GREENSHELL_DIR := assets/greenshell GREENSHELL_PALETTE := $(GREENSHELL_DIR)/common_tlut_green_shell.png GREENSHELL_FRAMES := \ $(GREENSHELL_DIR)/texture_green_shell_0.png \ $(GREENSHELL_DIR)/texture_green_shell_1.png \ $(GREENSHELL_DIR)/texture_green_shell_2.png \ $(GREENSHELL_DIR)/texture_green_shell_3.png \ $(GREENSHELL_DIR)/texture_green_shell_4.png \ $(GREENSHELL_DIR)/texture_green_shell_5.png \ $(GREENSHELL_DIR)/texture_green_shell_6.png \ $(GREENSHELL_DIR)/texture_green_shell_7.png GREENSHELL_EXPORT_SENTINEL := $(GREENSHELL_DIR)/.export $(BUILD_DIR)/$(DATA_DIR)/other_textures.o: $(GREENSHELL_FRAMES:%.png=%.mio0) $(GREENSHELL_FRAMES:%.png=%.mio0): %.mio0 : %.bin $(V)$(MIO0TOOL) -c $< $@ $(GREENSHELL_FRAMES:%.png=%.bin): %.bin : %.png @$(PRINT) "$(GREEN)Converting: $(BLUE) $< -> $@$(NO_COL)\n" $(V)$(N64GRAPHICS) -Z $@ -g $< -s raw -f ci8 -c rgba16 -p $(GREENSHELL_PALETTE) $(BUILD_DIR)/src/data/common_textures.o: $(GREENSHELL_PALETTE:%.png=%.inc.c) $(GREENSHELL_PALETTE:%.png=%.inc.c): %.inc.c : %.png @$(PRINT) "$(GREEN)Converting: $(BLUE) $< -> $@$(NO_COL)\n" $(V)$(N64GRAPHICS) -i $@ -g $< -s u8 -f rgba16 $(GREENSHELL_FRAMES) $(GREENSHELL_PALETTE): $(GREENSHELL_EXPORT_SENTINEL) ; $(GREENSHELL_EXPORT_SENTINEL): $(ASSET_DIR)/greenshell.json $(V)$(ASSET_EXTRACT) $(BASEROM) $< $(V)$(TOUCH) $@ .PHONY: distclean_greenshell distclean_greenshell: rm -rf $(GREENSHELL_DIR) distclean_assets: distclean_greenshell