Commit Graph

35 Commits

Author SHA1 Message Date
Maciek Baron 7a0280f0e3
Add gPlayerIsAccelerating, gPlayerBalloonCount and update related code (#105)
* Add balloon count

* Add gPlayerIsThrottleActive
2021-12-20 04:22:04 -07:00
Tyler McGavran 37d249c681
Match a couple functions related to text color (#96)
* Match a couple functions related to text color

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-12-19 15:47:00 -07:00
Tyler McGavran d587580bd5
Rename a couple variables (#93)
* Rename a couple variables

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2021-12-14 20:40:38 -07:00
Tyler McGavran 12be6a8824
Identified variables related to title screen demos (#92)
gNextDemoId is a little weird. If a demo is currently running that variable is the ID
 of the demo that will run next. It's never "current", its always one step ahead

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-12-13 14:16:35 -07:00
Tyler McGavran d324dd7f3b
Identified some variables related to sound mode (#90)
* Identified some variables related to sound mode

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-12-11 23:14:25 -07:00
CoderStig 46247502ad
Decomped gfx setup code & changed player pos coords to array (#84)
* Decomped gfx setup code and changed player pos coords to array
2021-12-09 14:10:39 -07:00
CoderStig 1ca7ea1061 Imported remaining .text undefined syms 2021-12-05 03:24:28 -07:00
Tyler McGavran 6d70872c5b
Identification of some race related varaibles (#78)
* Renamed time/race related variables

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-12-04 00:04:07 -07:00
Tyler McGavran 64d9b68933
Fix bad merge conflict resolution in defines.h (#72)
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-11-29 23:02:55 -07:00
Tyler McGavran c55c360b71
Add a structure for accessing save data (#69)
* Added  save data struct

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-11-28 21:44:46 -08:00
Tyler McGavran 6451db9e40
Text Color defines (#70)
* Text Color defines

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Updates based on comments

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-11-28 18:39:50 -07:00
CoderStig 632512ada9
Imported funcs from sm64 to code_80004740.c and trig_tables.inc.c (#68)
* fixed float issue brought over from zeldaret

* Import trig_tables.inc.c

* Delete game_data_802BA370.s

* Import two funcs from sm64 into code_80004740.c
2021-11-28 15:42:03 -07:00
Tyler McGavran 7387724509
Give names to some Grand Prix related variables (#67)
* Give names to some Grand Prix related variables

Namely variables related to points and standings

Also added some observational comments to a function
or two

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Add defines for character IDs

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-11-26 17:22:39 -07:00
Tyler McGavran 3e0bed79d3
Add defines for cup selection (#66)
* Add defines for cup selection

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>

* Change BATTTLE (3 T's) to BATTLE (2 T's)

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-11-23 21:19:21 -07:00
CoderStig 0ebc60103d
Another flag and explanation of CC (#65)
* Another flag and comment explaining CC
2021-11-23 13:47:26 -07:00
CoderStig bd6c82588a
Added gamemode and CC defines (#64)
* Added gamemode and CC defines
2021-11-23 13:34:54 -07:00
CoderStig f88c578b98
Added defines for Player->unk_000 bitfields (#63) 2021-11-23 04:24:12 -07:00
CoderStig 70504fb93a
Decomped 8028DF00.c (#61) 2021-11-21 00:32:04 -07:00
Tyler McGavran f6a11c734a
Found the variable that tracks the CC type selected. (#57)
Added some comments for the possible values of Mode and CC
selection

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-11-16 12:37:58 -07:00
Tyler McGavran 62aa193922
[kart] Variety of changes related to kart hop physics (#56)
Gave some Player struct members proper names, mostly related to kart hop physics.

Renamed a couple of tables in kart_attributes to make their purpose and nature more obvious

Matched func_8002AAC0 with its assembly representation
Matched func_800225CC with its assembly representation

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2021-11-16 12:26:40 -07:00
CoderStig f959f03184
Matched some memory.c and other (#55)
* Matched some memory.c

* And more
2021-11-16 02:39:33 -07:00
CoderStig 8ab4557b39
Split asm using autodecompiler (#49)
* Split asm using autodecompiler

* Placed libultra bss and linked more C
2021-11-05 05:17:09 -06:00
CoderStig dc1525c157
main.c full match (#46)
* main.c full match
2021-10-29 23:26:43 -06:00
CoderStig 43229c00cb
Decompiled some math_util.c (#43) 2021-10-27 14:13:08 -06:00
CoderStig 8ec9fb8b88
Start of audio decompilation (#42)
* Start of audio decomp
2021-10-27 13:48:44 -06:00
CoderStig f3788f7ac4
Decompiled staff_ghosts.c (Plus lots more) (#39)
* Decompiled staff_ghosts.c

* started on 80296A50.c

* Matched some of main.c

* Added framebuffers.c

* Added structs such as Camera
2021-10-26 11:55:42 -06:00
CoderStig 58fb53c2a4
Controller/Player struct data/bss in C (#37)
* Controller/player structs ok
2021-10-18 13:48:48 -06:00
iProgramInCpp 4c4efd28f8
Match `func_80000D3C` (renamed) and `thread5_game_logic` (#35)
* match func_80000D3C + some renames

* Improved matching for init_game().

* Match thread5_game_logic

* Added osViModeTable and osCreateViManager from libultra
2021-10-16 15:18:38 -06:00
CoderStig 157127d1f1
decomped some of code_8028DF00.s (#29)
* decomped some of code_8028DF00.s and main.c
2021-09-22 00:14:55 -06:00
CoderStig e69d8ba395
Decomped trophy & podium models. Modified gbi.h (#28)
* Decompiled trophy & podium models, fixed mk_gbi.h
2021-07-31 18:39:06 -06:00
CoderStig 830f1f3d65
Decompiled startup_logo.inc.c (#24) 2021-07-23 03:53:25 -06:00
Faris Awan 5c23113592
Match/split all of libultra (#23)
* libultra from sm64 integrated; 3 libultra functions matched

* All of libultra done!

authored-by: farisawan-2000 <farisawan.2000@gmail.com>
2021-04-27 22:35:30 -06:00
CoderStig a0e31c27ff
Decompiled course geography (#19)
* Added bss

* Decompiled course vertex data and moved packed.s

* Added recomp

* Added new line char to the end of a few audio files
2021-03-08 18:13:58 -07:00
CoderStig 5ef48aa2eb Refresh 1 2021-03-02 01:48:17 -07:00
n64 1c84a90d5e Initial commit 2020-10-14 21:13:33 -07:00