Commit Graph

14 Commits

Author SHA1 Message Date
coco875 7c44252daa
Finish bss (#527)
* Finish importing bss
2024-01-02 14:53:51 -07:00
coco875 d8cfed9491
Various Naming (#445)
* Mass renames
2023-10-07 16:31:48 -06:00
AloXado320 3f221d6f25
Label mtx variables in GfxPool (#424) 2023-09-17 16:39:25 -06:00
Tyler McGavran 93117587c1
Finalize matches in code_80004740 (#342)
Since the animation stuff was merged, I'm finalizing the matching
 of the 3 functions in code_80004740

Signed-off-by: Taggerung <tyler.taggerung@email.com>
2023-07-14 21:36:24 -06:00
Tyler McGavran ab86bf2d7b
Add some structs related to model animation (#331)
* Add some structs related to model animation

Also reorder some of the data in the course files that have model
 animation.

Signed-off-by: Taggerung <tyler.taggerung@email.com>
2023-07-11 23:21:13 -06:00
MegaMech afb29a5a65
Match memory.c, remove warnings, fix fake matches (#301)
* Match memory, remove warnings, fix fake matches

* label switch
2023-04-07 22:13:28 -06:00
Tyler McGavran 782ed71f61
Massive data relocation (#295)
Mostly relocating rodata from data/* files to the appropriate
 asm/nonmatching/* files, although there is some plain data
 relocating to be found in here too.

Big change to note is the addition of the code_802AAA70.c file,
 split from memory.c. Based on some padding in the ro/data for
 memory it seems clear that a split is needed, although it is
 not clear that exact spot chosen for the split is correct.
 Still, it gets the file padding for the ro/data and text segments
 correct so it can't be too wrong.

Also included is an update to the asm_processor tool to support
 the .hword directive. I made a PR to the main repo of that
 project with an identical change and it was accepted.

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2023-03-29 18:52:15 -06:00
Tyler McGavran d1ebe06b29
Assorted matches (#288)
* Matches in code_80071F00

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2023-01-25 07:50:32 -07:00
coco875 32358c30fd
Change a variety of constants to defines (#257)
* Change a variety of constants to defines

* Add notes regarding menu columns

* Change unknown type to known types
2022-09-18 21:54:14 -06:00
MegaMech df9ad2d23b
Matched a few funcs and renamed seg to virt funcs (#253)
* Matched a few funcs and renamed seg to virt funcs
2022-09-07 22:41:04 -07:00
Tyler McGavran 1897d232a6
Add lots of headers (#252)
* Add a lot of header files

Did my best to move all relevant function prototypes and external
 variable declarations into the header files too.

Matched a few functions in the process

* Updated progress.py

Some of the listed files/folders have been deleted/renamed,
 so I reflected those changes in progress.py

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2022-08-25 17:57:58 -07:00
Tyler McGavran e413e2ec00
Match 4 functions in math_util, do some tidying up of imports for math_util (#144)
* Match func_802B5450, func_802B5F00, func_802B71CC

* Match func_802B4FF8

Also do some import fixing

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2022-01-18 05:46:58 -07:00
CoderStig 632512ada9
Imported funcs from sm64 to code_80004740.c and trig_tables.inc.c (#68)
* fixed float issue brought over from zeldaret

* Import trig_tables.inc.c

* Delete game_data_802BA370.s

* Import two funcs from sm64 into code_80004740.c
2021-11-28 15:42:03 -07:00
CoderStig 8ab4557b39
Split asm using autodecompiler (#49)
* Split asm using autodecompiler

* Placed libultra bss and linked more C
2021-11-05 05:17:09 -06:00