Commit Graph

6 Commits

Author SHA1 Message Date
AloXado320 30fef62f81
Fix EU build and related cleanup and fixes (#710)
* Fix EU build and eu-final offsets

* Fix instrument align and bring EU matches

* Fix EU trig table segment

* Label audio_init

* Simplify float comments

* Proper EU name version defines
2025-05-11 18:00:37 -06:00
Tyler McGavran c17d5c76c9
Linkage for the ceremony_data file (#478)
* Linkage for the ceremony_data file

Cleaned up all but 1 undefined symbol from the 0x0B range. The one
 leftover may be something from texture_tkmk00. Or atleast, that's
 what I think. Can't say for certain

* Startup logo linkage

Cleaned up a bunch of unused items from assets.json too

Signed-off-by: Taggerung <tyler.taggerung@email.com>
2023-10-27 22:18:20 -06:00
MegaMech 76dc587a34
EU 1.0 OK (#265)
* EU 1.0 ok

* EU 1.1 ok

Co-authored-by: AloXado320 <david.albujar.s.30@gmail.com>
2023-10-19 23:37:21 -06:00
Tyler McGavran 1b67ee01df
New asset extraction utility (#306)
* Add new asset extraction tool. Changes motivated by the quirks of how kart animation frames are stored
 in the ROM.

    each frame has a palette that is actually
    composed of 2 other, incomplete palettes. As such, the existent
    extract.py isn't really able to handle them.

* Move a variety of assets to new extract tool
---------

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2023-06-17 15:13:06 -06:00
CoderStig a0e31c27ff
Decompiled course geography (#19)
* Added bss

* Decompiled course vertex data and moved packed.s

* Added recomp

* Added new line char to the end of a few audio files
2021-03-08 18:13:58 -07:00
CoderStig 5ef48aa2eb Refresh 1 2021-03-02 01:48:17 -07:00