* change return type of func_8000546C
* try to fix submodules
* update asm_processor for new ASM directives
* split code_800AF8B0 into 3 files; move rodata into files/asm
* move rodata into code_800AF9B0 asm funcs
* decomp func_800AF9E4
* match 800AFF58
* merge in master (renamed code_800AF9B0.c to menus.c)
* revert menus.c back to code_800AF9B0.c
* add bss to code_800AF9B0
* rename code_800B0350.c to menus.c
* remove unused ALIGN macros
* Match func_800AB290 and func_800AC978
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Match func_800A15EC
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Match func_800A1A20
* Get func_800A1F30 to NON_MATCHING
* Match func_800A3C84
mips_to_c does not currently support labels being in delay slots, although
practice that is fine. To get around this I put a nop in the delay slot
instead. No permanent change is being made to the target assembly.
* Update the mips_to_c output for a couple functions
Split asm file containing unused funcs and added mips_to_c output for them.
* Remove extraneous data file
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Update the GfxPool struct and match some functions
Also reordered variables.h a bit
* Match 2 more functions
* Replace reaming ->buffer references with ->mtxPool
Update the mips_to_c output of a couple functions based on new GfxPool
definition
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Match functions related to struct at D_8018EE10
* Remove asm for matched functions
* Match func_800B64EC, func_800B6708, and func_800B6798
* Match func_80091EE4. Fix unused variable warnings in code_80091750.c
* Name some of the fields in struct_8018EE10_entry
* Name variables related to selecting a game from the main menu
* Match a couple functions requiring jumptable
* Match func_800B4728
* Match func_800B536C, func_800B5888, func_800B5AAC, and func_800B5AD8
* Name functions related to loading and validating SaveData
* Match func_800B4CB4
* Update selected player defines
* Match func_800B5404
* Match func_800B6088
* Add a couple header files
These files contain function prototypes for matches functions, NON_MATCHING functions,
and functions used by matched functions.
At this point in time those headers may contain prototypes for functions defined in
unrelated files, but fixing that will have take time
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>