* Complete matches in ceremony_and_credits
* struct_D_802876D0 is the real CinematicCamera
* Replaced a bunch of Camera pointer args with
CinematicCamera pointers instead. Only a couple functions use plain Camera pointers
* Moved some type definitions into the header file
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Matches, add permute, and add notice to quick runners
* 80281fa0 matches, render_courses, and create defines for audio
* Renamed 80281fa0.h, func naming, and deleted data_121DA0
* Added clang format
* Matched load_surface_map
* Match func in memory.c
* Add a lot of header files
Did my best to move all relevant function prototypes and external
variable declarations into the header files too.
Matched a few functions in the process
* Updated progress.py
Some of the listed files/folders have been deleted/renamed,
so I reflected those changes in progress.py
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Update header files for main, memory and math_util
* Required updating func_802A82E4 to keep the match
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
Sourced from https://github.com/micro500/mariokart64/wiki/Surface-Map,
only minor adjustments were made.
Updated the bounding box corner struct a little based on information from
the surface map struct.
Refreshed several mips_to_c outputs
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
* Update the GfxPool struct and match some functions
Also reordered variables.h a bit
* Match 2 more functions
* Replace reaming ->buffer references with ->mtxPool
Update the mips_to_c output of a couple functions based on new GfxPool
definition
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>