mirror of https://github.com/n64decomp/mk64.git
fix a missing I
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parent
b1111e928b
commit
a8477f0ecc
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@ -383,7 +383,7 @@ typedef struct {
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enum POOL_1_PARTICLE_TYPES {
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NO_PARTICLE,
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DRIFT_PARTICLE,
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GROUND_PARTCLE,
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GROUND_PARTICLE,
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GRASS_PARTICLE,
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POOL_1_PARTICLE_TYPE_4,
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POOL_1_PARTICLE_TYPE_5,
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@ -2932,7 +2932,7 @@ void setup_tyre_particles(Player* player, s16 arg1, s32 arg2, UNUSED s8 arg3, UN
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((player->particlePool1[arg2].timer > 0) || (player->particlePool1[arg2].isAlive == 0))) {
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if (((player->speed / 18.0f) * 216.0f) >= 10.0f) {
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set_particle_position_and_rotation(player, &player->particlePool1[arg1], tyre_x, tyre_y, tyre_z, (s8) surfaceType, (s8) var_t3);
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init_particle_player(&player->particlePool1[arg1], GROUND_PARTCLE, 0.46f);
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init_particle_player(&player->particlePool1[arg1], GROUND_PARTICLE, 0.46f);
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if ((gCurrentCourseId == COURSE_CHOCO_MOUNTAIN) || (gCurrentCourseId == COURSE_ROYAL_RACEWAY)) {
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func_8005DAD8(&player->particlePool1[arg1], 1, 0, 0x0080);
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}
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@ -2955,7 +2955,7 @@ void setup_tyre_particles(Player* player, s16 arg1, s32 arg2, UNUSED s8 arg3, UN
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}
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} else if ((player->particlePool1[arg2].timer > 0) && (((player->speed / 18.0f) * 216.0f) >= 10.0f)) {
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set_particle_position_and_rotation(player, &player->particlePool1[arg1], tyre_x, tyre_y, tyre_z, (s8) surfaceType, (s8) var_t3);
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init_particle_player(&player->particlePool1[arg1], GROUND_PARTCLE, 0.46f);
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init_particle_player(&player->particlePool1[arg1], GROUND_PARTICLE, 0.46f);
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if ((gCurrentCourseId == COURSE_CHOCO_MOUNTAIN) || (gCurrentCourseId == COURSE_ROYAL_RACEWAY)) {
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func_8005DAD8(&player->particlePool1[arg1], 1, 0, 0x0080);
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}
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@ -3003,13 +3003,13 @@ void setup_tyre_particles(Player* player, s16 arg1, s32 arg2, UNUSED s8 arg3, UN
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((player->particlePool1[arg2].timer > 0) || (player->particlePool1[arg2].isAlive == 0))) {
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if (((player->speed / 18.0f) * 216.0f) >= 10.0f) {
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set_particle_position_and_rotation(player, &player->particlePool1[arg1], tyre_x, tyre_y, tyre_z, (s8) surfaceType, (s8) var_t3);
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init_particle_player(&player->particlePool1[arg1], GROUND_PARTCLE, 0.46f);
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init_particle_player(&player->particlePool1[arg1], GROUND_PARTICLE, 0.46f);
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func_8005DAD8(&player->particlePool1[arg1], 2, 1, 0x00A8);
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player->particlePool1[arg1].green = random_int(0x0010U);
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}
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} else if ((player->particlePool1[arg2].timer > 0) && (((player->speed / 18.0f) * 216.0f) >= 10.0f)) {
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set_particle_position_and_rotation(player, &player->particlePool1[arg1], tyre_x, tyre_y, tyre_z, (s8) surfaceType, (s8) var_t3);
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init_particle_player(&player->particlePool1[arg1], GROUND_PARTCLE, 0.46f);
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init_particle_player(&player->particlePool1[arg1], GROUND_PARTICLE, 0.46f);
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func_8005DAD8(&player->particlePool1[arg1], 2, 1, 0x00A8);
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player->particlePool1[arg1].green = random_int(0x0010U);
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}
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@ -3019,13 +3019,13 @@ void setup_tyre_particles(Player* player, s16 arg1, s32 arg2, UNUSED s8 arg3, UN
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((player->particlePool1[arg2].timer > 0) || (player->particlePool1[arg2].isAlive == 0))) {
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if (((player->speed / 18.0f) * 216.0f) >= 10.0f) {
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set_particle_position_and_rotation(player, &player->particlePool1[arg1], tyre_x, tyre_y, tyre_z, (s8) surfaceType, (s8) var_t3);
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init_particle_player(&player->particlePool1[arg1], GROUND_PARTCLE, 0.46f);
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init_particle_player(&player->particlePool1[arg1], GROUND_PARTICLE, 0.46f);
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func_8005DAD8(&player->particlePool1[arg1], 3, 1, 0x00A8);
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player->particlePool1[arg1].green = random_int(0x0010U);
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}
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} else if ((player->particlePool1[arg2].timer > 0) && (((player->speed / 18.0f) * 216.0f) >= 10.0f)) {
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set_particle_position_and_rotation(player, &player->particlePool1[arg1], tyre_x, tyre_y, tyre_z, (s8) surfaceType, (s8) var_t3);
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init_particle_player(&player->particlePool1[arg1], GROUND_PARTCLE, 0.46f);
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init_particle_player(&player->particlePool1[arg1], GROUND_PARTICLE, 0.46f);
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func_8005DAD8(&player->particlePool1[arg1], 3, 1, 0x00A8);
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player->particlePool1[arg1].green = random_int(0x0010U);
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}
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@ -3035,13 +3035,13 @@ void setup_tyre_particles(Player* player, s16 arg1, s32 arg2, UNUSED s8 arg3, UN
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((player->particlePool1[arg2].timer > 0) || (player->particlePool1[arg2].isAlive == 0))) {
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if (((player->speed / 18.0f) * 216.0f) >= 10.0f) {
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set_particle_position_and_rotation(player, &player->particlePool1[arg1], tyre_x, tyre_y, tyre_z, (s8) surfaceType, (s8) var_t3);
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init_particle_player(&player->particlePool1[arg1], GROUND_PARTCLE, 0.46f);
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init_particle_player(&player->particlePool1[arg1], GROUND_PARTICLE, 0.46f);
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func_8005DAD8(&player->particlePool1[arg1], 4, 1, 0x00A8);
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player->particlePool1[arg1].green = random_int(0x0010U);
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}
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} else if ((player->particlePool1[arg2].timer > 0) && (((player->speed / 18.0f) * 216.0f) >= 10.0f)) {
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set_particle_position_and_rotation(player, &player->particlePool1[arg1], tyre_x, tyre_y, tyre_z, (s8) surfaceType, (s8) var_t3);
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init_particle_player(&player->particlePool1[arg1], GROUND_PARTCLE, 0.46f);
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init_particle_player(&player->particlePool1[arg1], GROUND_PARTICLE, 0.46f);
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func_8005DAD8(&player->particlePool1[arg1], 4, 1, 0x00A8);
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player->particlePool1[arg1].green = random_int(0x0010U);
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}
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@ -3051,13 +3051,13 @@ void setup_tyre_particles(Player* player, s16 arg1, s32 arg2, UNUSED s8 arg3, UN
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((player->particlePool1[arg2].timer > 0) || (player->particlePool1[arg2].isAlive == 0))) {
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if (((player->speed / 18.0f) * 216.0f) >= 10.0f) {
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set_particle_position_and_rotation(player, &player->particlePool1[arg1], tyre_x, tyre_y, tyre_z, (s8) surfaceType, (s8) var_t3);
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init_particle_player(&player->particlePool1[arg1], GROUND_PARTCLE, 0.46f);
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init_particle_player(&player->particlePool1[arg1], GROUND_PARTICLE, 0.46f);
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func_8005DAD8(&player->particlePool1[arg1], 5, 1, 0x00A8);
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player->particlePool1[arg1].green = random_int(0x0010U);
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}
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} else if ((player->particlePool1[arg2].timer > 0) && (((player->speed / 18.0f) * 216.0f) >= 10.0f)) {
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set_particle_position_and_rotation(player, &player->particlePool1[arg1], tyre_x, tyre_y, tyre_z, (s8) surfaceType, (s8) var_t3);
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init_particle_player(&player->particlePool1[arg1], GROUND_PARTCLE, 0.46f);
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init_particle_player(&player->particlePool1[arg1], GROUND_PARTICLE, 0.46f);
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func_8005D82C(&player->particlePool1[arg1], 0x00FFA54F, 0x00AF);
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func_8005DAD8(&player->particlePool1[arg1], 5, 1, 0x00A8);
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player->particlePool1[arg1].green = random_int(0x0010U);
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@ -3069,13 +3069,13 @@ void setup_tyre_particles(Player* player, s16 arg1, s32 arg2, UNUSED s8 arg3, UN
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((player->particlePool1[arg2].timer > 0) || (player->particlePool1[arg2].isAlive == 0))) {
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if (((player->speed / 18.0f) * 216.0f) >= 10.0f) {
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set_particle_position_and_rotation(player, &player->particlePool1[arg1], tyre_x, y, tyre_z, (s8) surfaceType, (s8) var_t3);
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init_particle_player(&player->particlePool1[arg1], GROUND_PARTCLE, 0.46f);
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init_particle_player(&player->particlePool1[arg1], GROUND_PARTICLE, 0.46f);
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func_8005DAD8(&player->particlePool1[arg1], 6, 1, 0x00A8);
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player->particlePool1[arg1].green = random_int(0x0010U);
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}
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} else if ((player->particlePool1[arg2].timer > 0) && (((player->speed / 18.0f) * 216.0f) >= 10.0f)) {
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set_particle_position_and_rotation(player, &player->particlePool1[arg1], tyre_x, tyre_y, tyre_z, (s8) surfaceType, (s8) var_t3);
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init_particle_player(&player->particlePool1[arg1], GROUND_PARTCLE, 0.46f);
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init_particle_player(&player->particlePool1[arg1], GROUND_PARTICLE, 0.46f);
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func_8005DAD8(&player->particlePool1[arg1], 6, 1, 0x00A8);
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player->particlePool1[arg1].green = random_int(0x0010U);
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}
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@ -3089,7 +3089,7 @@ void setup_tyre_particles(Player* player, s16 arg1, s32 arg2, UNUSED s8 arg3, UN
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((((player->unk_0C0 / 182) > 0x14) || ((player->unk_0C0 / 182) < (-0x14))))) ||
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((player->previousSpeed - player->speed) >= 0.04)) {
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set_particle_position_and_rotation(player, &player->particlePool1[arg1], tyre_x, tyre_y, tyre_z, (s8) surfaceType, (s8) var_t3);
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init_particle_player(&player->particlePool1[arg1], GROUND_PARTCLE, 0.46f);
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init_particle_player(&player->particlePool1[arg1], GROUND_PARTICLE, 0.46f);
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func_8005DAD8(&player->particlePool1[arg1], 0, 0, 0x0080);
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player->particlePool1[arg1].green = random_int(0x0010U);
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}
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@ -3098,7 +3098,7 @@ void setup_tyre_particles(Player* player, s16 arg1, s32 arg2, UNUSED s8 arg3, UN
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(((player->unk_0C0 / 182) >= 0x15) || ((player->unk_0C0 / 182) < -0x14))) ||
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((player->previousSpeed - player->speed) >= 0.04))) {
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set_particle_position_and_rotation(player, &player->particlePool1[arg1], tyre_x, tyre_y, tyre_z, (s8) surfaceType, (s8) var_t3);
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init_particle_player(&player->particlePool1[arg1], GROUND_PARTCLE, 0.46f);
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init_particle_player(&player->particlePool1[arg1], GROUND_PARTICLE, 0.46f);
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func_8005DAD8(&player->particlePool1[arg1], 0, 0, 0x0080);
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player->particlePool1[arg1].green = random_int(0x0010U);
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}
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@ -6572,7 +6572,7 @@ void func_8006D474(Player* player, s8 playerId, s8 screenId) {
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render_player_drift_particles(player, playerId, var_s2, screenId);
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}
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break;
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case GROUND_PARTCLE:
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case GROUND_PARTICLE:
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case GRASS_PARTICLE:
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case 4:
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case 5:
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