* Add Windows Support
* Modify readme instructions for windows building
* Remove unused files
* Modified extract_assets.py, new_extract_assets.py, and build.py to work on windows
This allows each asset group to define its own cleanup procedure
while also providing a way to cleanup specific asset groups.
Signed-off-by: Taggerung <tyler.taggerung@email.com>
* Add new asset extraction tool. Changes motivated by the quirks of how kart animation frames are stored
in the ROM.
each frame has a palette that is actually
composed of 2 other, incomplete palettes. As such, the existent
extract.py isn't really able to handle them.
* Move a variety of assets to new extract tool
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Signed-off-by: Taggerung <tyler.taggerung@gmail.com>