mk64/data
Tyler McGavran 1b67ee01df
New asset extraction utility (#306)
* Add new asset extraction tool. Changes motivated by the quirks of how kart animation frames are stored
 in the ROM.

    each frame has a palette that is actually
    composed of 2 other, incomplete palettes. As such, the existent
    extract.py isn't really able to handle them.

* Move a variety of assets to new extract tool
---------

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2023-06-17 15:13:06 -06:00
..
karts New asset extraction utility (#306) 2023-06-17 15:13:06 -06:00
sound_data New asset extraction utility (#306) 2023-06-17 15:13:06 -06:00
course_player_selection.s New asset extraction utility (#306) 2023-06-17 15:13:06 -06:00
data_0DD0A0.s Menu selection global variable (#113) 2021-12-24 20:43:17 -07:00
data_0DD0A0_1.s Massive data relocation (#295) 2023-03-29 18:52:15 -06:00
data_0DD0A0_1_1.s Move all ro/data for code_8001F980 out of data/* (#291) 2023-03-21 22:27:54 -06:00
data_0DD0A0_1_2.s audio load.c decomp (#176) 2022-04-16 23:11:40 -07:00
data_0DD0A0_2_0.s Massive data relocation (#295) 2023-03-29 18:52:15 -06:00
data_0DD0A0_2_1_1.s Matches for audio/external (#273) 2022-11-15 23:32:09 -07:00
data_0DD0A0_3.s Massive data relocation (#295) 2023-03-29 18:52:15 -06:00
data_800E8700.s Decomp menus.c (#229) 2022-07-05 19:01:42 -07:00
data_825800.s Refresh 1 2021-03-02 01:48:17 -07:00
data_credits_128480.s Give a name to the list of actors (#200) 2022-05-14 20:03:42 -06:00
other_textures.s New asset extraction utility (#306) 2023-06-17 15:13:06 -06:00
rodata_code_80091750.s Massive data relocation (#295) 2023-03-29 18:52:15 -06:00
rsp.s Refresh 1 2021-03-02 01:48:17 -07:00
texture_data_2.s Initial commit 2020-10-14 21:13:33 -07:00
texture_tkmk00.s Clean up some more bin2c calls from the Makefile (#286) 2023-02-06 22:52:34 -07:00