 @@ segments:
- [0x6BB0, asm, unused_overflow_check]
- [0x6BD0, c, code_80005FD0]
- [0x1D0D0, c, camera]
- [0x20580, c, code_8001F980]
- [0x20580, c, render_player]
- [0x27C40, c, kart_dma]
- [0x28900, c, code_80027D00]
- [0x39FC0, c, spawn_players]
@ -72,7 +72,7 @@ segments:
- [0x92350, c, code_80091750]
- [0xB05B0, c, code_800AF9B0]
- [0xB0F50, c, menus]
- [0xB51E0, c, code_800B45E0]
- [0xB51E0, c, save]
- [0xB77F0, c, audio/synthesis]
- [0xB99E0, c, audio/heap]
- [0xBB680, c, audio/load]