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continue rename
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@ -145,14 +145,14 @@ typedef struct {
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} Collision;
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typedef struct {
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/* 0x00 */ Vec3f unk_000;
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/* 0x00 */ Vec3f pos;
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/* 0x0C */ f32 unk_00C;
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/* 0x10 */ u16 unk_010;
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/* 0x12 */ u16 unk_012;
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/* 0x14 */ f32 unk_014;
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/* 0x12 */ u16 type;
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/* 0x14 */ f32 surfaceType;
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/* 0x18 */ f32 unk_018;
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/* 0x1C */ s16 unk_01C;
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/* 0x1E */ s16 unk_01E;
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/* 0x1E */ s16 timer;
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/* 0x20 */ s16 unk_020;
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/* 0x22 */ s16 unk_022;
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/* 0x24 */ f32 unk_024;
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@ -380,6 +380,19 @@ typedef struct {
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/* 0x0DD4 */ // s16 unk_DD4;
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} Player; // size = 0xDD8
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enum POOL_1_PARTICLE_TYPES {
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NO_PARTICLE,
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DRIFT_PARTICLE,
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GROUND_PARTCLE,
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POOL_1_PARTICLE_TYPE_3,
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POOL_1_PARTICLE_TYPE_4,
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POOL_1_PARTICLE_TYPE_5,
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POOL_1_PARTICLE_TYPE_6,
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POOL_1_PARTICLE_TYPE_7,
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POOL_1_PARTICLE_TYPE_8,
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POOL_1_PARTICLE_TYPE_9
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};
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typedef struct {
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// Something related to time trial ghost data?
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/* 0x00 */ s32 unk_00;
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1282
src/code_80057C60.c
1282
src/code_80057C60.c
File diff suppressed because it is too large
Load Diff
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@ -1465,8 +1465,8 @@ void apply_boo_sound_effect(Player* player, s8 arg1) {
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for (temp_v1 = 0; temp_v1 < 10; ++temp_v1) {
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player->playerPacticlePool0[temp_v1].unk_01C = 0;
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player->playerPacticlePool0[temp_v1].unk_01E = 0;
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player->playerPacticlePool0[temp_v1].unk_012 = 0;
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player->playerPacticlePool0[temp_v1].timer = 0;
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player->playerPacticlePool0[temp_v1].type = 0;
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}
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}
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@ -1546,8 +1546,8 @@ void func_8008FD4C(Player* player, UNUSED s8 arg1) {
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for (temp_v0 = 0; temp_v0 < 10; ++temp_v0) {
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player->playerPacticlePool0[temp_v0].unk_01C = 0;
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player->playerPacticlePool0[temp_v0].unk_01E = 0;
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player->playerPacticlePool0[temp_v0].unk_012 = 0;
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player->playerPacticlePool0[temp_v0].timer = 0;
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player->playerPacticlePool0[temp_v0].type = 0;
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}
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}
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@ -1556,8 +1556,8 @@ void func_8008FDA8(Player* player, UNUSED s8 arg1) {
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player->unk_044 |= 0x200;
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for (temp_v0 = 0; temp_v0 < 10; ++temp_v0) {
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player->playerPacticlePool0[temp_v0].unk_01C = 0;
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player->playerPacticlePool0[temp_v0].unk_01E = 0;
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player->playerPacticlePool0[temp_v0].unk_012 = 0;
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player->playerPacticlePool0[temp_v0].timer = 0;
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player->playerPacticlePool0[temp_v0].type = 0;
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}
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}
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@ -2022,30 +2022,30 @@ void func_800911B4(Player* player, s8 arg1) {
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player->unk_078 = 0;
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D_8018D920[arg1] = 0;
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player->playerPacticlePool0[31].unk_012 = 0;
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player->playerPacticlePool0[31].unk_01E = 0;
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player->playerPacticlePool0[31].type = 0;
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player->playerPacticlePool0[31].timer = 0;
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player->playerPacticlePool0[31].unk_01C = 0;
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player->playerPacticlePool0[30].unk_012 = 0;
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player->playerPacticlePool0[30].unk_01E = 0;
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player->playerPacticlePool0[30].type = 0;
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player->playerPacticlePool0[30].timer = 0;
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player->playerPacticlePool0[30].unk_01C = 0;
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// clang-format off
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temp_v0 = 2; do {
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// clang-format on
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player->playerPacticlePool0[31 + temp_v0].unk_01C = 0;
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player->playerPacticlePool0[31 + temp_v0].unk_01E = 0;
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player->playerPacticlePool0[31 + temp_v0].unk_012 = 0;
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player->playerPacticlePool0[31 + temp_v0].timer = 0;
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player->playerPacticlePool0[31 + temp_v0].type = 0;
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player->playerPacticlePool0[32 + temp_v0].unk_01C = 0;
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player->playerPacticlePool0[32 + temp_v0].unk_01E = 0;
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player->playerPacticlePool0[32 + temp_v0].unk_012 = 0;
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player->playerPacticlePool0[32 + temp_v0].timer = 0;
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player->playerPacticlePool0[32 + temp_v0].type = 0;
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player->playerPacticlePool0[33 + temp_v0].unk_01C = 0;
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player->playerPacticlePool0[33 + temp_v0].unk_01E = 0;
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player->playerPacticlePool0[33 + temp_v0].unk_012 = 0;
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player->playerPacticlePool0[33 + temp_v0].timer = 0;
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player->playerPacticlePool0[33 + temp_v0].type = 0;
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temp_v0 += 4;
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player->playerPacticlePool0[26 + temp_v0].unk_01C = 0;
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player->playerPacticlePool0[26 + temp_v0].unk_01E = 0;
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player->playerPacticlePool0[26 + temp_v0].unk_012 = 0;
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player->playerPacticlePool0[26 + temp_v0].timer = 0;
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player->playerPacticlePool0[26 + temp_v0].type = 0;
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} while (temp_v0 < 10);
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}
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