Commit Graph

24 Commits

Author SHA1 Message Date
ChiefFruitcake 7acd1cbc20
More matching in code_800AF9B0 (#131)
* Name variables related to selecting a game from the main menu

* Match a couple functions requiring jumptable

* Match func_800B4728

* Match func_800B536C, func_800B5888, func_800B5AAC, and func_800B5AD8

* Name functions related to loading and validating SaveData

* Match func_800B4CB4

* Update selected player defines

* Match func_800B5404

* Match func_800B6088
2022-01-06 20:32:57 -07:00
Tyler McGavran d6cbf56537
Add a couple header files, add some mips_to_c of some previously un-decomped functions (#132)
* Add a couple header files

These files contain function prototypes for matches functions, NON_MATCHING functions,
 and functions used by matched functions.

At this point in time those headers may contain prototypes for functions defined in
 unrelated files, but fixing that will have take time

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2022-01-04 19:57:16 -07:00
Tyler McGavran c3def3e91f
Match a variety of functions, identify a struct type and some related variables, regenerated some mips_to_c code (#129)
* Meaningful commit message

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Identify another struct and array

Regenerated a lot of mips_to_c code based on these identifications

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2022-01-03 00:07:24 -07:00
Maciek Baron 20d9e8afba
Relabel/identify more variables and functions based on current knowledge (#127)
* Update labels and names based on current knowledge

* Create gChatacterSelections/gCharacterGridSelections distinction
2022-01-02 17:30:23 -07:00
Maciek Baron 7df6d01ef3
Add player and controller labels, rename function (#123)
* Add player labels, rename function

* Relabel controller vars to improve readability
2022-01-01 13:06:21 -07:00
ChiefFruitcake 4d9ca02750
Naming global variables related to menu navigation (#119)
* Naming of global variables related to the game menu and Controller Pak menu
2022-01-01 02:35:37 -07:00
ChiefFruitcake f250fb6e45
First decompile attempt. code_800AF9B0 (#121)
* Decompile a couple code_800AF9B0 functions

* Match func_800B34E8, func_800B44AC, and func_800B45E0

* Use sizeof in func_800B45E0 instead of hard-coded numbers

* Match func_800B4520. Separate unused function func_800B4560 into new asm file

* Match func_800B5B2C and func_800B6A68. Create new unused func_800B6AF8

* Match func_800B4874 and func_800B4A10

* Improve matched functions reading time trial records

* Match func_800B13B0. Name variables related to data menu

* Match func_800B3B58. Remove warnings due to pointer type in osEepromLongWrite calls

* Rename gStartMenuCounterForDemos to gMenuTimingCounter

* Match func_800B5F30
2021-12-31 16:06:28 -07:00
Tyler McGavran 494c36bdb1
Match assorted functions and identify a variable (#122)
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-12-31 13:30:55 -07:00
Tyler McGavran ae7451596a
Texture related structs and some controller pak menu stuff (#116)
Some of this is identifying some functions and structs related to the Controller
 pak menu

Some of it is related to structs concerning textures and "animations" and their
 associated functions

* Match draw_box, func_80098C18, func_80098FC8

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-12-26 16:10:11 -07:00
ChiefFruitcake 1b40669f0d
Menu selection global variable (#113)
* Rename D_800E86A0 to gMenuSelection. Add menu selection options to defines.h

* Other namings
2021-12-24 20:43:17 -07:00
Tyler McGavran d587580bd5
Rename a couple variables (#93)
* Rename a couple variables

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2021-12-14 20:40:38 -07:00
Tyler McGavran d324dd7f3b
Identified some variables related to sound mode (#90)
* Identified some variables related to sound mode

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-12-11 23:14:25 -07:00
Tyler McGavran 7648ec12a7
Match functions for Grand Prix save data access (#88)
* Match grand prix save data funcs

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-12-11 00:34:07 -07:00
Tyler McGavran 8fb383cd65
Match some functions related to printing text on screen (#80)
* Match some functions related to printing text on screen

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-12-09 14:11:25 -07:00
Tyler McGavran c55c360b71
Add a structure for accessing save data (#69)
* Added  save data struct

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-11-28 21:44:46 -08:00
CoderStig 632512ada9
Imported funcs from sm64 to code_80004740.c and trig_tables.inc.c (#68)
* fixed float issue brought over from zeldaret

* Import trig_tables.inc.c

* Delete game_data_802BA370.s

* Import two funcs from sm64 into code_80004740.c
2021-11-28 15:42:03 -07:00
Tyler McGavran 7387724509
Give names to some Grand Prix related variables (#67)
* Give names to some Grand Prix related variables

Namely variables related to points and standings

Also added some observational comments to a function
or two

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Add defines for character IDs

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-11-26 17:22:39 -07:00
Tyler McGavran 3e0bed79d3
Add defines for cup selection (#66)
* Add defines for cup selection

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Change BATTTLE (3 T's) to BATTLE (2 T's)

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-11-23 21:19:21 -07:00
CoderStig bd6c82588a
Added gamemode and CC defines (#64)
* Added gamemode and CC defines
2021-11-23 13:34:54 -07:00
Tyler McGavran a2dc62ccf8
Jump Table Related Disassembly (#60)
* Part 1, Commit 1 of 24

audio/effects

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 1, Commit 2 of 24

audio/external

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* Part 1, Commit 3 of 24

audio/heap

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* Part 1, Commit 4 of 24

audio/port_eu

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* Part 1, Commit 5 of 24

audio/seqplayer

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* Part 1, Commit 6 of 24

code_80005FD0

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* Part 1, Commit 7 of 24

code_8001C4D0

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* Part 1, Commit 8 of 24

code_80027D00

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* Part 1, Commit 9 of 24

code_800393C0

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* Part 1, Commit 10 of 24

code_8003DC40

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* Part 1, Commit 11 of 24

code_800431B0

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* Part 1, Commit 12 of 24

code_80057C60

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* Part 1, Commit 13 of 24

code_8006E9C0

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* Part 1, Commit 14 of 24

code_80071F00

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* Part 1, Commit 15 of 24

code_80086E70

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* Part 1, Commit 16 of 24

code_8008C1D0

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* Part 1, Commit 17 of 24

code_80091750

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* Part 1, Commit 18 of 24

code_800AF9B0

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* Part 1, Commit 19 of 24

code_8028DF00

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* Part 1, Commit 20 of 24

code_80290C20

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* Part 1, Commit 21 of 24

code_802B0210

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* Part 1, Commit 22 of 24

code_actors

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* Part 1, Commit 23 of 24

memory

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* Part 1, Commit 24 of 24

os/__osException

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* Part 2, Commit 1 of 20

audio/effects.c

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* Part 2, Commit 2 of 20

audio/external.c

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* Part 2, Commit 3 of 24

audio/heap.c

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* Part 2, Commit 4 of 20

audio/port_eu.c

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* Part 2, Commit 5 of 20

audio/seqplayer.c

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* Part 2, Commit 6 of 20

code_80005FD0.c

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* Part 2, Commit 7 of 20

code_8001C4D0.c

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* Part 2, Commit 8 of 20

code_80027D00.c

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* Part 2, Commit 9 of 20

code_8003DC40.c

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* Part 2, Commit 10 of 20

code_800431B0.c

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* Part 2, Commit 11 of 20

code_80057C60.c

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* Part 2, Commit 12 of 20

code_8006E9C0.c

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* Part 2, Commit 13 of 20

code_80071F00.c

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* Part 2, Commit 14 of 20

code_80086E70.c

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* Part 2, Commit 15 of 20

code_80091750.c

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* Part 2, Commit 16 of 20

code_800AF9B0.c

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* Part 2, Commit 17 of 20

code_80290C20.c

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* Part 2, Commit 18 of 20

code_802B0210.c

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* Part 2, Commit 19 of 20

code_80296A50.c

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* Part 2, Commit 20 of 20

memory.c

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* Part 3, Commit 1 of 4

code_8008C1D0

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* Part 3, Commit 2 of 4

code_8028DF00

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Part 3, Commit 3 of 4

math_util

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* Part 3, Commit 4 of 4

crash_screen

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* Recreated disassemblies with a context file

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-11-23 01:47:54 -08:00
Tyler McGavran f6a11c734a
Found the variable that tracks the CC type selected. (#57)
Added some comments for the possible values of Mode and CC
selection

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-11-16 12:37:58 -07:00
CoderStig 8ab4557b39
Split asm using autodecompiler (#49)
* Split asm using autodecompiler

* Placed libultra bss and linked more C
2021-11-05 05:17:09 -06:00
CoderStig 6121193a29
Added bss (#18) 2021-03-08 01:58:07 -07:00
n64 1c84a90d5e Initial commit 2020-10-14 21:13:33 -07:00