* Linkage for the ceremony_data file
Cleaned up all but 1 undefined symbol from the 0x0B range. The one
leftover may be something from texture_tkmk00. Or atleast, that's
what I think. Can't say for certain
* Startup logo linkage
Cleaned up a bunch of unused items from assets.json too
Signed-off-by: Taggerung <tyler.taggerung@email.com>
* Lots of audio decomp
* effects and playback are 100% matched
* Took some notes from the SM64 Makefile to get the right compiler
options for a couple files
* Added the audio files to rename_symbol utility
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Move texture data from asm to C
Required dropping a couple typedefs since they no longer had a purpose
Regenerated a couple mips_to_c outputs based on the updated types
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>