Document sequence IDs

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ProjectUltra75 2025-07-17 16:40:44 -04:00 committed by GitHub
parent 6d8a137c07
commit 6ffbe24ed4
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1 changed files with 6 additions and 5 deletions

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@ -19,6 +19,7 @@
#include "save_data.h"
#include <sounds.h>
#include "spawn_players.h"
#include "seq_ids.h"
#if ENABLE_DEBUG_MODE
#define DEBUG_MODE_TOGGLE true
@ -1840,7 +1841,7 @@ void load_menu_states(s32 menuSelection) {
}
gScreenModeListIndex = sScreenModeIdxFromPlayerMode[gPlayerCount - 1];
func_800CA008(0, 0);
func_800C8EAC(1);
play_sequence(SEQ_MENU_TITLE_SCREEN);
gCourseMapInit = 0;
break;
}
@ -1857,13 +1858,13 @@ void load_menu_states(s32 menuSelection) {
func_800CB2C4();
gGamestate = 0;
gGamestateNext = 0;
func_800C8EAC(2);
play_sequence(SEQ_MENU_MAIN_MENU);
}
switch (gMenuFadeType) {
case MENU_FADE_TYPE_MAIN: {
gMainMenuSelection = MAIN_MENU_PLAYER_SELECT;
func_800C8EAC(2);
play_sequence(SEQ_MENU_MAIN_MENU);
gPlayerCount = 1;
if (gScreenModeSelection >= NUM_SCREEN_MODES || gScreenModeSelection < 0) {
gScreenModeSelection = SCREEN_MODE_1P;
@ -1915,7 +1916,7 @@ void load_menu_states(s32 menuSelection) {
func_800CB2C4();
gGamestate = 0;
gGamestateNext = 0;
func_800C8EAC(2);
play_sequence(SEQ_MENU_MAIN_MENU);
for (i = 0; i < ARRAY_COUNT(gCharacterGridIsSelected); i++) {
gCharacterGridIsSelected[i] = false;
}
@ -1953,7 +1954,7 @@ void load_menu_states(s32 menuSelection) {
func_800CB2C4();
gGamestate = 0;
gGamestateNext = 0;
func_800C8EAC(2);
play_sequence(SEQ_MENU_MAIN_MENU);
}
play_sound2(SOUND_MENU_SELECT_MAP);
sTempCupSelection = 0;