#include #include #include #include #include Gfx d_course_skyscraper_dl[] = { gsDPSetCombineMode(G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA), gsDPSetRenderMode(G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2), gsSPClearGeometryMode(G_CULL_BACK), gsSPDisplayList(d_course_skyscraper_packed_dl_238), gsSPSetGeometryMode(G_CULL_BACK), gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA), gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2), gsSPDisplayList(d_course_skyscraper_packed_dl_FE8), gsSPDisplayList(d_course_skyscraper_packed_dl_C60), gsSPDisplayList(d_course_skyscraper_packed_dl_B70), gsSPDisplayList(d_course_skyscraper_packed_dl_6B8), gsSPDisplayList(d_course_skyscraper_packed_dl_570), gsSPClearGeometryMode(G_CULL_BACK), gsSPDisplayList(d_course_skyscraper_packed_dl_10C8), gsSPSetGeometryMode(G_CULL_BACK), gsSPEndDisplayList(), }; // Item box spawn locations struct ActorSpawnData d_course_skyscraper_item_box_spawns[] = { {{ -18, 480, 365 }, { 0 }}, {{ -272, 480, 312 }, { 0 }}, {{ -312, 480, 359 }, { 0 }}, {{ -293, 480, 337 }, { 0 }}, {{ 12, 480, 360 }, { 0 }}, {{ 363, 480, 14 }, { 1 }}, {{ 288, 480, 309 }, { 1 }}, {{ 308, 480, 326 }, { 1 }}, {{ 325, 480, 345 }, { 1 }}, {{ 364, 480, -9 }, { 1 }}, {{ 11, 480, -361 }, { 2 }}, {{ 281, 480, -306 }, { 2 }}, {{ 303, 480, -316 }, { 2 }}, {{ 336, 480, -324 }, { 2 }}, {{ -11, 480, -363 }, { 2 }}, {{ -357, 480, -5 }, { 3 }}, {{ -318, 480, -267 }, { 3 }}, {{ -357, 480, -312 }, { 3 }}, {{ -339, 480, -288 }, { 3 }}, {{ -354, 480, 18 }, { 3 }}, {{ -66, 485, 0 }, { 4 }}, {{ 0, 485, -67 }, { 4 }}, {{ 66, 485, 1 }, { 4 }}, {{ 1, 485, 67 }, { 4 }}, {{ -32768, 0, 0 }, { 0 }}, };