* Give names to some textures
* Match a couple functions
* Remove a use of bin2c from the makefile
* Its a little strange, but two of the portrait textures share
a TLUT. I believe this necessitates that the portraits be
part of the same PNG file.
* 2nd portrait referenced in undefined_syms.txt
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
Identified a couple more lists of object list indices, added some
comments indicating what they're used for. Those comments are
most likely non-exhaustive so there's still some investigation
to be done there.
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* More matches for code_800431B0
* Also added a header for the common_textures file since some other
files use the Gfx/Vtx variables defined there
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Required making an adjustment to the object struct, which was required to fix some other files.
* Decompiled some gfx
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Match a lot of functions, add header for objects
* Refreshed a TON of functions and created/added to several
header files
* Add header for code_800431B0, address comments
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>