#include #include #include #include #include "course_displaylists.inc.h" Gfx d_course_skyscraper_dl[] = { gsDPSetCombineMode(G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA), gsDPSetRenderMode(G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2), gsSPClearGeometryMode(G_CULL_BACK), gsSPDisplayList(d_course_skyscraper_packed_dl_238), gsSPSetGeometryMode(G_CULL_BACK), gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA), gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2), gsSPDisplayList(d_course_skyscraper_packed_dl_FE8), gsSPDisplayList(d_course_skyscraper_packed_dl_C60), gsSPDisplayList(d_course_skyscraper_packed_dl_B70), gsSPDisplayList(d_course_skyscraper_packed_dl_6B8), gsSPDisplayList(d_course_skyscraper_packed_dl_570), gsSPClearGeometryMode(G_CULL_BACK), gsSPDisplayList(d_course_skyscraper_packed_dl_10C8), gsSPSetGeometryMode(G_CULL_BACK), gsSPEndDisplayList(), }; // Item box spawn locations struct ActorSpawnData d_course_skyscraper_item_box_spawns[] = { { { -18, 480, 365 }, { 0 } }, { { -272, 480, 312 }, { 0 } }, { { -312, 480, 359 }, { 0 } }, { { -293, 480, 337 }, { 0 } }, { { 12, 480, 360 }, { 0 } }, { { 363, 480, 14 }, { 1 } }, { { 288, 480, 309 }, { 1 } }, { { 308, 480, 326 }, { 1 } }, { { 325, 480, 345 }, { 1 } }, { { 364, 480, -9 }, { 1 } }, { { 11, 480, -361 }, { 2 } }, { { 281, 480, -306 }, { 2 } }, { { 303, 480, -316 }, { 2 } }, { { 336, 480, -324 }, { 2 } }, { { -11, 480, -363 }, { 2 } }, { { -357, 480, -5 }, { 3 } }, { { -318, 480, -267 }, { 3 } }, { { -357, 480, -312 }, { 3 } }, { { -339, 480, -288 }, { 3 } }, { { -354, 480, 18 }, { 3 } }, { { -66, 485, 0 }, { 4 } }, { { 0, 485, -67 }, { 4 } }, { { 66, 485, 1 }, { 4 } }, { { 1, 485, 67 }, { 4 } }, { { -32768, 0, 0 }, { 0 } }, };