MegaMech
e371f88b2d
UI and print debug matches ( #310 )
...
* various decomp
2023-05-22 13:05:54 -06:00
Tyler McGavran
4e5946257d
Some matches for audio/synthesis ( #268 )
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* Updated the Makefile to make the VERSION_US file
get used when compiling stuff.
* Updated the abi.h file to match SM64, with some modifications to
support the currently targeted version (US).
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2022-11-01 15:37:10 -06:00
MegaMech
fd7941e841
Split out some unused asm and documented main.c ( #242 )
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* Splitting out unused asm
* Documented main.c
2022-07-11 00:02:41 -07:00
MegaMech
c8156e34f9
More matches for 800431B0.c ( #236 )
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* Matched funcs in code_800431B0.c
2022-06-30 13:18:31 -07:00
MegaMech
98dc90cdd5
Decomp more actors ( #198 )
2022-05-13 03:42:30 -07:00
MegaMech
e4a176d8f5
Match common_textures.inc.c, memory & actor decomp ( #188 )
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* More actor decomp
* memory.c decomp plus bss import into actor code
* Match actors and segment D match
* Match common_textures.inc.c
* Add tool bin2c.py
2022-05-12 15:57:56 -07:00
MegaMech
e4e5f91be5
audio load.c decomp ( #176 )
2022-04-16 23:11:40 -07:00
CoderStig
f959f03184
Matched some memory.c and other ( #55 )
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* Matched some memory.c
* And more
2021-11-16 02:39:33 -07:00
CoderStig
dc1525c157
main.c full match ( #46 )
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* main.c full match
2021-10-29 23:26:43 -06:00
CoderStig
e69d8ba395
Decomped trophy & podium models. Modified gbi.h ( #28 )
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* Decompiled trophy & podium models, fixed mk_gbi.h
2021-07-31 18:39:06 -06:00
Faris Awan
5c23113592
Match/split all of libultra ( #23 )
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* libultra from sm64 integrated; 3 libultra functions matched
* All of libultra done!
authored-by: farisawan-2000 <farisawan.2000@gmail.com>
2021-04-27 22:35:30 -06:00
CoderStig
5ef48aa2eb
Refresh 1
2021-03-02 01:48:17 -07:00
n64
1c84a90d5e
Initial commit
2020-10-14 21:13:33 -07:00