Commit Graph

255 Commits

Author SHA1 Message Date
ProjectUltra75 6d8a137c07
Document sequence IDs 2025-07-17 16:38:25 -04:00
Jed Grabman 6b08e60fe6
Document time trial input replay system (#730)
* Document time trial input replay system

Documents how the input replay system works in time trials. This is used for
* Course ghosts (on the raceways)
* Player ghosts
* Replays

* Rename ghosts/replays and minor cleanup

Refer to staff and player ghosts in time trials as replays.
Refer to the basic replay as a "post time trial replay"
Change variable / function names to reflect terminology change

* Define replay magic values

* Rename staff_ghosts files to replays

Renames staff_ghosts files to replays, since they also deal with player ghosts and post time trial replays.

Also, changes staff_ghosts_loop -> replays_loop

* REPLAY_NOT_FRAME_COUNTER -> REPLAY_CLEAR_FRAME_COUNTER

* Add replays header and format

* Update replays.c

* Name load replay functions

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2025-06-28 16:36:36 -06:00
ZackWeinstein d6076b5cb7
Labeling particle related code (#719)
* Labeling particle related code

* More labeling. Naming pass on what was labeled last commit

* Stick X clamped with deadzone

* Renaming TyreParticle to Particle

* Matching coco's names and renaming some already labeled to keep style consistent

* Minor extra particle labeling

* Small extra labeling. Restoring some removed newlines

* One last newline adjustment

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2025-06-21 12:59:32 -06:00
Maciek Baron ac4dfe3211
Document alpha, movement (#721)
* Document alpha, movement

* Fix typo

* Add missing ~
2025-06-21 11:56:23 -06:00
Maciek Baron 8d4fa64f5a
Document functions and variables (balloons, acceleration, a button handling etc.) (#720)
* Document various functions and variables

* Fix code changes

* Rename function based on discussion

* Identify global table of player speeds

* Improve names of functions

* Label further things related to playerIndex

* Label further balloon related things

* Document further balloon related things

* Use STAR_DURATION

* Update vars

* Fix missing arg
2025-06-10 13:59:02 -06:00
coco875 c6e40bcec0
fix name introduce by the previous pr (#701)
* fix more name

* Update cpu_vehicles_camera_path.c

* more fix of name

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2025-05-18 14:20:05 -06:00
MegaMech 89fb420555
Match Mario Kart 64 (#709)
* Commit unpr'd matches

* fix compile

* Commit matching func_80086074

* More matches

* Fix missed labelling

* menus.c formatting

* More matches

* Match update_player_path_completion

* Formatting

* Match func_80050E34

* Match EU Audio init

* Match func_800C16E8

* Match synthesis_process_note

* Match func_80009B60

* Match

* Match cpu_use_item_strategy

* Match render_menus

* match last func
2025-05-11 18:03:50 -06:00
AloXado320 30fef62f81
Fix EU build and related cleanup and fixes (#710)
* Fix EU build and eu-final offsets

* Fix instrument align and bring EU matches

* Fix EU trig table segment

* Label audio_init

* Simplify float comments

* Proper EU name version defines
2025-05-11 18:00:37 -06:00
MegaMech 6d900d30ac
PR Matching func_80086074 (#707)
* Commit unpr'd matches

* fix compile

* Commit matching func_80086074
2025-05-08 16:03:42 -06:00
MegaMech daab4f501f
PR Matches (#706)
* Commit unpr'd matches

* fix compile
2025-05-08 15:00:53 -06:00
Rainchus 8dfb7e7fd5
move SQ macro define to header file so project builds (#705) 2025-05-02 16:52:04 -06:00
Alejandro Asenjo Nitti 809450525a
match func_80099AEC and fix some warnings (#699)
* match func_80099AEC and fix some warnings
2025-01-24 11:18:03 -07:00
coco875 731b24eabf
Doc code 80005fd0 (#697)
* Document code_80005FD0.c
2025-01-18 17:24:09 -07:00
coco875 5e1ce53a4c
the big code_80091750.c rename (#684)
* some rename

* type menu

* continue rename and place const

* Renames and doc

* more

* buffer vars

* clang format

* continue rename

* some rename and get it compile (but don't match for obscure reason)

* get it match again and fix some warning

* fix all warning

* Match 6 functions

* continue rename

* load img renames and first step or label menu items

* MenuItem struct names and some rename

* rename around

* rename code_80091750 to menu_item

* clean up a little

* Update menu_item.h

* document waypoint and more

* Revert "document waypoint and more"

This reverts commit 5e6eb4fbcc.

* apply review

* Update menu_item.c

* fix some review

* rename func_8009E620 to clear_menus

* do a rename

* apply review

* finish rename normally

* more small rename

* few fix of name

* few more fix

* minor fix

* Update menus.c

* last rename normally

* Update render_menus.s

* Update menu_items.c

* Renames seg2 textures.c

* MENU_ITEMtype --> MENU_ITEM_TYPE

* remove a useless parameter

* func_80099110 --> clear_menu_textures

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
Co-authored-by: AloXado320 <david.albujar.s.30@gmail.com>
2025-01-03 17:44:23 -07:00
coco875 8901f82f5a
some rename and allow change the course engine (#691)
* some rename and allow change the course engine

* fix comment

* add more comment

* rename and change description
2024-10-20 17:24:37 -06:00
AloXado320 0e0345f96d
Label menus.c and small documentation (#690)
* Label menus.c and small documentation

* remove test

* save.h

* BACK_OUT -> GO_BACK
2024-10-05 15:15:47 -06:00
github-actions[bot] 9cb6bf66d5
clang format (#682)
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2024-09-23 10:30:25 -06:00
coco875 6da6598cc6
extract models with blender (#577)
* start making models extraction with blender

* finishing extract model

* Update fast64

* extract course

* Update fast64

* Update fast64

* simplify import of course_displaylists and course_textures and remplace adress with texture

* Update fast64

* change data format and simplify the thread queue

* move in a blender folder

* remove fast64

* re add fast64

* add model_extract and fast64_blender in makefile

* multithread with make file split the models into multiple json and add course segment

* Update fast64

* remove old model_extract

* remove the error when he don't find blender

* start rename around course section

* update submodule fast64

* fix compilation issue and add some model to extract

* Update fast64

* remove fast64

* re add fast64

* update submodule

* fix compilation issue

* add other collision gfx and prepare reorganise file

* re arrange json

* Create README.MD

* Update README.MD

* Update README.MD

* update fast64

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2024-09-15 17:06:29 -06:00
coco875 93aebabaa3
Rename Object Timing Related Code (#673)
* start making models extraction with blender

* finishing extract model

* Update fast64

* extract course

* Update fast64

* Update fast64

* simplify import of course_displaylists and course_textures and remplace adress with texture

* Update fast64

* change data format and simplify the thread queue

* move in a blender folder

* remove fast64

* re add fast64

* add model_extract and fast64_blender in makefile

* multithread with make file split the models into multiple json and add course segment

* Update fast64

* remove old model_extract

* remove the error when he don't find blender

* start rename around course section

* rename around object

* update submodule fast64

* fix compilation issue and add some model to extract

* Update fast64

* remove fast64

* re add fast64

* update submodule

* fix compilation issue

* add other collision gfx and prepare reorganise file

* re arrange json

* Create README.MD

* Update README.MD

* Update README.MD

* update fast64

* rename to initiate_next_state

* Revert "Merge branch '3d-objects' into general-object"

This reverts commit f5347b38cc, reversing
changes made to a353c4d954.

* revert the revert...

* revert 3d-models PR

* finish some revert

* Update code_80005FD0.c

* fix code_80091750.c

* Update code_80091750.c

* rename isTimerRunning to isTimerActive and set_object_timer_running to set_object_timer_state

* rename to initialize_next_state

* rename to object_next_state

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2024-09-15 15:03:40 -06:00
github-actions[bot] e6bdbec61e
clang format (#680)
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
2024-09-11 16:52:36 -06:00
coco875 b3aa6eceda
some rename for torch (#588)
* rename gBombKartSpawns, and fix cup ID

* Update doxygen_syms.md

* rename for gCourseIndexInCup and his constant

* rename to gCupSelectedCourseIndex

* forget a change in constant

* fix compilation issue
2024-08-31 08:34:52 -06:00
coco875 17a6f4bb3d
update clang and add action (#664)
* update clang and add action

* try clang on course folder only

* forget two file

* Update course_displaylists.inc.c

* forget few other file

* Update course_vertices.inc.c

* format all code while get it match

* second pass

* format other dir

* disable clang format on bad ido code

* fix some tabulation

* revert format on tool dir

* Update clang-format.yml

* ignore gbi.h

* add some read me instruction

* fix error

* format and fixing error

* Update README.md

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2024-08-24 15:27:53 -06:00
MegaMech 8ebae23080
Label a save info loop (#645)
* save info

* more gcc progress
2024-08-22 23:59:04 -06:00
coco875 40f677db52
Document Vehicles (#641)
* start doc collision

* fix merge

* finish rename fonction related to vehicle

* document around waypoint of vehicle

* make some modification

* make some change and rename one

* copy_ to oldPos

* doc smoke ferry and train

* some rename

* fix some renaming

* precise index

* rename a funciton

* simplify waypoint_vehicles

* change some name

* change some name

* rename move_to_point_direction

* fix some conflict

* Update code_80005FD0.c

* Update code_80005FD0.h

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2024-08-22 23:56:57 -06:00
coco875 7025ff0ca1
update libultra asm (#648)
* update libultra asm

* fix gcc __osThreadTail

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2024-08-22 23:31:24 -06:00
coco875 14e099aecf
document texture of kart (#663)
* document texture of kart

* change screenPlayerId to screenId

* some documentation around object

* Revert "some documentation around object"

This reverts commit cbb39078e0.

* more rename

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2024-08-16 15:52:01 -06:00
coco875 81fe450051
fix typo src (#654)
* fix typo src

* fix non matcing

* Update code_80091750.c

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2024-08-16 15:38:16 -06:00
coco875 b1161c2ce8
fix typo include (#658)
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2024-07-31 21:10:19 -06:00
coco875 3d0c047cc9
change bool (#644)
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2024-07-21 21:42:14 -06:00
MegaMech 3d7cdcee8a
Collision Documentation (#640)
* Collision related renames
2024-06-26 19:22:38 -06:00
MegaMech 8389b71004
Rename surface map to collision mesh (#637) 2024-06-15 13:30:14 -06:00
MegaMech 7a10ba89f6
Header cleanup and some renames (#616)
* Place macros for addr conversions

* dl renames

* fixes

* changes ok

* Delete types.h

* move enums
2024-04-20 19:10:53 -06:00
MegaMech 900a9f0f85
Remove some warnings (#609)
* Remove some warnings

* Update torch to latest version
2024-04-17 09:41:19 -06:00
coco875 9ac20c80b8
fix a lot of warning in code (#598)
* Fix warnings
* Fix building
2024-04-16 10:00:08 -06:00
MegaMech d9c1ebb626
Initial gcc Support (#568)
* Added GCC
2024-04-15 10:53:58 -06:00
MegaMech 3dd4c071e1
Update osEeprom Read and Write (#608) 2024-04-14 17:15:41 -06:00
MegaMech 3da5a4f343
Add ymls for Torch code generator (#497)
* Add torch

* update jenkinsfile
2024-04-09 21:29:57 -06:00
coco875 2b66867af1
Rename cpu behaviour related symbols (#586)
* Rename cpu related symbols
2024-04-06 11:35:13 -06:00
MegaMech c4d596d297
trig tables shiftable (#596) 2024-04-05 21:42:14 -06:00
coco875 12f332614e
move actors code in actors folder and rename thing related to actor (#584)
* Move actors into their folders

* Renamings and documentation
2024-04-03 12:44:44 -06:00
MegaMech 40700ce9ad
Remove inc from linked file names (#593)
* Remove inc from linked file names
2024-04-02 13:12:38 -06:00
Tyler McGavran 6af653ad3d
Update some attempts, got a couple matches (#591)
* Update some attempts, got a couple matches

* More matches and updates

Signed-off-by: Taggerung <tyler.taggerung@email.com>
2024-04-02 13:00:35 -06:00
Tyler McGavran 6f4decf6b3
Update StarSpawn to StarCloudData (#578)
* Update StarSpawn to StarCloudData

Add and better specify the struct used to control how stars and
 clouds are handled in various courses.
2024-03-04 19:28:31 -07:00
coco875 f99e242d97
Document render/update objects (#565)
* Document objects related code.
  * Including render/update objects code
* Various renamings
2024-03-04 09:02:45 -07:00
Tyler McGavran 1aa6824d33
Match the last 2 data files (#574)
* Match the last 2 data files

Signed-off-by: Taggerung <tyler.taggerung@email.com>

* Update one of the file names based on comments

Signed-off-by: Taggerung <tyler.taggerung@email.com>

* Fix bad path in onomatopoeia asset file

Signed-off-by: Taggerung <tyler.taggerung@email.com>

---------

Signed-off-by: Taggerung <tyler.taggerung@email.com>
Co-authored-by: Taggerung <tyler.taggerung@email.com>
2024-02-28 10:11:38 -05:00
Tyler McGavran 811e05c297
Some matches in code_80091750 (#567)
Signed-off-by: Taggerung <tyler.taggerung@email.com>
Co-authored-by: Taggerung <tyler.taggerung@email.com>
2024-02-14 18:50:16 -05:00
coco875 d6663422b0
fix warning, type and document audio (#559)
* Document audio

* Update external.h

* fix warnings

* put a do while on one line
2024-02-13 07:27:58 -07:00
MegaMech 19410f2825
Code Segments Shiftable (#566)
his PR cleans up segment related code in main.c.
Also cleans up the linker a bit.

    Add memory pool to linker as .bss to validate that it exists properly.

    Move framebuffers, gfx, and audio buffers out of racing segment and make its own segment.

    Rename framebuffers.c to buffers.c as it contains more than just framebuffers.

    Import asserts from sm64 to validate that code segments are not overlapping

    Rename segNoload to segmentNoload

    Rename 802BA370 segment to trigTables

    Rename gMenuSelectionFromEndingSequence to gGotoMenu

    Rename gMenuSelectionFromQuit to gGotoMode

    Rename SEG_ENDING_SEQUENCES to SEG_ENDING

    Rename data_821D10 to ceremonyData

    Rename data_825800 to startupLogo
2024-02-05 17:08:29 -07:00
coco875 639fec1458
place surface type const and unassemble flag in vtx and document effects (#553)
* place surface type const and unassemble flag in vtx
2024-01-20 21:22:35 -07:00
coco875 a86b3b0a2e
document player and cpu (#534)
* document player and cpu

* cpu_descisions_branch_item to cpu_decisions_branch_item
2024-01-17 16:19:54 -07:00