mk64/include
Tyler McGavran 1483ddaa03
Matches and m2c refreshing for code_80057C60 (#266)
* Matches and m2c refreshing for code_80057C60

* Convert some Vtx's into a Mtx

Based on the usage of D_0D008E98, it seems like it should be a
 Mtx. So this commit changes some Vtx's into a Mtx

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2022-10-19 22:00:45 -06:00
..
PR Split out some unused asm and documented main.c (#242) 2022-07-11 00:02:41 -07:00
libc
actor_types.h Match the rest of actors.h (#254) 2022-09-08 16:19:53 -07:00
common_structs.h Matches and m2c refreshing for code_80057C60 (#266) 2022-10-19 22:00:45 -06:00
config.h code_8001F980 decomp + profiler doc + more (#250) 2022-08-01 16:32:20 -07:00
course_offsets.h
defines.h Document game state related logic (#244) 2022-07-15 00:44:33 -07:00
functions.h A bunch of unrelated, assorted changes (#263) 2022-09-30 22:48:59 -06:00
global.h
kart_attributes.h Add some more actor types, match a function (#191) 2022-05-06 21:56:43 -07:00
macros.h Split and Decompile Code_800AF9B0 (#228) 2022-06-22 19:21:29 -07:00
macros.inc
mk64.h
objects.h Even more matches for code_800431B0.c (#261) 2022-09-25 10:26:58 -07:00
segment_symbols.h
segments.h fix audio pointers allowing rom shifts again (#169) 2022-03-03 21:21:06 -07:00
trig_tables.h
trig_tables.inc.c
types.h Matched a few funcs and renamed seg to virt funcs (#253) 2022-09-07 22:41:04 -07:00
ultra64.h
variables.h Fix some of the memory allocation in framebuffers (#182) 2022-08-14 22:47:11 -07:00
vehicles.h Add structs for "vehicle" types in 80005FD0 (#248) 2022-07-27 19:03:35 -07:00
waypoints.h A bunch of unrelated, assorted changes (#263) 2022-09-30 22:48:59 -06:00