Whoblue579
1702697b73
Added new line to end of other_textures.s ( #95 )
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* Added new line to end of other_textures.s
2021-12-15 23:32:04 -07:00
Tyler McGavran
d587580bd5
Rename a couple variables ( #93 )
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* Rename a couple variables
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2021-12-14 20:40:38 -07:00
Tyler McGavran
66d9a4fe88
Identify a couple debug related variables and match a couple debug related functions ( #94 )
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* Identified some debug mode specific variables
* Matched a couple debug related functions
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-12-13 22:13:28 -07:00
Tyler McGavran
12be6a8824
Identified variables related to title screen demos ( #92 )
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gNextDemoId is a little weird. If a demo is currently running that variable is the ID
of the demo that will run next. It's never "current", its always one step ahead
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-12-13 14:16:35 -07:00
Tyler McGavran
d324dd7f3b
Identified some variables related to sound mode ( #90 )
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* Identified some variables related to sound mode
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-12-11 23:14:25 -07:00
CoderStig
46247502ad
Decomped gfx setup code & changed player pos coords to array ( #84 )
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* Decomped gfx setup code and changed player pos coords to array
2021-12-09 14:10:39 -07:00
CoderStig
bfcbb8aada
Decomped gfx in data_segment2.s ( #83 )
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* Decomped gfx in data_segment2.s
2021-12-06 00:05:33 -07:00
CoderStig
251de29124
Merge branch 'sym' into master
2021-12-05 03:36:51 -07:00
CoderStig
1ca7ea1061
Imported remaining .text undefined syms
2021-12-05 03:24:28 -07:00
CoderStig
5ef9bc3675
Imported remaining undefined_syms ( #79 )
2021-12-04 04:36:25 -07:00
CoderStig
a4c7c620e7
Imported remaining undefined_syms
2021-12-04 03:58:20 -07:00
Tyler McGavran
5fe0f55e6d
Match a couple functions concerning string display width ( #73 )
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* Match a couple string related functions
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-12-01 14:24:07 -07:00
CoderStig
632512ada9
Imported funcs from sm64 to code_80004740.c and trig_tables.inc.c ( #68 )
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* fixed float issue brought over from zeldaret
* Import trig_tables.inc.c
* Delete game_data_802BA370.s
* Import two funcs from sm64 into code_80004740.c
2021-11-28 15:42:03 -07:00
Tyler McGavran
7387724509
Give names to some Grand Prix related variables ( #67 )
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* Give names to some Grand Prix related variables
Namely variables related to points and standings
Also added some observational comments to a function
or two
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Add defines for character IDs
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-11-26 17:22:39 -07:00
Tyler McGavran
a2dc62ccf8
Jump Table Related Disassembly ( #60 )
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* Part 1, Commit 1 of 24
audio/effects
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 1, Commit 2 of 24
audio/external
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 1, Commit 3 of 24
audio/heap
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 1, Commit 4 of 24
audio/port_eu
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 1, Commit 5 of 24
audio/seqplayer
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 1, Commit 6 of 24
code_80005FD0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 1, Commit 7 of 24
code_8001C4D0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 1, Commit 8 of 24
code_80027D00
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 1, Commit 9 of 24
code_800393C0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 1, Commit 10 of 24
code_8003DC40
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 1, Commit 11 of 24
code_800431B0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 1, Commit 12 of 24
code_80057C60
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 1, Commit 13 of 24
code_8006E9C0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 1, Commit 14 of 24
code_80071F00
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 1, Commit 15 of 24
code_80086E70
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 1, Commit 16 of 24
code_8008C1D0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 1, Commit 17 of 24
code_80091750
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 1, Commit 18 of 24
code_800AF9B0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 1, Commit 19 of 24
code_8028DF00
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 1, Commit 20 of 24
code_80290C20
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 1, Commit 21 of 24
code_802B0210
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 1, Commit 22 of 24
code_actors
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 1, Commit 23 of 24
memory
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 1, Commit 24 of 24
os/__osException
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 2, Commit 1 of 20
audio/effects.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 2, Commit 2 of 20
audio/external.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 2, Commit 3 of 24
audio/heap.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 2, Commit 4 of 20
audio/port_eu.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 2, Commit 5 of 20
audio/seqplayer.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 2, Commit 6 of 20
code_80005FD0.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 2, Commit 7 of 20
code_8001C4D0.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 2, Commit 8 of 20
code_80027D00.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 2, Commit 9 of 20
code_8003DC40.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 2, Commit 10 of 20
code_800431B0.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 2, Commit 11 of 20
code_80057C60.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 2, Commit 12 of 20
code_8006E9C0.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 2, Commit 13 of 20
code_80071F00.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 2, Commit 14 of 20
code_80086E70.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 2, Commit 15 of 20
code_80091750.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 2, Commit 16 of 20
code_800AF9B0.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 2, Commit 17 of 20
code_80290C20.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 2, Commit 18 of 20
code_802B0210.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 2, Commit 19 of 20
code_80296A50.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 2, Commit 20 of 20
memory.c
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 3, Commit 1 of 4
code_8008C1D0
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 3, Commit 2 of 4
code_8028DF00
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 3, Commit 3 of 4
math_util
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Part 3, Commit 4 of 4
crash_screen
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Recreated disassemblies with a context file
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-11-23 01:47:54 -08:00
CoderStig
70504fb93a
Decomped 8028DF00.c ( #61 )
2021-11-21 00:32:04 -07:00
CoderStig
f959f03184
Matched some memory.c and other ( #55 )
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* Matched some memory.c
* And more
2021-11-16 02:39:33 -07:00
CoderStig
8ab4557b39
Split asm using autodecompiler ( #49 )
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* Split asm using autodecompiler
* Placed libultra bss and linked more C
2021-11-05 05:17:09 -06:00
CoderStig
dc1525c157
main.c full match ( #46 )
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* main.c full match
2021-10-29 23:26:43 -06:00
CoderStig
f3788f7ac4
Decompiled staff_ghosts.c (Plus lots more) ( #39 )
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* Decompiled staff_ghosts.c
* started on 80296A50.c
* Matched some of main.c
* Added framebuffers.c
* Added structs such as Camera
2021-10-26 11:55:42 -06:00
CoderStig
58fb53c2a4
Controller/Player struct data/bss in C ( #37 )
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* Controller/player structs ok
2021-10-18 13:48:48 -06:00
iProgramInCpp
4c4efd28f8
Match `func_80000D3C` (renamed) and `thread5_game_logic` ( #35 )
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* match func_80000D3C + some renames
* Improved matching for init_game().
* Match thread5_game_logic
* Added osViModeTable and osCreateViManager from libultra
2021-10-16 15:18:38 -06:00
CoderStig
157127d1f1
decomped some of code_8028DF00.s ( #29 )
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* decomped some of code_8028DF00.s and main.c
2021-09-22 00:14:55 -06:00
CoderStig
e69d8ba395
Decomped trophy & podium models. Modified gbi.h ( #28 )
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* Decompiled trophy & podium models, fixed mk_gbi.h
2021-07-31 18:39:06 -06:00
CoderStig
f5b22811bb
Matched display_and_vsync in main.c began decompiling crash_screen.c ( #27 )
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* Matched display_and_vsync in main.c and began decompiling crash_screen.c
2021-07-23 16:47:52 -06:00
Faris Awan
5c23113592
Match/split all of libultra ( #23 )
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* libultra from sm64 integrated; 3 libultra functions matched
* All of libultra done!
authored-by: farisawan-2000 <farisawan.2000@gmail.com>
2021-04-27 22:35:30 -06:00
CoderStig
f4532f26bb
Shift fixes ( #22 )
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* Fixed many shift issues.
2021-04-26 17:53:21 -06:00
CoderStig
a0e31c27ff
Decompiled course geography ( #19 )
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* Added bss
* Decompiled course vertex data and moved packed.s
* Added recomp
* Added new line char to the end of a few audio files
2021-03-08 18:13:58 -07:00
CoderStig
6121193a29
Added bss ( #18 )
2021-03-08 01:58:07 -07:00
Duncan
c30ebc31e7
Matched config_gfx_pool and rendering_init ( #17 )
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* Match config_gfx_pool
* Label function and remove non-matching asm
* Match rendering_init
* Remove warnings from previous work
* Label offsets as per sm64
2021-03-04 21:51:20 -07:00
Duncan
0a22e5a87e
Match send_display_list and symbol renames ( #12 )
2021-03-02 16:52:52 -07:00
duncanspumpkin
51608e6776
Rename offsets
2021-03-02 01:48:18 -07:00
CoderStig
5ef48aa2eb
Refresh 1
2021-03-02 01:48:17 -07:00
n64
1c84a90d5e
Initial commit
2020-10-14 21:13:33 -07:00