Commit Graph

20 Commits

Author SHA1 Message Date
tomas 9d716d921a
very cool debug display list (#348)
* added a very cool debug display list ^^ (prints variables to screen)

* Decompiled various functions
2023-08-04 13:04:49 -06:00
MegaMech d6eb25aae3
Cleaning Up Warnings (#317)
* Update mk64 makefile to reflect sm64 makefile

* print func matches and fix some warnings
2023-06-28 14:30:11 -06:00
MegaMech afb29a5a65
Match memory.c, remove warnings, fix fake matches (#301)
* Match memory, remove warnings, fix fake matches

* label switch
2023-04-07 22:13:28 -06:00
MegaMech 3172daa2ea
Matches in external and some namings in ceremony (#281)
* Matches in external and some namings in ceremony
2022-12-06 19:25:16 -07:00
Tyler McGavran 10ae9a7970
Complete matches in ceremony_and_credits (#280)
* Complete matches in ceremony_and_credits

* struct_D_802876D0 is the real CinematicCamera

* Replaced a bunch of Camera pointer args with
 CinematicCamera pointers instead. Only a couple functions use plain Camera pointers

* Moved some type definitions into the header file

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2022-12-05 02:34:17 -07:00
MegaMech 0c10beae0e
Matches in 80281fa0, render_courses, and create defines for sound cues. (#276)
* Matches, add permute, and add notice to quick runners

* 80281fa0 matches, render_courses, and create defines for audio

* Renamed 80281fa0.h, func naming, and deleted data_121DA0

* Added clang format

* Matched load_surface_map

* Match func in memory.c
2022-11-21 04:06:12 -07:00
Tyler McGavran 1897d232a6
Add lots of headers (#252)
* Add a lot of header files

Did my best to move all relevant function prototypes and external
 variable declarations into the header files too.

Matched a few functions in the process

* Updated progress.py

Some of the listed files/folders have been deleted/renamed,
 so I reflected those changes in progress.py

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2022-08-25 17:57:58 -07:00
MegaMech 7042a3eab5
Document game state related logic (#244)
* Document game state logic

* More namings
2022-07-15 00:44:33 -07:00
Tyler McGavran f2eef3b82e
Identify some stuff in the Camera struct (#238)
Make a header file for all the camera stuff, refresh a lot of
mips_to_c output

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2022-07-06 17:36:27 -07:00
Tyler McGavran 84cb46c0e5
Update and add some header files (#205)
* Update header files for main, memory and math_util

* Required updating func_802A82E4 to keep the match

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2022-05-20 18:51:56 -07:00
MegaMech bcf65f3883
import random_u16 to sm64, match random_s32, and match actor func (#203)
* import random_u16 and atans from sm64

* rand math decomp

* Match func_80298AC0
2022-05-19 01:39:18 -07:00
MegaMech 2f8a1bfcb6
Actor decomp (#183)
* Actor decomp
2022-04-26 15:48:36 -07:00
Tyler McGavran e371625acb
Add in a struct for surface map entires (#150)
Sourced from https://github.com/micro500/mariokart64/wiki/Surface-Map,
 only minor adjustments were made.

Updated the bounding box corner struct a little based on information from
 the surface map struct.

Refreshed several mips_to_c outputs

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2022-01-24 21:22:05 -07:00
Maciek Baron 1bbc7674ff
Identify active screen mode, relabel accordingly (#141) 2022-01-17 06:44:14 -07:00
Tyler McGavran dd05d49f5f
Update the GfxPool struct and match some functions (#134)
* Update the GfxPool struct and match some functions

Also reordered variables.h a bit

* Match 2 more functions

* Replace reaming ->buffer references with ->mtxPool

Update the mips_to_c output of a couple functions based on new GfxPool
 definition

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2022-01-09 20:02:34 -07:00
ChiefFruitcake 4d9ca02750
Naming global variables related to menu navigation (#119)
* Naming of global variables related to the game menu and Controller Pak menu
2022-01-01 02:35:37 -07:00
ChiefFruitcake 1b40669f0d
Menu selection global variable (#113)
* Rename D_800E86A0 to gMenuSelection. Add menu selection options to defines.h

* Other namings
2021-12-24 20:43:17 -07:00
CoderStig 46247502ad
Decomped gfx setup code & changed player pos coords to array (#84)
* Decomped gfx setup code and changed player pos coords to array
2021-12-09 14:10:39 -07:00
CoderStig f959f03184
Matched some memory.c and other (#55)
* Matched some memory.c

* And more
2021-11-16 02:39:33 -07:00
CoderStig 5ef48aa2eb Refresh 1 2021-03-02 01:48:17 -07:00