GREENSHELL_DIR := assets/greenshell GREENSHELL_PALETTE := $(GREENSHELL_DIR)/gTLUTGreenShell.png GREENSHELL_FRAMES := \ $(GREENSHELL_DIR)/gTextureGreenShell01.png \ $(GREENSHELL_DIR)/gTextureGreenShell02.png \ $(GREENSHELL_DIR)/gTextureGreenShell03.png \ $(GREENSHELL_DIR)/gTextureGreenShell04.png \ $(GREENSHELL_DIR)/gTextureGreenShell05.png \ $(GREENSHELL_DIR)/gTextureGreenShell06.png \ $(GREENSHELL_DIR)/gTextureGreenShell07.png \ $(GREENSHELL_DIR)/gTextureGreenShell08.png GREENSHELL_EXPORT_SENTINEL := $(GREENSHELL_DIR)/.export $(GREENSHELL_FRAMES:%.png=%.inc.c): %.inc.c : %.png $(N64GRAPHICS) -Z $@ -g $< -s u8 -f ci8 -c rgba16 -p $(GREENSHELL_PALETTE) $(BUILD_DIR)/src/common_textures.inc.o: $(GREENSHELL_PALETTE:%.png=%.inc.c) $(GREENSHELL_PALETTE:%.png=%.inc.c): %.inc.c : %.png $(N64GRAPHICS) -i $@ -g $< -s u8 -f rgba16 $(GREENSHELL_FRAMES) $(GREENSHELL_PALETTE): $(GREENSHELL_EXPORT_SENTINEL) ; $(GREENSHELL_EXPORT_SENTINEL): $(ASSET_DIR)/greenshell.json $(ASSET_EXTRACT) $(BASEROM) $< touch $@ .PHONY: distclean_greenshell distclean_greenshell: rm -rf $(GREENSHELL_DIR) distclean_assets: distclean_greenshell