//! @todo Replace addresses with variables #include #include #include #include #include "course_displaylists.inc.h" Gfx d_course_big_donut_dl[] = { gsDPSetCombineMode(G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA), gsDPSetRenderMode(G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2), gsSPClearGeometryMode(G_CULL_BACK), gsSPDisplayList(d_course_big_donut_packed_dl_210), gsSPSetGeometryMode(G_CULL_BACK), gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA), gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2), gsSPDisplayList(d_course_big_donut_packed_dl_D20), gsSPDisplayList(d_course_big_donut_packed_dl_AC0), gsSPDisplayList(d_course_big_donut_packed_dl_450), gsSPEndDisplayList(), }; // Item box spawn locations struct ActorSpawnData d_course_big_donut_item_box_spawns[] = { { { -40, 222, 824 }, { 0 } }, { { 125, 200, 573 }, { 0 } }, { { -302, 251, 889 }, { 0 } }, { { 38, 203, 654 }, { 0 } }, { { 22, 207, 716 }, { 0 } }, { { 110, 205, 682 }, { 0 } }, { { 681, 205, 53 }, { 1 } }, { { 759, 218, -253 }, { 1 } }, { { 798, 221, 172 }, { 1 } }, { { 557, 200, -111 }, { 1 } }, { { 629, 201, -126 }, { 1 } }, { { 704, 207, -137 }, { 1 } }, { { -111, 200, -554 }, { 2 } }, { { 72, 250, -933 }, { 2 } }, { { -25, 207, -705 }, { 2 } }, { { -21, 225, -843 }, { 2 } }, { { -83, 220, -807 }, { 2 } }, { { -49, 214, -775 }, { 2 } }, { { -807, 220, 53 }, { 3 } }, { { -859, 242, 300 }, { 3 } }, { { -672, 207, -219 }, { 3 } }, { { -885, 108, -59 }, { 3 } }, { { -793, 103, -33 }, { 3 } }, { { -757, 214, 166 }, { 3 } }, { { -32768, 0, 0 }, { 0 } }, };