* Meaningful commit message
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Identify another struct and array
Regenerated a lot of mips_to_c code based on these identifications
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
Some of this is identifying some functions and structs related to the Controller
pak menu
Some of it is related to structs concerning textures and "animations" and their
associated functions
* Match draw_box, func_80098C18, func_80098FC8
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
Gave some Player struct members proper names, mostly related to kart hop physics.
Renamed a couple of tables in kart_attributes to make their purpose and nature more obvious
Matched func_8002AAC0 with its assembly representation
Matched func_800225CC with its assembly representation
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>