mk64/include
Tyler McGavran 2c57c81f3a
Match the rest of actors.h (#254)
* Matched rest of actors and more

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2022-09-08 16:19:53 -07:00
..
PR Split out some unused asm and documented main.c (#242) 2022-07-11 00:02:41 -07:00
libc
actor_types.h Match the rest of actors.h (#254) 2022-09-08 16:19:53 -07:00
common_structs.h Match the rest of actors.h (#254) 2022-09-08 16:19:53 -07:00
config.h code_8001F980 decomp + profiler doc + more (#250) 2022-08-01 16:32:20 -07:00
course_offsets.h
defines.h Document game state related logic (#244) 2022-07-15 00:44:33 -07:00
functions.h Match the rest of actors.h (#254) 2022-09-08 16:19:53 -07:00
global.h Refresh 1 2021-03-02 01:48:17 -07:00
kart_attributes.h Add some more actor types, match a function (#191) 2022-05-06 21:56:43 -07:00
macros.h Split and Decompile Code_800AF9B0 (#228) 2022-06-22 19:21:29 -07:00
macros.inc
mk64.h Imported funcs from sm64 to code_80004740.c and trig_tables.inc.c (#68) 2021-11-28 15:42:03 -07:00
objects.h Match a lot of functions, add header for objects (#251) 2022-08-23 09:33:00 -07:00
segment_symbols.h Decompiled course geography (#19) 2021-03-08 18:13:58 -07:00
segments.h fix audio pointers allowing rom shifts again (#169) 2022-03-03 21:21:06 -07:00
trig_tables.h More function matching in code_80057C60 (#149) 2022-01-24 20:22:43 -07:00
trig_tables.inc.c Imported funcs from sm64 to code_80004740.c and trig_tables.inc.c (#68) 2021-11-28 15:42:03 -07:00
types.h Matched a few funcs and renamed seg to virt funcs (#253) 2022-09-07 22:41:04 -07:00
ultra64.h
variables.h Fix some of the memory allocation in framebuffers (#182) 2022-08-14 22:47:11 -07:00
vehicles.h Add structs for "vehicle" types in 80005FD0 (#248) 2022-07-27 19:03:35 -07:00
waypoints.h Match several functions in code_80005FD0 (#230) 2022-07-01 13:14:20 -07:00