mirror of https://github.com/n64decomp/mk64.git
fix ending typo (#651)
This commit is contained in:
parent
52fd80f4cc
commit
6885c23c67
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@ -16,7 +16,7 @@ void setup_camera_podium_ceremony(void) {
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camera = &cameras[0];
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func_80283648(camera);
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x_dist = camera->lookAt[0] - camera->pos[0];
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y_dist = camera->lookAt[1] - camera->pos[1];
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z_dist = camera->lookAt[2] - camera->pos[2];
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@ -113,9 +113,9 @@ s32 f32_lerp(f32 *dest, f32 src, f32 lerp) {
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if (lerp > 1.0f) {
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lerp = 1.0f;
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}
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*dest = *dest + ((src - *dest) * lerp);
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if (src == *dest) {
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return 0;
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}
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@ -133,7 +133,7 @@ UNUSED s32 func_80282200(Vec3s arg0, s16 arg1, s16 arg2) {
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temp_v0 += arg1;
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arg0[0] = temp_v0;
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}
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if (arg1 == arg0[0]) {
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return 0;
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}
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@ -143,7 +143,7 @@ UNUSED s32 func_80282200(Vec3s arg0, s16 arg1, s16 arg2) {
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// Calculates fade in/out
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s32 set_transition_colour_fade_alpha_ending(f32 *arg0, f32 arg1, f32 arg2) {
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f32 temp_f0 = arg1 - *arg0;
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if (arg2 < 0.0f) {
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arg2 = -1.0f * arg2;
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}
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@ -309,7 +309,7 @@ s32 move_point_along_spline(Vec3f p, f32 *arg1, struct struct_80283430 spline[],
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}
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func_80282700(u, p, arg1, controlPoints[0], controlPoints[1], controlPoints[2], controlPoints[3]);
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if (spline[*splineSegment + 1].unk2 != 0) {
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firstSpeed = 1.0f / spline[*splineSegment + 1].unk2;
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}
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@ -356,7 +356,7 @@ void func_80282C40(struct struct_80283430 *arg0, struct struct_80282C40 *arg1, s
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s32 i = 0;
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s32 j = 0;
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func_80282BE4(&arg0[j], arg1[j].unk0, arg1[j].unk3, arg1[j].unk4, arg1[j].unk6, arg2);
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j++;
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goto dummy_label_888430;
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while(true) {
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@ -372,7 +372,7 @@ dummy_label_888430: ;
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func_80282BE4(&arg0[j], arg1->unk0, arg1[i].unk3, arg1[i].unk4, arg1[i].unk6, arg2);
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func_80282BE4(&arg0[j + 1], arg1->unk0, 0, arg1[i].unk4, arg1[i].unk6, arg2);
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func_80282BE4(&arg0[j + 2], arg1->unk0, 0, arg1[i].unk4, arg1[i].unk6, arg2);
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func_80282BE4(&arg0[j + 3], -1, 0, arg1[i].unk4, arg1[i].unk6, arg2);
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func_80282BE4(&arg0[j + 3], -1, 0, arg1[i].unk4, arg1[i].unk6, arg2);
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break;
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}
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}
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@ -727,7 +727,7 @@ void func_80283BF0(UNUSED struct CinematicCamera *camera) {
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func_800C8EF8(0x1A);
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}
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//
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//
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void func_80283C14(UNUSED struct CinematicCamera *camera) {
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func_800C8EF8(0x1B);
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}
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@ -1584,7 +1584,7 @@ void func_802847CC(struct CinematicCamera *camera) {
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}
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#endif
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if (gCutsceneShotTimer == sp2C) {
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if (gCutsceneShotTimer == sp2C) {
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if (D_80286A04[D_800DC5E4].unk0 != 2) {
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func_80280268(D_80286A04[D_800DC5E4 + 1].unk1);
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}
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@ -1631,7 +1631,7 @@ void play_cutscene(struct CinematicCamera *camera) {
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#undef CUTSCENE
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if ((cutsceneDuration != 0) && ((gCutsceneShotTimer & 0xC000) == 0)) {
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if (gCutsceneShotTimer < 16383) {
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gCutsceneShotTimer++;
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}
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@ -1651,12 +1651,12 @@ void play_cutscene(struct CinematicCamera *camera) {
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reset_spline();
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}
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}
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}
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/**
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* Scene transition
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*
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*
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* Sliding black borders that open horizontally to display scene.
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* Used at the beginning of award ceremony and throughout credits.
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*/
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@ -1,7 +1,7 @@
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#ifndef CEREMONY_AND_CREDITS_H
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#define CEREMONY_AND_CREDITS_H
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#include "common_structs.h"
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#include <common_structs.h>
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#include "camera.h"
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struct struct_80283431 {
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@ -50,7 +50,7 @@ void func_80280038(void) {
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func_802A53A4();
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init_rdp();
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func_80057FC4(0);
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gSPSetGeometryMode(gDisplayListHead++, G_ZBUFFER | G_SHADE | G_CULL_BACK | G_SHADING_SMOOTH);
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guPerspective(&gGfxPool->mtxPersp[0], &perspNorm, gCameraZoom[0], gScreenAspect, D_80150150, D_8015014C, 1.0f);
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gSPPerspNormalize(gDisplayListHead++, perspNorm);
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@ -83,7 +83,7 @@ void func_80280268(s32 arg0) {
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void credits_loop(void) {
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Camera *camera = &cameras[0];
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f32 temp_f12;
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f32 temp;
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f32 temp_f14;
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@ -140,7 +140,7 @@ void load_credits(void) {
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load_course(gCurrentCourseId);
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D_8015F730 = gNextFreeMemoryAddress;
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set_segment_base_addr(0xB, (void *) decompress_segments((u8 *) CEREMONY_DATA_ROM_START, (u8 *) CEREMONY_DATA_ROM_END));
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gCourseMinX = -0x15A1;
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gCourseMinY = -0x15A1;
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gCourseMinZ = -0x15A1;
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@ -1,7 +1,7 @@
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#ifndef CODE_80280000_H
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#define CODE_80280000_H
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#include "common_structs.h"
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#include <common_structs.h>
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/* Function Prototypes */
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@ -1,5 +1,5 @@
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#ifndef CODE_80281C40_H
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#define CODE_80281C40_h
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#define CODE_80281C40_H
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/* Function Prototypes */
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@ -1,7 +1,7 @@
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#ifndef CREDITS_H
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#define CREDITS_H
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#include "PR/ultratypes.h"
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#include <PR/ultratypes.h>
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#define SLIDE_RIGHT 0
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#define SLIDE_LEFT 1
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@ -90,7 +90,7 @@ void set_initial_position(CeremonyActor *actor) {
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actor->pos[0] = params->unk2[0];
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actor->pos[1] = params->unk2[1];
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actor->pos[2] = params->unk2[2];
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// Place value in the high bits of s16.
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// Example: 85, 0b01010101 -> 0b0101010100000000
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actor->unkA = params->unk8 << 8;
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@ -149,7 +149,7 @@ u16 random_u16_credits(void) {
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temp1 = ((temp1 & 0x00FF) << 1) ^ sRandomSeed16;
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temp2 = (temp1 >> 1) ^ 0xFF80;
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if ((temp1 & 1) == 0) {
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if (temp2 == 43605) {
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sRandomSeed16 = 0;
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@ -356,7 +356,7 @@ void spawn_firework_cone(s32 arg0, s32 arg1, s32 arg2) {
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cone->pos[0] = random_who_knows(0.0f) + arg0;
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cone->pos[1] = random_who_knows((f32) (D_802874B0[11] + 100)) + (f32) arg1;
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cone->pos[2] = random_who_knows((f32) (D_802874B0[12] + 700)) + (f32) arg2;
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num = 1.1f;
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// Wrap the counter from zero to three
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@ -393,7 +393,7 @@ void spawn_timer(void) {
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} else if (D_802874D8.actorTimer == 2) {
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spawn_balloons(-0xC6C, (s32) ((f32) D_802874B0[10] + 210.0f), -0x1EF);
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}
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D_802874D8.actorTimer += 1;
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}
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@ -475,7 +475,7 @@ void podium_ceremony_loop(void) {
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func_80281D00();
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func_80281540();
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#if DVDL
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display_dvdl();
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display_dvdl();
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#endif
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gDPFullSync(gDisplayListHead++);
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gSPEndDisplayList(gDisplayListHead++);
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@ -1,7 +1,7 @@
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#ifndef podium_ceremony_actors_H
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#define podium_ceremony_actors_H
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#include "common_structs.h"
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#include <common_structs.h>
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enum CeremonyActorType {
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Initial,
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