TOAD_SELECT_DIR := assets/character_select/toad TOAD_SELECT_PNG := \ $(TOAD_SELECT_DIR)/toad_face_00.png \ $(TOAD_SELECT_DIR)/toad_face_01.png \ $(TOAD_SELECT_DIR)/toad_face_02.png \ $(TOAD_SELECT_DIR)/toad_face_03.png \ $(TOAD_SELECT_DIR)/toad_face_04.png \ $(TOAD_SELECT_DIR)/toad_face_05.png \ $(TOAD_SELECT_DIR)/toad_face_06.png \ $(TOAD_SELECT_DIR)/toad_face_07.png \ $(TOAD_SELECT_DIR)/toad_face_08.png \ $(TOAD_SELECT_DIR)/toad_face_09.png \ $(TOAD_SELECT_DIR)/toad_face_10.png \ $(TOAD_SELECT_DIR)/toad_face_11.png \ $(TOAD_SELECT_DIR)/toad_face_12.png \ $(TOAD_SELECT_DIR)/toad_face_13.png \ $(TOAD_SELECT_DIR)/toad_face_14.png \ $(TOAD_SELECT_DIR)/toad_face_15.png \ $(TOAD_SELECT_DIR)/toad_face_16.png TOAD_SELECT_EXPORT_SENTINEL := $(TOAD_SELECT_DIR)/.export $(BUILD_DIR)/data/course_player_selection.o: $(TOAD_SELECT_PNG:%.png=%.mio0) $(TOAD_SELECT_PNG:%.png=%.mio0) : %.mio0 : %.bin $(V)$(MIO0TOOL) -c $< $@ $(TOAD_SELECT_PNG:%.png=%.bin) : %.bin : %.png @$(PRINT) "$(GREEN)Converting: $(BLUE) $< -> $@$(NO_COL)\n" $(V)$(N64GRAPHICS) -i $@ -g $< -s raw -f rgba16 $(TOAD_SELECT_PNG): $(TOAD_SELECT_EXPORT_SENTINEL) ; $(TOAD_SELECT_EXPORT_SENTINEL): $(ASSET_DIR)/character_select/toad_select.json $(V)$(ASSET_EXTRACT) $(BASEROM) $< $(V)$(TOUCH) $@ .PHONY: distclean_toad_select distclean_toad_select: rm -rf $(TOAD_SELECT_DIR) distclean_assets: distclean_toad_select